35 lines
1.6 KiB
C++
35 lines
1.6 KiB
C++
//////////////////////////////////////////////////////////////////////////
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// Mapper190 Nintendo MMC3 //
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//////////////////////////////////////////////////////////////////////////
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class Mapper190 : public Mapper
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{
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public:
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Mapper190( NES* parent ) : Mapper(parent) {}
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void Reset();
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void Write( WORD addr, BYTE data );
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BYTE ReadLow( WORD addr );
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void WriteLow(WORD addr, BYTE data);
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void HSync( INT scanline );
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// For state save
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BOOL IsStateSave() { return TRUE; }
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void SaveState( LPBYTE p );
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void LoadState( LPBYTE p );
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protected:
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BYTE cbase; /* PowerOn OR RESET : cbase=0 */
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BYTE mp190_lcchk; /* PowerOn OR RESET */
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BYTE mp190_lcmd;
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BYTE mp190_cmd;
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BYTE irq_enable;
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BYTE irq_counter;
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BYTE irq_latch;
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BYTE lowoutdata;
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private:
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};
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