46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
using AxibugEmuOnline.Client.ClientCore;
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using AxibugEmuOnline.Client.Common;
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using AxibugEmuOnline.Client.Network;
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using AxibugProtobuf;
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using Google.Protobuf;
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using System.Linq;
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namespace AxibugEmuOnline.Client.Manager
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{
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public class AppNetGame
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{
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int CurrRoomID;
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int[] _palette;
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public int[] _renderbuffer { private set; get; }
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public AppNetGame()
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{
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdScreen, OnScreen);
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}
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Protobuf_Screnn_Frame _Protobuf_Screnn_Frame = new Protobuf_Screnn_Frame();
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public void SendScreen(byte[] RenderBuffer)
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{
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byte[] comData = Helper.CompressByteArray(RenderBuffer);
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_Protobuf_Screnn_Frame.FrameID = 0;
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_Protobuf_Screnn_Frame.RawBitmap = ByteString.CopyFrom(comData);
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App.network.SendToServer((int)CommandID.CmdScreen, ProtoBufHelper.Serizlize(_Protobuf_Screnn_Frame));
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}
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public void OnScreen(byte[] reqData)
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{
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Protobuf_Screnn_Frame msg = ProtoBufHelper.DeSerizlize<Protobuf_Screnn_Frame>(reqData);
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lock (_renderbuffer)
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{
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byte[] data = Helper.DecompressByteArray(msg.RawBitmap.ToArray());
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for (int i = 0; i < data.Length; i++)
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{
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_renderbuffer[i] = _palette[data[i]];
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}
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}
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}
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}
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}
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