AxibugEmuOnline/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Mapper/Mapper032.cs
2024-08-05 01:33:07 +08:00

124 lines
2.2 KiB
C#

//////////////////////////////////////////////////////////////////////////
// Mapper032 Irem G101 //
//////////////////////////////////////////////////////////////////////////
using static VirtualNes.MMU;
using static VirtualNes.Core.CPU;
using INT = System.Int32;
using BYTE = System.Byte;
using Codice.CM.Client.Differences;
namespace VirtualNes.Core
{
public class Mapper032 : Mapper
{
BYTE patch;
BYTE reg;
public Mapper032(NES parent) : base(parent)
{
}
public override void Reset()
{
patch = 0;
reg = 0;
SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
if (VROM_8K_SIZE != 0)
{
SetVROM_8K_Bank(0);
}
uint crc = nes.rom.GetPROM_CRC();
// For Major League(J)
if (crc == 0xc0fed437)
{
patch = 1;
}
// For Ai Sensei no Oshiete - Watashi no Hoshi(J)
if (crc == 0xfd3fc292)
{
SetPROM_32K_Bank(30, 31, 30, 31);
}
}
//void Mapper032::Write(WORD addr, BYTE data)
public override void Write(ushort addr, byte data)
{
switch (addr & 0xF000)
{
case 0x8000:
if ((reg & 0x02) != 0)
{
SetPROM_8K_Bank(6, data);
}
else
{
SetPROM_8K_Bank(4, data);
}
break;
case 0x9000:
reg = data;
if ((data & 0x01) != 0) SetVRAM_Mirror(VRAM_HMIRROR);
else SetVRAM_Mirror(VRAM_VMIRROR);
break;
case 0xA000:
SetPROM_8K_Bank(5, data);
break;
}
switch (addr & 0xF007)
{
case 0xB000:
case 0xB001:
case 0xB002:
case 0xB003:
case 0xB004:
case 0xB005:
SetVROM_1K_Bank((byte)(addr & 0x0007), data);
break;
case 0xB006:
SetVROM_1K_Bank(6, data);
if (patch != 0 && ((data & 0x40) != 0))
{
SetVRAM_Mirror(0, 0, 0, 1);
}
break;
case 0xB007:
SetVROM_1K_Bank(7, data);
if (patch != 0 && ((data & 0x40) != 0))
{
SetVRAM_Mirror(0, 0, 0, 0);
}
break;
}
}
//void Mapper032::SaveState(LPBYTE p)
public override void SaveState(byte[] p)
{
p[0] = reg;
}
//void Mapper032::LoadState(LPBYTE p)
public override void LoadState(byte[] p)
{
reg = p[0];
}
public override bool IsStateSave()
{
return true;
}
}
}