37 lines
796 B
C++
37 lines
796 B
C++
//////////////////////////////////////////////////////////////////////////
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// Mapper199 WaiXingTypeG Base ON Nintendo MMC3 //
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//////////////////////////////////////////////////////////////////////////
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class Mapper199 : public Mapper
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{
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public:
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Mapper199( NES* parent ) : Mapper(parent) {}
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void Reset();
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void Write( WORD addr, BYTE data );
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void WriteLow( WORD addr, BYTE data );
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BYTE ReadLow( WORD addr );
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void HSync( INT scanline );
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// For state save
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BOOL IsStateSave() { return TRUE; }
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void SaveState( LPBYTE p );
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void LoadState( LPBYTE p );
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protected:
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BYTE reg[8], prg[4], chr[8];
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BYTE we_sram;
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BYTE JMaddr, JMaddrDAT[3];
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BYTE irq_enable;
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BYTE irq_counter;
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BYTE irq_latch;
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BYTE irq_request;
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private:
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void SetBank_CPU();
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void SetBank_PPU();
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};
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