AxibugEmuOnline/virtuanessrc097-master/NES/ApuEX/APU_INTERNAL.cpp

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//////////////////////////////////////////////////////////////////////////
// //
// APU Internal //
// Norix //
// written 2002/06/27 //
// last modify ----/--/-- //
//////////////////////////////////////////////////////////////////////////
#include "DebugOut.h"
#include "Pathlib.h"
#include "Config.h"
#include "APU_INTERNAL.h"
#include "state.h"
#include "rom.h"
// Dummy
#define APU_CLOCK 1789772.5f
// Volume shift
#define RECTANGLE_VOL_SHIFT 8
#define TRIANGLE_VOL_SHIFT 9
#define NOISE_VOL_SHIFT 8
#define DPCM_VOL_SHIFT 8
INT APU_INTERNAL::vbl_length[32] = {
5, 127, 10, 1, 19, 2, 40, 3,
80, 4, 30, 5, 7, 6, 13, 7,
6, 8, 12, 9, 24, 10, 48, 11,
96, 12, 36, 13, 8, 14, 16, 15
};
INT APU_INTERNAL::freq_limit[8] = {
0x03FF, 0x0555, 0x0666, 0x071C, 0x0787, 0x07C1, 0x07E0, 0x07F0
};
INT APU_INTERNAL::duty_lut[4] = {
2, 4, 8, 12
};
INT APU_INTERNAL::noise_freq[16] = {
4, 8, 16, 32, 64, 96, 128, 160,
202, 254, 380, 508, 762, 1016, 2034, 4068
};
// DMC 転送クロック数テーブル
INT APU_INTERNAL::dpcm_cycles[16] = {
428, 380, 340, 320, 286, 254, 226, 214,
190, 160, 142, 128, 106, 85, 72, 54
};
INT APU_INTERNAL::dpcm_cycles_pal[16] = {
397, 353, 315, 297, 265, 235, 209, 198,
176, 148, 131, 118, 98, 78, 66, 50
};
//INT APU_INTERNAL::vol_effect[16] = {
// 100, 94, 88, 83, 78, 74, 71, 67,
// 64, 61, 59, 56, 54, 52, 50, 48
//};
APU_INTERNAL::APU_INTERNAL()
{
nes = NULL;
ZEROMEMORY( &ch0, sizeof(ch0) );
ZEROMEMORY( &ch1, sizeof(ch1) );
ZEROMEMORY( &ch2, sizeof(ch2) );
ZEROMEMORY( &ch3, sizeof(ch3) );
ZEROMEMORY( &ch4, sizeof(ch4) );
FrameIRQ = 0xC0;
FrameCycle = 0;
FrameIRQoccur = 0;
FrameCount = 0;
FrameType = 0;
reg4015 = sync_reg4015 = 0;
cpu_clock = APU_CLOCK;
sampling_rate = 22050;
// 仮設定
cycle_rate = (INT)(cpu_clock*65536.0f/22050.0f);
}
APU_INTERNAL::~APU_INTERNAL()
{
}
void APU_INTERNAL::Reset( FLOAT fClock, INT nRate )
{
ZEROMEMORY( &ch0, sizeof(ch0) );
ZEROMEMORY( &ch1, sizeof(ch1) );
ZEROMEMORY( &ch2, sizeof(ch2) );
ZEROMEMORY( &ch3, sizeof(ch3) );
// ZEROMEMORY( &ch4, sizeof(ch4) );
ZEROMEMORY( bToneTableEnable, sizeof(bToneTableEnable) );
ZEROMEMORY( ToneTable, sizeof(ToneTable) );
ZEROMEMORY( ChannelTone, sizeof(ChannelTone) );
reg4015 = sync_reg4015 = 0;
// Sweep complement
ch0.complement = 0x00;
ch1.complement = 0xFF;
// Noise shift register
ch3.shift_reg = 0x4000;
Setup( fClock, nRate );
// $4011は初期化しない
WORD addr;
for( addr = 0x4000; addr <= 0x4010; addr++ ) {
Write( addr, 0x00 );
SyncWrite( addr, 0x00 );
}
// Write( 0x4001, 0x08 ); // Reset時はincモードになる?
// Write( 0x4005, 0x08 ); // Reset時はincモードになる?
Write( 0x4012, 0x00 );
Write( 0x4013, 0x00 );
Write( 0x4015, 0x00 );
SyncWrite( 0x4012, 0x00 );
SyncWrite( 0x4013, 0x00 );
SyncWrite( 0x4015, 0x00 );
// $4017は書き込みで初期化しない(初期モードが0であるのを期待したソフトがある為)
FrameIRQ = 0xC0;
FrameCycle = 0;
FrameIRQoccur = 0;
FrameCount = 0;
FrameType = 0;
// ToneLoad
ToneTableLoad();
}
void APU_INTERNAL::Setup( FLOAT fClock, INT nRate )
{
cpu_clock = fClock;
sampling_rate = nRate;
cycle_rate = (INT)(fClock*65536.0f/(float)nRate);
}
//
// Wavetable loader
//
void APU_INTERNAL::ToneTableLoad()
{
FILE* fp = NULL;
CHAR buf[512];
string tempstr;
tempstr = CPathlib::MakePathExt( nes->rom->GetRomPath(), nes->rom->GetRomName(), "vtd" );
DEBUGOUT( "Path: %s\n", tempstr.c_str() );
if( !(fp = ::fopen( tempstr.c_str(), "r" )) ) {
// デフォルトファイル名で読んで見る
tempstr = CPathlib::MakePathExt( nes->rom->GetRomPath(), "Default", "vtd" );
DEBUGOUT( "Path: %s\n", tempstr.c_str() );
if( !(fp = ::fopen( tempstr.c_str(), "r" )) ) {
DEBUGOUT( "File not found.\n" );
return;
}
}
DEBUGOUT( "Find.\n" );
// 定義ファイルを読み込む
while( ::fgets( buf, 512, fp ) != NULL ) {
if( buf[0] == ';' || ::strlen(buf) <= 0 )
continue;
CHAR c = ::toupper( buf[0] );
if( c == '@' ) {
// 音色読み込み
CHAR* pbuf = &buf[1];
CHAR* p;
INT no, val;
// 音色ナンバー取得
no = ::strtol( pbuf, &p, 10 );
if( pbuf == p )
continue;
if( no < 0 || no > TONEDATA_MAX-1 )
continue;
// '='を見つける
p = ::strchr( pbuf, '=' );
if( p == NULL )
continue;
pbuf = p+1; // 次
// 音色データを取得
INT i;
for( i = 0; i < TONEDATA_LEN; i++ ) {
val = ::strtol( pbuf, &p, 10 );
if( pbuf == p ) // 取得失敗?
break;
if( *p == ',' ) // カンマを飛ばす…
pbuf = p+1;
else
pbuf = p;
ToneTable[no][i] = val;
}
if( i >= TONEDATA_MAX )
bToneTableEnable[no] = TRUE;
} else
if( c == 'A' || c == 'B' ) {
// 各チャンネル音色定義
CHAR* pbuf = &buf[1];
CHAR* p;
INT no, val;
// 内部音色ナンバー取得
no = ::strtol( pbuf, &p, 10 );
if( pbuf == p )
continue;
pbuf = p;
if( no < 0 || no > TONE_MAX-1 )
continue;
// '='を見つける
p = ::strchr( pbuf, '=' );
if( p == NULL )
continue;
pbuf = p+1; // 次
// 音色ナンバー取得
val = ::strtol( pbuf, &p, 10 );
if( pbuf == p )
continue;
pbuf = p;
if( val > TONEDATA_MAX-1 )
continue;
if( val >= 0 && bToneTableEnable[val] ) {
if( c == 'A' ) {
ChannelTone[0][no] = val+1;
} else {
ChannelTone[1][no] = val+1;
}
} else {
if( c == 'A' ) {
ChannelTone[0][no] = 0;
} else {
ChannelTone[1][no] = 0;
}
}
} else
if( c == 'C' ) {
// 各チャンネル音色定義
CHAR* pbuf = &buf[1];
CHAR* p;
INT val;
// '='を見つける
p = ::strchr( pbuf, '=' );
if( p == NULL )
continue;
pbuf = p+1; // 次
// 音色ナンバー取得
val = ::strtol( pbuf, &p, 10 );
if( pbuf == p )
continue;
pbuf = p;
if( val > TONEDATA_MAX-1 )
continue;
if( val >= 0 && bToneTableEnable[val] ) {
ChannelTone[2][0] = val+1;
} else {
ChannelTone[2][0] = 0;
}
}
}
FCLOSE( fp );
}
INT APU_INTERNAL::Process( INT channel )
{
switch( channel ) {
case 0:
return RenderRectangle( ch0 );
case 1:
return RenderRectangle( ch1 );
case 2:
return RenderTriangle();
case 3:
return RenderNoise();
case 4:
return RenderDPCM();
default:
return 0;
}
return 0;
}
void APU_INTERNAL::Write( WORD addr, BYTE data )
{
switch( addr ) {
// CH0,1 rectangle
case 0x4000: case 0x4001:
case 0x4002: case 0x4003:
case 0x4004: case 0x4005:
case 0x4006: case 0x4007:
WriteRectangle( (addr<0x4004)?0:1, addr, data );
break;
// CH2 triangle
case 0x4008: case 0x4009:
case 0x400A: case 0x400B:
WriteTriangle( addr, data );
break;
// CH3 noise
case 0x400C: case 0x400D:
case 0x400E: case 0x400F:
WriteNoise( addr, data );
break;
// CH4 DPCM
case 0x4010: case 0x4011:
case 0x4012: case 0x4013:
WriteDPCM( addr, data );
break;
case 0x4015:
reg4015 = data;
if( !(data&(1<<0)) ) {
ch0.enable = 0;
ch0.len_count = 0;
}
if( !(data&(1<<1)) ) {
ch1.enable = 0;
ch1.len_count = 0;
}
if( !(data&(1<<2)) ) {
ch2.enable = 0;
ch2.len_count = 0;
ch2.lin_count = 0;
ch2.counter_start = 0;
}
if( !(data&(1<<3)) ) {
ch3.enable = 0;
ch3.len_count = 0;
}
if( !(data&(1<<4)) ) {
ch4.enable = 0;
ch4.dmalength = 0;
} else {
ch4.enable = 0xFF;
if( !ch4.dmalength ) {
ch4.address = ch4.cache_addr;
ch4.dmalength = ch4.cache_dmalength;
ch4.phaseacc = 0;
}
}
break;
case 0x4017:
break;
// VirtuaNES固有ポート
case 0x4018:
UpdateRectangle( ch0, (INT)data );
UpdateRectangle( ch1, (INT)data );
UpdateTriangle ( (INT)data );
UpdateNoise ( (INT)data );
break;
default:
break;
}
}
BYTE APU_INTERNAL::Read( WORD addr )
{
BYTE data = addr>>8;
if( addr == 0x4015 ) {
data = 0;
if( ch0.enable && ch0.len_count > 0 ) data |= (1<<0);
if( ch1.enable && ch1.len_count > 0 ) data |= (1<<1);
if( ch2.enable && ch2.len_count > 0 ) data |= (1<<2);
if( ch3.enable && ch3.len_count > 0 ) data |= (1<<3);
}
return data;
}
void APU_INTERNAL::SyncWrite( WORD addr, BYTE data )
{
//DEBUGOUT( "$%04X=$%02X\n", addr, data );
switch( addr ) {
// CH0,1 rectangle
case 0x4000: case 0x4001:
case 0x4002: case 0x4003:
case 0x4004: case 0x4005:
case 0x4006: case 0x4007:
SyncWriteRectangle( (addr<0x4004)?0:1, addr, data );
break;
// CH2 triangle
case 0x4008: case 0x4009:
case 0x400A: case 0x400B:
SyncWriteTriangle( addr, data );
break;
// CH3 noise
case 0x400C: case 0x400D:
case 0x400E: case 0x400F:
SyncWriteNoise( addr, data );
break;
// CH4 DPCM
case 0x4010: case 0x4011:
case 0x4012: case 0x4013:
SyncWriteDPCM( addr, data );
break;
case 0x4015:
sync_reg4015 = data;
if( !(data&(1<<0)) ) {
ch0.sync_enable = 0;
ch0.sync_len_count = 0;
}
if( !(data&(1<<1)) ) {
ch1.sync_enable = 0;
ch1.sync_len_count = 0;
}
if( !(data&(1<<2)) ) {
ch2.sync_enable = 0;
ch2.sync_len_count = 0;
ch2.sync_lin_count = 0;
ch2.sync_counter_start = 0;
}
if( !(data&(1<<3)) ) {
ch3.sync_enable = 0;
ch3.sync_len_count = 0;
}
if( !(data&(1<<4)) ) {
ch4.sync_enable = 0;
ch4.sync_dmalength = 0;
ch4.sync_irq_enable = 0;
nes->cpu->ClrIRQ( IRQ_DPCM );
} else {
ch4.sync_enable = 0xFF;
if( !ch4.sync_dmalength ) {
// ch4.sync_cycles = ch4.sync_cache_cycles;
ch4.sync_dmalength = ch4.sync_cache_dmalength;
ch4.sync_cycles = 0;
}
}
break;
case 0x4017:
SyncWrite4017( data );
break;
// VirtuaNES固有ポート
case 0x4018:
SyncUpdateRectangle( ch0, (INT)data );
SyncUpdateRectangle( ch1, (INT)data );
SyncUpdateTriangle ( (INT)data );
SyncUpdateNoise ( (INT)data );
break;
default:
break;
}
}
// $4017 Write
void APU_INTERNAL::SyncWrite4017( BYTE data )
{
FrameCycle = 0;
FrameIRQ = data;
FrameIRQoccur = 0;
nes->cpu->ClrIRQ( IRQ_FRAMEIRQ );
FrameType = (data & 0x80) ? 1 : 0;
FrameCount = 0;
if( data & 0x80 ) {
UpdateFrame();
}
FrameCount = 1;
FrameCycle = 14915;
}
void APU_INTERNAL::UpdateFrame()
{
if( !FrameCount ) {
if( !(FrameIRQ&0xC0) && nes->GetFrameIRQmode() ) {
FrameIRQoccur = 0xFF;
nes->cpu->SetIRQ( IRQ_FRAMEIRQ );
}
}
if( FrameCount == 3 ) {
if( FrameIRQ & 0x80 ) {
FrameCycle += 14915;
}
}
// Counters Update
nes->Write( 0x4018, (BYTE)FrameCount );
FrameCount = (FrameCount + 1) & 3;
}
BYTE APU_INTERNAL::SyncRead( WORD addr )
{
BYTE data = addr>>8;
if( addr == 0x4015 ) {
data = 0;
if( ch0.sync_enable && ch0.sync_len_count > 0 ) data |= (1<<0);
if( ch1.sync_enable && ch1.sync_len_count > 0 ) data |= (1<<1);
if( ch2.sync_enable && ch2.sync_len_count > 0 ) data |= (1<<2);
if( ch3.sync_enable && ch3.sync_len_count > 0 ) data |= (1<<3);
if( ch4.sync_enable && ch4.sync_dmalength ) data |= (1<<4);
if( FrameIRQoccur ) data |= (1<<6);
if( ch4.sync_irq_enable ) data |= (1<<7);
FrameIRQoccur = 0;
nes->cpu->ClrIRQ( IRQ_FRAMEIRQ );
//DEBUGOUT( "R 4015 %02X\n", data );
}
if( addr == 0x4017 ) {
if( FrameIRQoccur ) {
data = 0;
} else {
data |= (1<<6);
}
//DEBUGOUT( "R 4017 %02X\n", data );
}
return data;
}
BOOL APU_INTERNAL::Sync( INT cycles )
{
FrameCycle -= cycles * 2;
if( FrameCycle <= 0 ) {
FrameCycle += 14915;
UpdateFrame();
}
return FrameIRQoccur | SyncUpdateDPCM( cycles );
}
INT APU_INTERNAL::GetFreq( INT channel )
{
INT freq = 0;
// Rectangle
if( channel == 0 || channel == 1 ) {
RECTANGLE* ch;
if( channel == 0 ) ch = &ch0;
else ch = &ch1;
if( !ch->enable || ch->len_count <= 0 )
return 0;
if( (ch->freq < 8) || (!ch->swp_inc && ch->freq > ch->freqlimit) )
return 0;
if( !ch->volume )
return 0;
// freq = (((INT)ch->reg[3]&0x07)<<8)+(INT)ch->reg[2]+1;
freq = (INT)(16.0f*cpu_clock/(FLOAT)(ch->freq+1));
return freq;
}
// Triangle
if( channel == 2 ) {
if( !ch2.enable || ch2.len_count <= 0 )
return 0;
if( ch2.lin_count <= 0 || ch2.freq < INT2FIX(8) )
return 0;
freq = (((INT)ch2.reg[3]&0x07)<<8)+(INT)ch2.reg[2]+1;
freq = (INT)(8.0f*cpu_clock/(FLOAT)freq);
return freq;
}
// Noise
if( channel == 3 ) {
if( !ch3.enable || ch3.len_count <= 0 )
return 0;
if( ch3.env_fixed ) {
if( !ch3.volume )
return 0;
} else {
if( !ch3.env_vol )
return 0;
}
return 1;
}
// DPCM
if( channel == 4 ) {
if( ch4.enable && ch4.dmalength )
return 1;
}
return 0;
}
// Write Rectangle
void APU_INTERNAL::WriteRectangle( INT no, WORD addr, BYTE data )
{
RECTANGLE& ch = (no==0)?ch0:ch1;
ch.reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch.holdnote = data&0x20;
ch.volume = data&0x0F;
ch.env_fixed = data&0x10;
ch.env_decay = (data&0x0F)+1;
ch.duty = duty_lut[data>>6];
break;
case 1:
ch.swp_on = data&0x80;
ch.swp_inc = data&0x08;
ch.swp_shift = data&0x07;
ch.swp_decay = ((data>>4)&0x07)+1;
ch.freqlimit = freq_limit[data&0x07];
break;
case 2:
ch.freq = (ch.freq&(~0xFF))+data;
break;
case 3: // Master
ch.freq = ((data&0x07)<<8)+(ch.freq&0xFF);
ch.len_count = vbl_length[data>>3]*2;
ch.env_vol = 0x0F;
ch.env_count = ch.env_decay+1;
ch.adder = 0;
if( reg4015&(1<<no) )
ch.enable = 0xFF;
break;
}
}
// Update Rectangle
void APU_INTERNAL::UpdateRectangle( RECTANGLE& ch, INT type )
{
if( !ch.enable || ch.len_count <= 0 )
return;
// Update Length/Sweep
if( !(type & 1) ) {
// Update Length
if( ch.len_count && !ch.holdnote ) {
// Holdnote
if( ch.len_count ) {
ch.len_count--;
}
}
// Update Sweep
if( ch.swp_on && ch.swp_shift ) {
if( ch.swp_count ) {
ch.swp_count--;
}
if( ch.swp_count == 0 ) {
ch.swp_count = ch.swp_decay;
if( ch.swp_inc ) {
// Sweep increment(to higher frequency)
if( !ch.complement )
ch.freq += ~(ch.freq >> ch.swp_shift); // CH 0
else
ch.freq -= (ch.freq >> ch.swp_shift); // CH 1
} else {
// Sweep decrement(to lower frequency)
ch.freq += (ch.freq >> ch.swp_shift);
}
}
}
}
// Update Envelope
if( ch.env_count ) {
ch.env_count--;
}
if( ch.env_count == 0 ) {
ch.env_count = ch.env_decay;
// Holdnote
if( ch.holdnote ) {
ch.env_vol = (ch.env_vol-1)&0x0F;
} else if( ch.env_vol ) {
ch.env_vol--;
}
}
if( !ch.env_fixed ) {
ch.nowvolume = ch.env_vol<<RECTANGLE_VOL_SHIFT;
}
}
// Sync Write Rectangle
void APU_INTERNAL::SyncWriteRectangle( INT no, WORD addr, BYTE data )
{
RECTANGLE& ch = (no==0)?ch0:ch1;
ch.sync_reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch.sync_holdnote = data&0x20;
break;
case 1:
case 2:
break;
case 3: // Master
ch.sync_len_count = vbl_length[data>>3]*2;
if( sync_reg4015&(1<<no) )
ch.sync_enable = 0xFF;
break;
}
}
// Sync Update Rectangle
void APU_INTERNAL::SyncUpdateRectangle( RECTANGLE& ch, INT type )
{
if( !ch.sync_enable || ch.sync_len_count <= 0 )
return;
// Update Length
if( ch.sync_len_count && !ch.sync_holdnote ) {
if( !(type & 1) && ch.sync_len_count ) {
ch.sync_len_count--;
}
}
}
// Render Rectangle
INT APU_INTERNAL::RenderRectangle( RECTANGLE& ch )
{
if( !ch.enable || ch.len_count <= 0 )
return 0;
// Channel disable?
if( (ch.freq < 8) || (!ch.swp_inc && ch.freq > ch.freqlimit) ) {
return 0;
}
if( ch.env_fixed ) {
ch.nowvolume = ch.volume<<RECTANGLE_VOL_SHIFT;
}
INT volume = ch.nowvolume;
if( !(Config.sound.bChangeTone && ChannelTone[(!ch.complement)?0:1][ch.reg[0]>>6]) ) {
// 補間処理
double total;
double sample_weight = ch.phaseacc;
if( sample_weight > cycle_rate ) {
sample_weight = cycle_rate;
}
total = (ch.adder < ch.duty)?sample_weight:-sample_weight;
INT freq = INT2FIX( ch.freq+1 );
ch.phaseacc -= cycle_rate;
while( ch.phaseacc < 0 ) {
ch.phaseacc += freq;
ch.adder = (ch.adder+1)&0x0F;
sample_weight = freq;
if( ch.phaseacc > 0 ) {
sample_weight -= ch.phaseacc;
}
total += (ch.adder < ch.duty)?sample_weight:-sample_weight;
}
return (INT)floor( volume*total/cycle_rate + 0.5 );
} else {
INT* pTone = ToneTable[ChannelTone[(!ch.complement)?0:1][ch.reg[0]>>6]-1];
// 更新無し
ch.phaseacc -= cycle_rate*2;
if( ch.phaseacc >= 0 ) {
return pTone[ch.adder&0x1F]*volume/((1<<RECTANGLE_VOL_SHIFT)/2);
}
// 1ステップだけ更新
INT freq = INT2FIX( ch.freq+1 );
if( freq > cycle_rate*2 ) {
ch.phaseacc += freq;
ch.adder = (ch.adder+1)&0x1F;
return pTone[ch.adder&0x1F]*volume/((1<<RECTANGLE_VOL_SHIFT)/2);
}
// 加重平均
INT num_times, total;
num_times = total = 0;
while( ch.phaseacc < 0 ) {
ch.phaseacc += freq;
ch.adder = (ch.adder+1)&0x1F;
total += pTone[ch.adder&0x1F]*volume/((1<<RECTANGLE_VOL_SHIFT)/2);
num_times++;
}
return total/num_times;
}
}
/////////////
// Write Triangle
void APU_INTERNAL::WriteTriangle( WORD addr, BYTE data )
{
ch2.reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch2.holdnote = data&0x80;
break;
case 1: // Unused
break;
case 2:
ch2.freq = INT2FIX( ((((INT)ch2.reg[3]&0x07)<<8)+(INT)data+1) );
break;
case 3: // Master
ch2.freq = INT2FIX( ((((INT)data&0x07)<<8)+(INT)ch2.reg[2]+1) );
ch2.len_count = vbl_length[data>>3]*2;
ch2.counter_start = 0x80;
if( reg4015&(1<<2) )
ch2.enable = 0xFF;
break;
}
}
// Update Triangle
void APU_INTERNAL::UpdateTriangle( INT type )
{
if( !ch2.enable )
return;
if( !(type & 1) && !ch2.holdnote ) {
if( ch2.len_count ) {
ch2.len_count--;
}
}
// if( !ch2.len_count ) {
// ch2.lin_count = 0;
// }
// Update Length/Linear
if( ch2.counter_start ) {
ch2.lin_count = ch2.reg[0] & 0x7F;
} else if( ch2.lin_count ) {
ch2.lin_count--;
}
if( !ch2.holdnote && ch2.lin_count ) {
ch2.counter_start = 0;
}
}
// Sync Write Triangle
void APU_INTERNAL::SyncWriteTriangle( WORD addr, BYTE data )
{
ch2.sync_reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch2.sync_holdnote = data&0x80;
break;
case 1:
break;
case 2:
break;
case 3: // Master
ch2.sync_len_count = vbl_length[ch2.sync_reg[3]>>3]*2;
ch2.sync_counter_start = 0x80;
if( sync_reg4015&(1<<2) )
ch2.sync_enable = 0xFF;
break;
}
}
// Sync Update Triangle
void APU_INTERNAL::SyncUpdateTriangle( INT type )
{
if( !ch2.sync_enable )
return;
if( !(type & 1) && !ch2.sync_holdnote ) {
if( ch2.sync_len_count ) {
ch2.sync_len_count--;
}
}
// if( !ch2.sync_len_count ) {
// ch2.sync_lin_count = 0;
// }
// Update Length/Linear
if( ch2.sync_counter_start ) {
ch2.sync_lin_count = ch2.sync_reg[0] & 0x7F;
} else if( ch2.sync_lin_count ) {
ch2.sync_lin_count--;
}
if( !ch2.sync_holdnote && ch2.sync_lin_count ) {
ch2.sync_counter_start = 0;
}
}
// Render Triangle
INT APU_INTERNAL::RenderTriangle()
{
INT vol;
if( Config.sound.bDisableVolumeEffect ) {
vol = 256;
} else {
vol = 256-(INT)((ch4.reg[1]&0x01)+ch4.dpcm_value*2);
}
if( !ch2.enable || (ch2.len_count <= 0) || (ch2.lin_count <= 0) ) {
return ch2.nowvolume*vol/256;
}
if( ch2.freq < INT2FIX(8) ) {
return ch2.nowvolume*vol/256;
}
if( !(Config.sound.bChangeTone && ChannelTone[2][0]) ) {
ch2.phaseacc -= cycle_rate;
if( ch2.phaseacc >= 0 ) {
return ch2.nowvolume*vol/256;
}
if( ch2.freq > cycle_rate ) {
ch2.phaseacc += ch2.freq;
ch2.adder = (ch2.adder+1)&0x1F;
if( ch2.adder < 0x10 ) {
ch2.nowvolume = (ch2.adder&0x0F)<<TRIANGLE_VOL_SHIFT;
} else {
ch2.nowvolume = (0x0F-(ch2.adder&0x0F))<<TRIANGLE_VOL_SHIFT;
}
return ch2.nowvolume*vol/256;
}
// 加重平均
INT num_times, total;
num_times = total = 0;
while( ch2.phaseacc < 0 ) {
ch2.phaseacc += ch2.freq;
ch2.adder = (ch2.adder+1)&0x1F;
if( ch2.adder < 0x10 ) {
ch2.nowvolume = (ch2.adder&0x0F)<<TRIANGLE_VOL_SHIFT;
} else {
ch2.nowvolume = (0x0F-(ch2.adder&0x0F))<<TRIANGLE_VOL_SHIFT;
}
total += ch2.nowvolume;
num_times++;
}
return (total/num_times)*vol/256;
} else {
INT* pTone = ToneTable[ChannelTone[2][0]-1];
ch2.phaseacc -= cycle_rate;
if( ch2.phaseacc >= 0 ) {
return ch2.nowvolume*vol/256;
}
if( ch2.freq > cycle_rate ) {
ch2.phaseacc += ch2.freq;
ch2.adder = (ch2.adder+1)&0x1F;
ch2.nowvolume = pTone[ch2.adder&0x1F]*0x0F;
return ch2.nowvolume*vol/256;
}
// 加重平均
INT num_times, total;
num_times = total = 0;
while( ch2.phaseacc < 0 ) {
ch2.phaseacc += ch2.freq;
ch2.adder = (ch2.adder+1)&0x1F;
total += pTone[ch2.adder&0x1F]*0x0F;
num_times++;
}
return (total/num_times)*vol/256;
}
}
//////////////
// Write Noise
void APU_INTERNAL::WriteNoise( WORD addr, BYTE data )
{
ch3.reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch3.holdnote = data&0x20;
ch3.volume = data&0x0F;
ch3.env_fixed = data&0x10;
ch3.env_decay = (data&0x0F)+1;
break;
case 1: // Unused
break;
case 2:
ch3.freq = INT2FIX(noise_freq[data&0x0F]);
ch3.xor_tap = (data&0x80)?0x40:0x02;
break;
case 3: // Master
ch3.len_count = vbl_length[data>>3]*2;
ch3.env_vol = 0x0F;
ch3.env_count = ch3.env_decay+1;
if( reg4015&(1<<3) )
ch3.enable = 0xFF;
break;
}
}
// Update Noise
void APU_INTERNAL::UpdateNoise( INT type )
{
if( !ch3.enable || ch3.len_count <= 0 )
return;
// Update Length
if( !ch3.holdnote ) {
// Holdnote
if( !(type & 1) && ch3.len_count ) {
ch3.len_count--;
}
}
// Update Envelope
if( ch3.env_count ) {
ch3.env_count--;
}
if( ch3.env_count == 0 ) {
ch3.env_count = ch3.env_decay;
// Holdnote
if( ch3.holdnote ) {
ch3.env_vol = (ch3.env_vol-1)&0x0F;
} else if( ch3.env_vol ) {
ch3.env_vol--;
}
}
if( !ch3.env_fixed ) {
ch3.nowvolume = ch3.env_vol<<RECTANGLE_VOL_SHIFT;
}
}
// Sync Write Noise
void APU_INTERNAL::SyncWriteNoise( WORD addr, BYTE data )
{
ch3.sync_reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch3.sync_holdnote = data&0x20;
break;
case 1:
break;
case 2:
break;
case 3: // Master
ch3.sync_len_count = vbl_length[data>>3]*2;
if( sync_reg4015&(1<<3) )
ch3.sync_enable = 0xFF;
break;
}
}
// Sync Update Noise
void APU_INTERNAL::SyncUpdateNoise( INT type )
{
if( !ch3.sync_enable || ch3.sync_len_count <= 0 )
return;
// Update Length
if( ch3.sync_len_count && !ch3.sync_holdnote ) {
if( !(type & 1) && ch3.sync_len_count ) {
ch3.sync_len_count--;
}
}
}
// Noise ShiftRegister
BYTE APU_INTERNAL::NoiseShiftreg( BYTE xor_tap )
{
int bit0, bit14;
bit0 = ch3.shift_reg & 1;
if( ch3.shift_reg & xor_tap ) bit14 = bit0^1;
else bit14 = bit0^0;
ch3.shift_reg >>= 1;
ch3.shift_reg |= (bit14<<14);
return (bit0^1);
}
// Render Noise
INT APU_INTERNAL::RenderNoise()
{
if( !ch3.enable || ch3.len_count <= 0 )
return 0;
if( ch3.env_fixed ) {
ch3.nowvolume = ch3.volume<<RECTANGLE_VOL_SHIFT;
}
INT vol = 256-(INT)((ch4.reg[1]&0x01)+ch4.dpcm_value*2);
ch3.phaseacc -= cycle_rate;
if( ch3.phaseacc >= 0 )
return ch3.output*vol/256;
if( ch3.freq > cycle_rate ) {
ch3.phaseacc += ch3.freq;
if( NoiseShiftreg(ch3.xor_tap) )
ch3.output = ch3.nowvolume;
else
ch3.output = -ch3.nowvolume;
return ch3.output*vol/256;
}
INT num_times, total;
num_times = total = 0;
while( ch3.phaseacc < 0 ) {
ch3.phaseacc += ch3.freq;
if( NoiseShiftreg(ch3.xor_tap) )
ch3.output = ch3.nowvolume;
else
ch3.output = -ch3.nowvolume;
total += ch3.output;
num_times++;
}
return (total/num_times)*vol/256;
}
//////////
void APU_INTERNAL::WriteDPCM( WORD addr, BYTE data )
{
ch4.reg[addr&3] = data;
switch( addr&3 ) {
case 0:
ch4.freq = INT2FIX( nes->GetVideoMode()?dpcm_cycles_pal[data&0x0F]:dpcm_cycles[data&0x0F] );
// ch4.freq = INT2FIX( dpcm_cycles[data&0x0F] );
//// ch4.freq = INT2FIX( (dpcm_cycles[data&0x0F]-((data&0x0F)^0x0F)*2-2) );
ch4.looping = data&0x40;
break;
case 1:
ch4.dpcm_value = (data&0x7F)>>1;
break;
case 2:
ch4.cache_addr = 0xC000+(WORD)(data<<6);
break;
case 3:
ch4.cache_dmalength = ((data<<4)+1)<<3;
break;
}
}
INT APU_INTERNAL::RenderDPCM()
{
if( ch4.dmalength ) {
ch4.phaseacc -= cycle_rate;
while( ch4.phaseacc < 0 ) {
ch4.phaseacc += ch4.freq;
if( !(ch4.dmalength&7) ) {
ch4.cur_byte = nes->Read( ch4.address );
if( 0xFFFF == ch4.address )
ch4.address = 0x8000;
else
ch4.address++;
}
if( !(--ch4.dmalength) ) {
if( ch4.looping ) {
ch4.address = ch4.cache_addr;
ch4.dmalength = ch4.cache_dmalength;
} else {
ch4.enable = 0;
break;
}
}
// positive delta
if( ch4.cur_byte&(1<<((ch4.dmalength&7)^7)) ) {
if( ch4.dpcm_value < 0x3F )
ch4.dpcm_value += 1;
} else {
// negative delta
if( ch4.dpcm_value > 1 )
ch4.dpcm_value -= 1;
}
}
}
#if 1
// インチキ臭いプチノイズカット(TEST)
ch4.dpcm_output_real = (INT)((ch4.reg[1]&0x01)+ch4.dpcm_value*2)-0x40;
if( abs(ch4.dpcm_output_real-ch4.dpcm_output_fake) <= 8 ) {
ch4.dpcm_output_fake = ch4.dpcm_output_real;
ch4.output = (INT)ch4.dpcm_output_real<<DPCM_VOL_SHIFT;
} else {
if( ch4.dpcm_output_real > ch4.dpcm_output_fake )
ch4.dpcm_output_fake += 8;
else
ch4.dpcm_output_fake -= 8;
ch4.output = (INT)ch4.dpcm_output_fake<<DPCM_VOL_SHIFT;
}
#else
ch4.output = (((INT)ch4.reg[1]&0x01)+(INT)ch4.dpcm_value*2)<<DPCM_VOL_SHIFT;
// ch4.output = ((((INT)ch4.reg[1]&0x01)+(INT)ch4.dpcm_value*2)-0x40)<<DPCM_VOL_SHIFT;
#endif
return ch4.output;
}
void APU_INTERNAL::SyncWriteDPCM( WORD addr, BYTE data )
{
ch4.reg[addr&3] = data;
switch( addr&3 ) {
case 0:
//// ch4.sync_cache_cycles = dpcm_cycles[data&0x0F] * 8 - ((data&0x0F)^0x0F)*16 - 0x10;
//// ch4.sync_cycles = 0;
// ch4.sync_cache_cycles = dpcm_cycles[data&0x0F] * 8;
ch4.sync_cache_cycles = nes->GetVideoMode()?dpcm_cycles_pal[data&0x0F]*8:dpcm_cycles[data&0x0F]*8;
ch4.sync_looping = data&0x40;
ch4.sync_irq_gen = data&0x80;
if( !ch4.sync_irq_gen ) {
ch4.sync_irq_enable = 0;
nes->cpu->ClrIRQ( IRQ_DPCM );
}
break;
case 1:
break;
case 2:
break;
case 3:
ch4.sync_cache_dmalength = (data<<4)+1;
break;
}
}
BOOL APU_INTERNAL::SyncUpdateDPCM( INT cycles )
{
BOOL bIRQ = FALSE;
if( ch4.sync_enable ) {
ch4.sync_cycles -= cycles;
while( ch4.sync_cycles < 0 ) {
ch4.sync_cycles += ch4.sync_cache_cycles;
if( ch4.sync_dmalength ) {
// if( !(--ch4.sync_dmalength) ) {
if( --ch4.sync_dmalength < 2 ) {
if( ch4.sync_looping ) {
ch4.sync_dmalength = ch4.sync_cache_dmalength;
} else {
ch4.sync_dmalength = 0;
if( ch4.sync_irq_gen ) {
ch4.sync_irq_enable = 0xFF;
nes->cpu->SetIRQ( IRQ_DPCM );
}
}
}
}
}
}
if( ch4.sync_irq_enable ) {
bIRQ = TRUE;
}
return bIRQ;
}
INT APU_INTERNAL::GetStateSize()
{
return 4*sizeof(BYTE) + 3*sizeof(INT)
+ sizeof(ch0) + sizeof(ch1)
+ sizeof(ch2) + sizeof(ch3)
+ sizeof(ch4);
}
void APU_INTERNAL::SaveState( LPBYTE p )
{
SETBYTE( p, reg4015 );
SETBYTE( p, sync_reg4015 );
SETINT( p, FrameCycle );
SETINT( p, FrameCount );
SETINT( p, FrameType );
SETBYTE( p, FrameIRQ );
SETBYTE( p, FrameIRQoccur );
SETBLOCK( p, &ch0, sizeof(ch0) );
SETBLOCK( p, &ch1, sizeof(ch1) );
SETBLOCK( p, &ch2, sizeof(ch2) );
SETBLOCK( p, &ch3, sizeof(ch3) );
SETBLOCK( p, &ch4, sizeof(ch4) );
}
void APU_INTERNAL::LoadState( LPBYTE p )
{
GETBYTE( p, reg4015 );
GETBYTE( p, sync_reg4015 );
GETINT( p, FrameCycle );
GETINT( p, FrameCount );
GETINT( p, FrameType );
GETBYTE( p, FrameIRQ );
GETBYTE( p, FrameIRQoccur );
GETBLOCK( p, &ch0, sizeof(ch0) );
GETBLOCK( p, &ch1, sizeof(ch1) );
GETBLOCK( p, &ch2, sizeof(ch2) );
GETBLOCK( p, &ch3, sizeof(ch3) );
// p += sizeof(ch3);
GETBLOCK( p, &ch4, sizeof(ch4) );
}