137 lines
4.4 KiB
C++
137 lines
4.4 KiB
C++
//
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// エミュレータダイアログクラス
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//
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//
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <string>
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using namespace std;
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#include "VirtuaNESres.h"
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#include "DebugOut.h"
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#include "App.h"
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#include "Pathlib.h"
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#include "Wnd.h"
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#include "EmulatorDlg.h"
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DLG_MESSAGE_BEGIN(CEmulatorDlg)
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// メッセージ
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DLG_ON_MESSAGE( WM_INITDIALOG, OnInitDialog )
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DLG_ON_MESSAGE( WM_HSCROLL, OnHScroll )
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// コマンド
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DLG_COMMAND_BEGIN()
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DLG_ON_COMMAND( IDOK, OnOK )
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DLG_ON_COMMAND( IDCANCEL, OnCancel )
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DLG_ON_COMMAND( IDDEFAULT, OnDefault )
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DLG_COMMAND_END()
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DLG_MESSAGE_END()
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INT CEmulatorDlg::DoModal( HWND hWndParent )
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{
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return ::DialogBoxParam( CApp::GetPlugin(), MAKEINTRESOURCE(IDD_CFG_EMULATOR),
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hWndParent, g_DlgProc, (LPARAM)this );
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}
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void CEmulatorDlg::OnInitialMember()
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{
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BTNCHECK( IDC_EMU_ILLEGALOP, Config.emulator.bIllegalOp );
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BTNCHECK( IDC_EMU_FOURPLAYER, Config.emulator.bFourPlayer );
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BTNCHECK( IDC_EMU_AUTOFRAMESKIP, Config.emulator.bAutoFrameSkip );
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BTNCHECK( IDC_EMU_THROTTLE, Config.emulator.bThrottle );
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BTNCHECK( IDC_EMU_BACKGROUND, Config.emulator.bBackground );
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BTNCHECK( IDC_EMU_CRCCHECK, Config.emulator.bCrcCheck );
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BTNCHECK( IDC_EMU_DISKTHROTTLE, Config.emulator.bDiskThrottle );
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BTNCHECK( IDC_EMU_LOADFULLSCREEN, Config.emulator.bLoadFullscreen );
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BTNCHECK( IDC_EMU_DOUBLEEXECUTE, Config.general.bDoubleExecute );
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BTNCHECK( IDC_EMU_STARTUPLAUNCHER,Config.general.bStartupLauncher );
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BTNCHECK( IDC_EMU_PNGSNAPSHOT, Config.emulator.bPNGsnapshot );
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// スライダ
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::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETRANGE, TRUE, MAKELONG(1,60) );
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::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPOS, TRUE, (WPARAM)Config.emulator.nThrottleFPS/10 );
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::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETTICFREQ, 2, 0 );
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::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETLINESIZE, 0, 1 );
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::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPAGESIZE, 0, 1 );
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// FPS値
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CHAR str[64];
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::wsprintf( str, "%d", Config.emulator.nThrottleFPS );
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::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str );
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// プライオリティコンボボックス
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::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_RESETCONTENT, 0, 0 );
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INT i, j;
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for( i = IDS_EMU_PRIORITY_IDLE, j = 0; i <= IDS_EMU_PRIORITY_REALTIME; i++, j++ ) {
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CApp::LoadString( i, str, sizeof(str) );
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::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_INSERTSTRING, (WPARAM)j, (LPARAM)str );
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}
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::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_SETCURSEL, (WPARAM)Config.emulator.nPriority, 0 );
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}
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DLGMSG CEmulatorDlg::OnInitDialog( DLGMSGPARAM )
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{
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// DEBUGOUT( "CEmulatorDlg::OnInitDialog\n" );
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m_ConfigSave = Config.emulator;
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OnInitialMember();
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return TRUE;
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}
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DLGMSG CEmulatorDlg::OnHScroll( DLGMSGPARAM )
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{
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// DEBUGOUT( "CEmulatorDlg::OnHScroll\n" );
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INT pos = ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 );
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CHAR str[16];
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::wsprintf( str, "%d", pos*10 );
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::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str );
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return FALSE;
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}
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DLGCMD CEmulatorDlg::OnOK( DLGCMDPARAM )
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{
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// DEBUGOUT( "CEmulatorDlg::OnOK\n" );
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Config.emulator.bIllegalOp = IsBTNCHECK( IDC_EMU_ILLEGALOP );
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Config.emulator.bFourPlayer = IsBTNCHECK( IDC_EMU_FOURPLAYER );
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Config.emulator.bAutoFrameSkip = IsBTNCHECK( IDC_EMU_AUTOFRAMESKIP );
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Config.emulator.bThrottle = IsBTNCHECK( IDC_EMU_THROTTLE );
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Config.emulator.bBackground = IsBTNCHECK( IDC_EMU_BACKGROUND );
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Config.emulator.bCrcCheck = IsBTNCHECK( IDC_EMU_CRCCHECK );
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Config.emulator.bDiskThrottle = IsBTNCHECK( IDC_EMU_DISKTHROTTLE );
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Config.emulator.bLoadFullscreen = IsBTNCHECK( IDC_EMU_LOADFULLSCREEN );
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Config.general.bDoubleExecute = IsBTNCHECK( IDC_EMU_DOUBLEEXECUTE );
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Config.general.bStartupLauncher = IsBTNCHECK( IDC_EMU_STARTUPLAUNCHER );
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Config.emulator.bPNGsnapshot = IsBTNCHECK( IDC_EMU_PNGSNAPSHOT );
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Config.emulator.nThrottleFPS = 10 * ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 );
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Config.emulator.nPriority = ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_GETCURSEL, 0, 0 );
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::EndDialog( m_hWnd, IDOK );
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}
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DLGCMD CEmulatorDlg::OnCancel( DLGCMDPARAM )
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{
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// DEBUGOUT( "CEmulatorDlg::OnCancel\n" );
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Config.emulator = m_ConfigSave;
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::EndDialog( m_hWnd, IDCANCEL );
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}
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DLGCMD CEmulatorDlg::OnDefault( DLGCMDPARAM )
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{
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// DEBUGOUT( "CEmulatorDlg::OnDefault\n" );
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Config.emulator.Default();
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OnInitialMember();
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}
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