24 lines
622 B
C++
24 lines
622 B
C++
//////////////////////////////////////////////////////////////////////////
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// BoardMGC002 //
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//////////////////////////////////////////////////////////////////////////
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class BoardMGC002 : public Mapper
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{
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public:
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BoardMGC002( NES* parent ) : Mapper(parent) {}
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void Reset();
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void WriteLow( WORD addr, BYTE data );
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void Write( WORD addr, BYTE data );
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// For state save
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BOOL IsStateSave() { return TRUE; }
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void SaveState( LPBYTE p );
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void LoadState( LPBYTE p );
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protected:
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BYTE from_mode, game_set;
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BYTE reg[4], shift, regbuf;
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WORD last_addr;
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private:
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};
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