249 lines
10 KiB
C++
249 lines
10 KiB
C++
//////////////////////////////////////////////////////////////////////////
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// Mapper012 DBZ5 //
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//////////////////////////////////////////////////////////////////////////
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void Mapper012::Reset()
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{
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for( INT i = 0; i < 8; i++ ) {
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reg[i] = 0x00;
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}
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prg0 = 0;
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prg1 = 1;
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SetBank_CPU();
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vb0 = 0;
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vb1 = 0;
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chr01 = 0;
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chr23 = 2;
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chr4 = 4;
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chr5 = 5;
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chr6 = 6;
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chr7 = 7;
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SetBank_PPU();
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we_sram = 0; // Disable
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irq_enable = 0; // Disable
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irq_counter = 0;
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irq_latch = 0xFF;
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irq_request = 0;
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irq_preset = 0;
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irq_preset_vbl = 0;
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}
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void Mapper012::WriteLow(WORD addr, BYTE data)
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{
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if( addr > 0x4100 && addr < 0x6000 ){
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vb0 = (data&0x01)<<8;
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vb1 = (data&0x10)<<4;
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SetBank_PPU();
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}else{
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Mapper::WriteLow(addr, data);
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}
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}
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BYTE Mapper012::ReadLow(WORD addr)
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{
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return 0x01;
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}
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void Mapper012::Write( WORD addr, BYTE data )
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{
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//DEBUGOUT( "MPRWR A=%04X D=%02X L=%3d CYC=%d\n", addr&0xFFFF, data&0xFF, nes->GetScanline(), nes->cpu->GetTotalCycles() );
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switch( addr & 0xE001 ) {
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case 0x8000:
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reg[0] = data;
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SetBank_CPU();
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SetBank_PPU();
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break;
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case 0x8001:
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reg[1] = data;
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switch( reg[0] & 0x07 ) {
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case 0x00:
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chr01 = data & 0xFE;
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SetBank_PPU();
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break;
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case 0x01:
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chr23 = data & 0xFE;
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SetBank_PPU();
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break;
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case 0x02:
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chr4 = data;
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SetBank_PPU();
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break;
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case 0x03:
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chr5 = data;
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SetBank_PPU();
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break;
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case 0x04:
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chr6 = data;
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SetBank_PPU();
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break;
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case 0x05:
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chr7 = data;
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SetBank_PPU();
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break;
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case 0x06:
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prg0 = data;
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SetBank_CPU();
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break;
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case 0x07:
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prg1 = data;
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SetBank_CPU();
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break;
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}
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break;
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case 0xA000:
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reg[2] = data;
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if( !nes->rom->Is4SCREEN() ) {
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if( data & 0x01 ) SetVRAM_Mirror( VRAM_HMIRROR );
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else SetVRAM_Mirror( VRAM_VMIRROR );
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}
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break;
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case 0xA001:
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reg[3] = data;
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break;
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case 0xC000:
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reg[4] = data;
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irq_latch = data;
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break;
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case 0xC001:
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reg[5] = data;
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if( nes->GetScanline() < 240 ) {
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irq_counter |= 0x80;
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irq_preset = 0xFF;
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} else {
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irq_counter |= 0x80;
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irq_preset_vbl = 0xFF;
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irq_preset = 0;
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}
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break;
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case 0xE000:
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reg[6] = data;
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irq_enable = 0;
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irq_request = 0;
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nes->cpu->ClrIRQ( IRQ_MAPPER );
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break;
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case 0xE001:
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reg[7] = data;
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irq_enable = 1;
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irq_request = 0;
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break;
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}
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}
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void Mapper012::HSync( INT scanline )
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{
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if( (scanline >= 0 && scanline <= 239) && nes->ppu->IsDispON() ) {
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if( irq_preset_vbl ) {
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irq_counter = irq_latch;
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irq_preset_vbl = 0;
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}
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if( irq_preset ) {
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irq_counter = irq_latch;
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irq_preset = 0;
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} else if( irq_counter > 0 ) {
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irq_counter--;
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}
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if( irq_counter == 0 ) {
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// Some game set irq_latch to zero to disable irq. So check it here.
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if( irq_enable && irq_latch ) {
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irq_request = 0xFF;
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nes->cpu->SetIRQ( IRQ_MAPPER );
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}
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irq_preset = 0xFF;
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}
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}
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}
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void Mapper012::SetBank_CPU()
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{
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if( reg[0] & 0x40 ) {
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SetPROM_32K_Bank( PROM_8K_SIZE-2, prg1, prg0, PROM_8K_SIZE-1 );
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} else {
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SetPROM_32K_Bank( prg0, prg1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 );
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}
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}
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void Mapper012::SetBank_PPU()
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{
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if( VROM_1K_SIZE ) {
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if( reg[0] & 0x80 ) {
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SetVROM_8K_Bank( vb0+chr4, vb0+chr5, vb0+chr6, vb0+chr7,
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vb1+chr01, vb1+chr01+1, vb1+chr23, vb1+chr23+1 );
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} else {
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SetVROM_8K_Bank( vb0+chr01, vb0+chr01+1, vb0+chr23, vb0+chr23+1,
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vb1+chr4, vb1+chr5, vb1+chr6, vb1+chr7 );
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}
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} else {
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if( reg[0] & 0x80 ) {
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SetCRAM_1K_Bank( 4, (chr01+0)&0x07 );
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SetCRAM_1K_Bank( 5, (chr01+1)&0x07 );
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SetCRAM_1K_Bank( 6, (chr23+0)&0x07 );
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SetCRAM_1K_Bank( 7, (chr23+1)&0x07 );
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SetCRAM_1K_Bank( 0, chr4&0x07 );
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SetCRAM_1K_Bank( 1, chr5&0x07 );
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SetCRAM_1K_Bank( 2, chr6&0x07 );
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SetCRAM_1K_Bank( 3, chr7&0x07 );
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} else {
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SetCRAM_1K_Bank( 0, (chr01+0)&0x07 );
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SetCRAM_1K_Bank( 1, (chr01+1)&0x07 );
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SetCRAM_1K_Bank( 2, (chr23+0)&0x07 );
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SetCRAM_1K_Bank( 3, (chr23+1)&0x07 );
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SetCRAM_1K_Bank( 4, chr4&0x07 );
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SetCRAM_1K_Bank( 5, chr5&0x07 );
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SetCRAM_1K_Bank( 6, chr6&0x07 );
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SetCRAM_1K_Bank( 7, chr7&0x07 );
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}
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}
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}
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void Mapper012::SaveState( LPBYTE p )
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{
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for( INT i = 0; i < 8; i++ ) {
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p[i] = reg[i];
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}
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p[ 8] = prg0;
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p[ 9] = prg1;
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p[10] = chr01;
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p[11] = chr23;
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p[12] = chr4;
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p[13] = chr5;
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p[14] = chr6;
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p[15] = chr7;
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p[16] = irq_enable;
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p[17] = (BYTE)irq_counter;
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p[18] = irq_latch;
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p[19] = irq_request;
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p[20] = irq_preset;
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p[21] = irq_preset_vbl;
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*((DWORD*)&p[22]) = vb0;
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*((DWORD*)&p[26]) = vb1;
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}
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void Mapper012::LoadState( LPBYTE p )
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{
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for( INT i = 0; i < 8; i++ ) {
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reg[i] = p[i];
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}
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prg0 = p[ 8];
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prg1 = p[ 9];
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chr01 = p[10];
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chr23 = p[11];
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chr4 = p[12];
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chr5 = p[13];
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chr6 = p[14];
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chr7 = p[15];
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irq_enable = p[16];
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irq_counter = (INT)p[17];
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irq_latch = p[18];
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irq_request = p[19];
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irq_preset = p[20];
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irq_preset_vbl = p[21];
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vb0 = *((DWORD*)&p[22]);
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vb1 = *((DWORD*)&p[26]);
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}
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