AxibugEmuOnline/AxibugEmuOnline.Server/Manager/AppSrv.cs

37 lines
1.2 KiB
C#

using AxibugEmuOnline.Server.Manager;
using AxibugEmuOnline.Server.NetWork;
using System.Net;
namespace AxibugEmuOnline.Server
{
public static class AppSrv
{
public static TickManager g_Tick;
public static ClientManager g_ClientMgr;
public static LogManager g_Log;
public static LoginManager g_Login;
public static ChatManager g_Chat;
public static IOCPNetWork g_SocketMgr;
public static RoomManager g_Room;
public static GameManager g_Game;
public static void InitServer(int port)
{
g_Tick = new TickManager();
g_ClientMgr = new ClientManager();
g_ClientMgr.Init(45000, 120);
g_Log = new LogManager();
g_Login = new LoginManager();
g_Chat = new ChatManager();
//g_SocketMgr = new IOCPNetWork(1024, 1024);
g_SocketMgr = new IOCPNetWork(1024, 4096);
g_Room = new RoomManager();
g_Game = new GameManager();
g_SocketMgr.Init();
g_SocketMgr.Start(new IPEndPoint(IPAddress.Any.Address, port));
Console.WriteLine("Succeed!");
}
}
}