101 lines
2.3 KiB
C#
101 lines
2.3 KiB
C#
using System.IO;
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namespace MyNes.Core
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{
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public class EmuSettings : ISettings
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{
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public string SnapsFolder = "Snaps";
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public string WavesFolder = "SoundRecords";
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public string SnapsFormat = ".png";
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public bool SnapsReplace;
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public int RegionSetting;
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public string StateFolder = "States";
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public string GameGenieFolder = "GMCodes";
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public string SRAMFolder = "Srams";
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public bool SaveSRAMAtEmuShutdown = true;
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public EmuSettings(string path)
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: base(path)
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{
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}
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public override void LoadSettings()
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{
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base.LoadSettings();
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if (MyNesMain.WorkingFolder == null)
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{
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MyNesMain.MakeWorkingFolder();
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}
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if (SnapsFolder == "Snaps")
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{
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SnapsFolder = Path.Combine(MyNesMain.WorkingFolder, "Snaps");
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}
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if (StateFolder == "States")
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{
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StateFolder = Path.Combine(MyNesMain.WorkingFolder, "States");
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}
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if (GameGenieFolder == "GMCodes")
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{
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GameGenieFolder = Path.Combine(MyNesMain.WorkingFolder, "GMCodes");
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}
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if (SRAMFolder == "Srams")
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{
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SRAMFolder = Path.Combine(MyNesMain.WorkingFolder, "Srams");
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}
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if (WavesFolder == "SoundRecords")
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{
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WavesFolder = Path.Combine(MyNesMain.WorkingFolder, "SoundRecords");
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}
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try
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{
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Directory.CreateDirectory(WavesFolder);
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}
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catch
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{
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Tracer.WriteError("Cannot create sound records folder !!");
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}
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try
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{
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Directory.CreateDirectory(SnapsFolder);
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}
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catch
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{
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Tracer.WriteError("Cannot create snaps folder !!");
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}
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try
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{
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Directory.CreateDirectory(StateFolder);
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}
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catch
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{
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Tracer.WriteError("Cannot create states folder !!");
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}
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try
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{
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Directory.CreateDirectory(SRAMFolder);
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}
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catch
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{
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Tracer.WriteError("Cannot create srams folder !!");
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}
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try
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{
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Directory.CreateDirectory(GameGenieFolder);
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}
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catch
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{
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Tracer.WriteError("Cannot create game genie codes folder !!");
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}
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StateHandler.StateFolder = StateFolder;
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}
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}
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}
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