AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/AppSettings/KeyMapperSetting/XMBKeyBinding.cs

116 lines
7.1 KiB
C#

using AxibugEmuOnline.Client.InputDevices;
using AxibugProtobuf;
namespace AxibugEmuOnline.Client
{
public class XMBKeyBinding : EmuCoreBinder<EnumCommand>
{
public override RomPlatformType Platform => RomPlatformType.Invalid;
public override int ControllerCount => 2;
public override void Bind(Keyboard_D device, ControllerBinder controller)
{
switch (controller.ControllerIndex)
{
case 0://设置标准UI控制 //第一套控制布局 WSAD+JKLI
controller.SetBinding(EnumCommand.Back, device.L, 0);
controller.SetBinding(EnumCommand.Enter, device.K, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.I, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.S, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.A, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.D, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.W, 0);
//第二套控制布局 LOWB用
controller.SetBinding(EnumCommand.Back, device.Escape, 1);
controller.SetBinding(EnumCommand.Back, device.Backspace, 2);
controller.SetBinding(EnumCommand.Enter, device.Return, 1);
controller.SetBinding(EnumCommand.OptionMenu, device.LeftShift, 1);
controller.SetBinding(EnumCommand.OptionMenu, device.RightShift, 2);
controller.SetBinding(EnumCommand.SelectItemDown, device.DownArrow, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftArrow, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.RightArrow, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.UpArrow, 1);
break;
case 1://游戏中UI控制
controller.SetBinding(EnumCommand.OptionMenu, device.Escape, 0);
break;
}
}
public override void Bind(DualShockController_D device, ControllerBinder controller)
{
controller.SetBinding(EnumCommand.Back, device.Circle, 0);
controller.SetBinding(EnumCommand.Enter, device.Cross, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.Options, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
}
public override void Bind(GamePad_D device, ControllerBinder controller)
{
controller.SetBinding(EnumCommand.Back, device.East, 0);
controller.SetBinding(EnumCommand.Enter, device.South, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.Start, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
}
public override void Bind(PSVController_D device, ControllerBinder controller)
{
controller.SetBinding(EnumCommand.Back, device.Circle, 0);
controller.SetBinding(EnumCommand.Enter, device.Cross, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.Start, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
}
public override void Bind(XboxController_D device, ControllerBinder controller)
{
controller.SetBinding(EnumCommand.Back, device.B, 0);
controller.SetBinding(EnumCommand.Enter, device.A, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.Menu, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
}
public override void Bind(ScreenGamepad_D device, ControllerBinder controller)
{
controller.SetBinding(EnumCommand.Back, device.BTN_A, 0);
controller.SetBinding(EnumCommand.Enter, device.BTN_B, 0);
controller.SetBinding(EnumCommand.OptionMenu, device.OPTION_1, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.DOWN, 0);
controller.SetBinding(EnumCommand.SelectItemLeft, device.LEFT, 0);
controller.SetBinding(EnumCommand.SelectItemRight, device.RIGHT, 0);
controller.SetBinding(EnumCommand.SelectItemUp, device.UP, 0);
controller.SetBinding(EnumCommand.SelectItemDown, device.JOYSTICK.Down, 1);
controller.SetBinding(EnumCommand.SelectItemLeft, device.JOYSTICK.Left, 1);
controller.SetBinding(EnumCommand.SelectItemRight, device.JOYSTICK.Right, 1);
controller.SetBinding(EnumCommand.SelectItemUp, device.JOYSTICK.Up, 1);
}
}
}