206 lines
9.2 KiB
C++
206 lines
9.2 KiB
C++
//
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// パターンビュークラス
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//
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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#include <string>
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using namespace std;
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#include "typedef.h"
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#include "macro.h"
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#include "VirtuaNESres.h"
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#include "DebugOut.h"
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#include "App.h"
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#include "Pathlib.h"
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#include "Wnd.h"
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#include "PatternView.h"
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#include "EmuThread.h"
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#include "MMU.h"
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#include "DirectDraw.h"
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WND_MESSAGE_BEGIN(CPatternView)
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WND_ON_MESSAGE(WM_CREATE, OnCreate)
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WND_ON_MESSAGE(WM_CLOSE, OnClose)
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WND_ON_MESSAGE(WM_DESTROY, OnDestroy)
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WND_ON_MESSAGE(WM_LBUTTONDOWN, OnLButtonDown)
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WND_ON_MESSAGE(WM_TIMER, OnTimer)
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WND_COMMAND_BEGIN()
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WND_COMMAND_END()
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WND_MESSAGE_END()
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CPatternView::CPatternView()
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{
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m_lpPattern = NULL;
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if (!(m_lpPattern = (LPBYTE)::malloc(128 * 256))) {
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throw CApp::GetErrorString(IDS_ERROR_OUTOFMEMORY);
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}
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for (INT i = 0; i < 8; i++) {
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m_lpBank[i] = NULL;
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}
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}
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CPatternView::~CPatternView()
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{
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FREE(m_lpPattern);
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}
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BOOL CPatternView::Create(HWND hWndParent)
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{
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HWND hWnd = CreateWindowEx(
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WS_EX_TOOLWINDOW,
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VIRTUANES_WNDCLASS,
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"PatternView BG0",
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WS_OVERLAPPEDWINDOW, // Window拡大縮小可能
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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hWndParent,
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NULL,
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CApp::GetInstance(),
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(LPVOID)this // This を埋め込む為
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);
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if (!hWnd) {
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DEBUGOUT("CreateWindow faild.\n");
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return FALSE;
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}
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m_hWnd = hWnd;
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for (INT i = 0; i < 8; i++) {
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m_lpBank[i] = NULL;
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}
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//
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ZEROMEMORY(&m_BitmapHdr, sizeof(m_BitmapHdr));
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m_BitmapHdr.bih.biSize = sizeof(BITMAPINFOHEADER);
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m_BitmapHdr.bih.biWidth = 128;
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m_BitmapHdr.bih.biHeight = -256;
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m_BitmapHdr.bih.biPlanes = 1;
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m_BitmapHdr.bih.biBitCount = 8;
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m_BitmapHdr.bih.biCompression = BI_RGB;
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m_BitmapHdr.bih.biClrUsed = 16;
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DirectDraw.GetPaletteData(m_Palette);
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m_SelectPal = 0;
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return TRUE;
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}
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void CPatternView::Destroy()
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{
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if (m_hWnd && IsWindow(m_hWnd)) {
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::DestroyWindow(m_hWnd);
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m_hWnd = NULL;
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}
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}
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WNDMSG CPatternView::OnCreate(WNDMSGPARAM)
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{
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DEBUGOUT("CPatternView::OnCreate\n");
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// 位置修正
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RECT rw, rc;
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::GetWindowRect(m_hWnd, &rw);
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::GetClientRect(m_hWnd, &rc);
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INT x = rw.right - rw.left - rc.right + 128;
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INT y = rw.bottom - rw.top - rc.bottom + 256;
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::MoveWindow(m_hWnd, Config.general.rcPatternViewPos.left, Config.general.rcPatternViewPos.top, x, y, FALSE);
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::SetTimer(m_hWnd, 1, 50, NULL);
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::ShowWindow(m_hWnd, SW_SHOW);
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return TRUE;
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}
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WNDMSG CPatternView::OnClose(WNDMSGPARAM)
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{
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DEBUGOUT("CPatternView::OnClose\n");
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::KillTimer(m_hWnd, 1);
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::DestroyWindow(m_hWnd);
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return TRUE;
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}
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WNDMSG CPatternView::OnDestroy(WNDMSGPARAM)
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{
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DEBUGOUT("CPatternView::OnDestroy\n");
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// 位置保存
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::GetWindowRect(m_hWnd, &Config.general.rcPatternViewPos);
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m_hWnd = NULL;
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return TRUE;
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}
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WNDMSG CPatternView::OnLButtonDown(WNDMSGPARAM)
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{
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DEBUGOUT("CPatternView::OnLButtonDown\n");
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m_SelectPal = (m_SelectPal + 1) & 7;
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CHAR szTitle[256];
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if (m_SelectPal < 4) {
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::wsprintf(szTitle, "PatternView BG%01d", m_SelectPal & 3);
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}
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else {
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::wsprintf(szTitle, "PatternView SP%01d", m_SelectPal & 3);
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}
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::SetWindowText(m_hWnd, szTitle);
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return TRUE;
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}
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WNDMSG CPatternView::OnTimer(WNDMSGPARAM)
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{
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if (!Emu.IsRunning())
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return TRUE;
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// パレット
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LPBYTE pPAL = (m_SelectPal < 4) ? &BGPAL[m_SelectPal * 4] : &SPPAL[(m_SelectPal & 3) * 4];
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m_BitmapHdr.rgb[0] = m_Palette[pPAL[0]];
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m_BitmapHdr.rgb[1] = m_Palette[pPAL[1]];
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m_BitmapHdr.rgb[2] = m_Palette[pPAL[2]];
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m_BitmapHdr.rgb[3] = m_Palette[pPAL[3]];
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// キャラクタデータ更新
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for (INT i = 0; i < 8; i++) {
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LPBYTE lpPtn = PPU_MEM_BANK[i];
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for (INT p = 0; p < 64; p++) {
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LPBYTE lpScn = &m_lpPattern[i * 32 * 128 + (p & 15) * 8 + (p / 16) * 8 * 128];
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for (INT y = 0; y < 8; y++) {
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BYTE chr_l = lpPtn[y];
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BYTE chr_h = lpPtn[y + 8];
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lpScn[0] = ((chr_h >> 6) & 2) | ((chr_l >> 7) & 1);
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lpScn[4] = ((chr_h >> 2) & 2) | ((chr_l >> 3) & 1);
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lpScn[1] = ((chr_h >> 5) & 2) | ((chr_l >> 6) & 1);
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lpScn[5] = ((chr_h >> 1) & 2) | ((chr_l >> 2) & 1);
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lpScn[2] = ((chr_h >> 4) & 2) | ((chr_l >> 5) & 1);
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lpScn[6] = ((chr_h >> 0) & 2) | ((chr_l >> 1) & 1);
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lpScn[3] = ((chr_h >> 3) & 2) | ((chr_l >> 4) & 1);
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lpScn[7] = ((chr_h << 1) & 2) | ((chr_l >> 0) & 1);
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// Next line
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lpScn += 128;
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}
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// Next pattern
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lpPtn += 16;
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}
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}
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RECT rc;
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::GetClientRect(hWnd, &rc);
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HDC hDC = ::GetDC(hWnd);
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::StretchDIBits(hDC, 0, 0, rc.right - rc.left, rc.bottom - rc.top, 0, 0, 128, 256, m_lpPattern, (BITMAPINFO*)&m_BitmapHdr, DIB_RGB_COLORS, SRCCOPY);
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::ReleaseDC(hWnd, hDC);
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return TRUE;
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}
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