168 lines
3.9 KiB
C++
168 lines
3.9 KiB
C++
//////////////////////////////////////////////////////////////////////////
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// Mapper052 Konami VRC2 type B //
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//////////////////////////////////////////////////////////////////////////
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void Mapper052::Reset()
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{
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for( INT i = 0; i < 8; i++ ) {
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reg[i] = i;
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}
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reg[8] = 0;
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irq_enable = 0;
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irq_counter = 0;
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irq_latch = 0;
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irq_clock = 0;
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SetPROM_32K_Bank( 0, 1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 );
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SetVROM_8K_Bank( 0 );
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nes->SetRenderMethod( NES::PRE_ALL_RENDER );
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// nes->SetRenderMethod( NES::POST_RENDER );
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// nes->SetRenderMethod( NES::POST_ALL_RENDER );
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}
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void Mapper052::Write( WORD addr, BYTE data )
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{
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if(addr>=0xf000) DEBUGOUT( "MPRWR A=%04X D=%02X L=%3d CYC=%d\n", addr&0xFFFF, data&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() );
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if(addr>=0xf000) DEBUGOUT( "MPRWR A=%04X RAM=%02X L=%3d CYC=%d\n", addr&0xFFFF, RAM[0x1c0]&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() );
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switch( addr & 0xFFFF ) {
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case 0x8000:
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if(reg[8]) SetPROM_8K_Bank( 6, data );
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else SetPROM_8K_Bank( 4, data );
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break;
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case 0x9002:
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reg[8] = data & 0x02;
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break;
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case 0x9004:
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data &= 0x03;
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if(data==0) SetVRAM_Mirror( VRAM_VMIRROR );
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else if(data==1) SetVRAM_Mirror( VRAM_HMIRROR );
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else if(data==2) SetVRAM_Mirror( VRAM_MIRROR4L);
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else SetVRAM_Mirror( VRAM_MIRROR4H);
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break;
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case 0xA000:
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SetPROM_8K_Bank( 5, data );
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break;
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case 0xB000:
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reg[0] = (reg[0] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 0, reg[0] );
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break;
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case 0xB001:
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reg[0] = (reg[0] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 0, reg[0] );
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break;
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case 0xB002:
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reg[1] = (reg[1] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 1, reg[1] );
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break;
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case 0xB003:
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reg[1] = (reg[1] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 1, reg[1] );
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break;
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case 0xC000:
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reg[2] = (reg[2] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 2, reg[2] );
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break;
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case 0xC001:
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reg[2] = (reg[2] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 2, reg[2] );
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break;
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case 0xC002:
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reg[3] = (reg[3] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 3, reg[3] );
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break;
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case 0xC003:
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reg[3] = (reg[3] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 3, reg[3] );
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break;
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case 0xD000:
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reg[4] = (reg[4] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 4, reg[4] );
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break;
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case 0xD001:
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reg[4] = (reg[4] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 4, reg[4] );
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break;
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case 0xD002:
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reg[5] = (reg[5] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 5, reg[5] );
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break;
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case 0xD003:
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reg[5] = (reg[5] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 5, reg[5] );
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break;
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case 0xE000:
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reg[6] = (reg[6] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 6, reg[6] );
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break;
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case 0xE001:
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reg[6] = (reg[6] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 6, reg[6] );
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break;
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case 0xE002:
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reg[7] = (reg[7] & 0xF0) | (data & 0x0F);
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SetVROM_1K_Bank( 7, reg[7] );
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break;
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case 0xE003:
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reg[7] = (reg[7] & 0x0F) | ((data & 0x0F) << 4);
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SetVROM_1K_Bank( 7, reg[7] );
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break;
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case 0xF000:
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break;
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case 0xF004:
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case 0xFF04:
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RAM[0x7f8] = 1;
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break;
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case 0xF008:
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case 0xFF08:
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irq_enable = 1;
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// irq_latch = ((RAM[0x7f8]*2)+0x11)^0xFF; //Akumajou Special - Boku Dracula-kun
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irq_latch = ((RAM[0x1c0]*2)+0x11)^0xFF; //Teenage Mutant Ninja Turtles
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irq_counter = irq_latch;
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irq_clock = 0;
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nes->cpu->ClrIRQ( IRQ_MAPPER );
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break;
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case 0xF00C:
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irq_enable = 0;
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nes->cpu->ClrIRQ( IRQ_MAPPER );
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break;
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}
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}
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void Mapper052::HSync( INT scanline )
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{
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//
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}
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void Mapper052::Clock( INT cycles )
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{
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if( irq_enable ) {
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irq_clock += cycles*3;
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while( irq_clock >= 341 ) {
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irq_clock -= 341;
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irq_counter++;
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if( irq_counter == 0 ) {
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irq_counter = irq_latch;
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nes->cpu->SetIRQ( IRQ_MAPPER );
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}
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}
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}
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}
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void Mapper052::SaveState( LPBYTE p )
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{
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//
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}
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void Mapper052::LoadState( LPBYTE p )
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{
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//
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}
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