129 lines
3.9 KiB
C#
129 lines
3.9 KiB
C#
using AxibugEmuOnline.Client.ClientCore;
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using AxibugEmuOnline.Client.Common;
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using AxibugEmuOnline.Client.Network;
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using AxibugProtobuf;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using UnityEngine;
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namespace AxibugEmuOnline.Client
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{
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public class TickLoop : MonoBehaviour
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{
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public static Action LoopAction_tick;
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public static Action LoopAction_1s;
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public static Action LoopAction_3s;
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public Stopwatch sw = Stopwatch.StartNew();
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public TimeSpan LastStartPingTime;
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public int LastPingSeed;
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public double AveNetDelay;
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public double MinNetDelay;
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public double MaxNetDelay;
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public List<double> NetDelays = new List<double>();
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public const int NetAveDelayCount = 3;
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private void Awake()
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{
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdPing, OnCmdPing);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdPong, OnCmdPong);
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LoopAction_3s += Ping;
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#if UNITY_EDITOR
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UnityEditor.EditorApplication.playModeStateChanged += (state) =>
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{
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if (state == UnityEditor.PlayModeStateChange.ExitingPlayMode)
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OnApplicationQuit();
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};
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#endif
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}
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float LastLoopTime_1s;
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float LastLoopTime_3s;
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private void Update()
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{
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NetMsg.Instance.DequeueNesMsg();
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LoopAction_tick?.Invoke();
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if (Time.time - LastLoopTime_1s > 1)
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{
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LastLoopTime_1s = Time.time;
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LoopAction_1s?.Invoke();
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}
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if (Time.time - LastLoopTime_3s > 3)
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{
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LastLoopTime_3s = Time.time;
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LoopAction_3s?.Invoke();
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}
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}
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void OnApplicationQuit()
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{
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App.log.Debug("OnApplicationQuit");
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App.network.bAutoReConnect = false;
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if (App.network.isConnected)
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{
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App.network.CloseConntect();
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}
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}
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void Ping()
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{
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if (!App.network.isConnected)
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return;
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int randSeed = new System.Random().Next(0, int.MaxValue);
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LastPingSeed = randSeed;
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LastStartPingTime = App.tickLoop.sw.Elapsed;
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Protobuf_Ping resp = new Protobuf_Ping()
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{
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Seed = randSeed,
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};
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App.network.SendToServer((int)CommandID.CmdPing, ProtoBufHelper.Serizlize(resp));
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}
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public void OnCmdPing(byte[] reqData)
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{
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//App.log.Debug($"OnCmdPing");
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Protobuf_Ping msg = ProtoBufHelper.DeSerizlize<Protobuf_Ping>(reqData);
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Protobuf_Pong resp = new Protobuf_Pong()
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{
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Seed = msg.Seed,
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};
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App.network.SendToServer((int)CommandID.CmdPong, ProtoBufHelper.Serizlize(resp));
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}
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public void OnCmdPong(byte[] reqData)
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{
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//App.log.Debug($"OnCmdPong");
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Protobuf_Pong msg = ProtoBufHelper.DeSerizlize<Protobuf_Pong>(reqData);
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if (LastPingSeed == msg.Seed)
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{
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TimeSpan current = App.tickLoop.sw.Elapsed;
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TimeSpan delta = current - LastStartPingTime;
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NetDelays.Add(delta.TotalSeconds);
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while (NetDelays.Count > NetAveDelayCount)
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NetDelays.RemoveAt(0);
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double tempMin = double.MaxValue;
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double tempMax = double.MinValue;
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for (int i = 0; i < NetDelays.Count; i++)
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{
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tempMin = Math.Min(NetDelays[i], tempMin);
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tempMax = Math.Max(NetDelays[i], tempMax);
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}
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MinNetDelay = tempMin;
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MaxNetDelay = tempMax;
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AveNetDelay = NetDelays.Average(w => w);
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}
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}
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}
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}
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