93 lines
4.7 KiB
C++
93 lines
4.7 KiB
C++
/*----------------------------------------------------------------------*/
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/* */
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/* NES Mapper */
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/* Norix */
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/* written 2001/02/05 */
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/* last modify ----/--/-- */
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/*----------------------------------------------------------------------*/
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#ifndef __MAPPER_INCLUDED__
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#define __MAPPER_INCLUDED__
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "DirectSound.h"
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#include "typedef.h"
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#include "macro.h"
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// class prototype
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class NES;
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// Mapper base class
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class Mapper
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{
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public:
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Mapper( NES* parent );
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virtual ~Mapper();
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// For Mapper
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// Reset
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virtual void Reset() = 0;
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// $8000-$FFFF Memory write
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virtual void Write( WORD addr, BYTE data ) {}
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// $8000-$FFFF Memory read(Dummy)
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virtual void Read( WORD addr, BYTE data ) {}
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// $4100-$7FFF Lower Memory read/write
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virtual BYTE ReadLow ( WORD addr );
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virtual void WriteLow( WORD addr, BYTE data );
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// $4018-$40FF Extention register read/write
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virtual BYTE ExRead ( WORD addr ) { return 0x00; }
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virtual void ExWrite( WORD addr, BYTE data ) {}
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// Extension commands
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// For ExCmdRead command
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enum EXCMDRD {
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EXCMDRD_NONE = 0,
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EXCMDRD_DISKACCESS,
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};
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// For ExCmdWrite command
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enum EXCMDWR {
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EXCMDWR_NONE = 0,
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EXCMDWR_DISKINSERT,
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EXCMDWR_DISKEJECT,
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};
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virtual BYTE ExCmdRead ( EXCMDRD cmd ) { return 0x00; }
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virtual void ExCmdWrite( EXCMDWR cmd, BYTE data ) {}
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// H sync/V sync/Clock sync
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virtual void HSync( INT scanline ) {}
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virtual void VSync() {}
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virtual void Clock( INT cycles ) {}
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// PPU address bus latch
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virtual void PPU_Latch( WORD addr ) {}
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// PPU Character latch
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virtual void PPU_ChrLatch( WORD addr ) {}
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// PPU Extension character/palette
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virtual void PPU_ExtLatchX( INT x ) {}
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virtual void PPU_ExtLatch( WORD addr, BYTE& chr_l, BYTE& chr_h, BYTE& attr ) {}
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// For State save
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virtual BOOL IsStateSave() { return FALSE; }
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virtual void SaveState( LPBYTE p ) {}
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virtual void LoadState( LPBYTE p ) {}
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protected:
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NES* nes;
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private:
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};
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// Create class instance
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extern Mapper* CreateMapper( NES* parent, INT no );
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#endif
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