13 lines
288 B
C#
13 lines
288 B
C#
using UnityEngine;
|
|
|
|
public static class CorePath
|
|
{
|
|
#if UNITY_EDITOR
|
|
public static string DataPath => Application.persistentDataPath;
|
|
#elif UNITY_PSP2
|
|
public static string DataPath => Application.dataPath;
|
|
#else
|
|
public static string DataPath => Application.persistentDataPath;
|
|
#endif
|
|
}
|