AxibugEmuOnline/References/VirtuaNESex_src_191105/NES/Mapper/Mapper163.h
2024-08-05 17:58:53 +08:00

35 lines
801 B
C++

//////////////////////////////////////////////////////////////////////////
// Mapper163 NanJing Games //
//////////////////////////////////////////////////////////////////////////
class Mapper163 : public Mapper
{
public:
Mapper163( NES* parent ) : Mapper(parent) {}
void Reset();
BYTE ReadLow ( WORD addr );
void WriteLow(WORD addr, BYTE data);
void Write(WORD addr, BYTE data);
void HSync( INT scanline );
void PPU_Latch( WORD addr );
// For state save
BOOL IsStateSave() { return TRUE; }
void SaveState( LPBYTE p );
void LoadState( LPBYTE p );
protected:
BYTE reg[3];
BYTE strobe, trigger;
WORD security;
BYTE rom_type;
INT www,index;
private:
void jedi_table_init();
BYTE decode(uint8 code);
BYTE adpcm_decoder(BYTE data);
};