214 lines
7.1 KiB
C#
214 lines
7.1 KiB
C#
using AxibugEmuOnline.Client.ClientCore;
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using AxibugEmuOnline.Client.Common;
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using AxibugEmuOnline.Client.Event;
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using AxibugEmuOnline.Client.Network;
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using AxibugProtobuf;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine.EventSystems;
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using static AxibugEmuOnline.Client.ClientCore.RomDB;
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namespace AxibugEmuOnline.Client.Manager
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{
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public class UserDataBase
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{
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public long UID { get; set; }
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public string Account { get; set; }
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public string NickName { get; set; }
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}
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public class MainUserDataBase : UserDataBase
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{
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public bool IsLoggedIn { get; set; } = false;
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}
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public class UserDataManager
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{
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public UserDataManager()
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{
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//注册重连成功事件,以便后续自动登录
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App.network.OnReConnected += OnReConnected;
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//网络事件注册
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserOnlinelist, RecvUserOnlinelist);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserJoin, RecvCmdUserJoin);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserLeave, RecvGetUserLeave);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdModifyNickName, RecvModifyNickName);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateSelfUserInfo, RecvUpdateSelfUserInfo);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateOtherUserInfo, RecvUpdateOtherUserInfo);
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}
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public MainUserDataBase userdata { get; private set; } = new MainUserDataBase();
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public bool IsLoggedIn => userdata.IsLoggedIn;
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Dictionary<long, UserDataBase> DictUID2User = new Dictionary<long, UserDataBase>();
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public int OnlinePlayerCount => DictUID2User.Count;
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public void InitMainUserData(string UName, long UID)
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{
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userdata.NickName = UName;
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userdata.IsLoggedIn = true;
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userdata.UID = UID;
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//以及其他数据初始化
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//...
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}
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/// <summary>
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/// 登出
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/// </summary>
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public void LoginOutData()
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{
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userdata.IsLoggedIn = false;
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//以及其他数据清理
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//...
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}
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/// <summary>
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/// 当重连成功
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/// </summary>
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public void OnReConnected()
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{
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//如果之前已登录,则重新登录
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if (userdata.IsLoggedIn)
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{
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App.login.Login();
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}
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}
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#region 角色管理
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public void UpdateOrAddUser(UserMiniInfo minfo, out bool isNewUser)
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{
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lock (DictUID2User)
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{
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if (!DictUID2User.ContainsKey(minfo.UID))
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{
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DictUID2User[minfo.UID] = new UserDataBase()
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{
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UID = minfo.UID,
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NickName = minfo.NickName,
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Account = "",
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};
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isNewUser = true;
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}
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else
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{
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isNewUser = false;
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DictUID2User[minfo.UID].NickName = minfo.NickName;
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}
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}
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}
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public void RemoveUser(long UID)
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{
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bool bflag = false;
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string UName = "";
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lock (DictUID2User)
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{
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if (DictUID2User.ContainsKey(UID))
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{
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UName = DictUID2User[UID].NickName;
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DictUID2User.Remove(UID);
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bflag = true;
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}
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}
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if (bflag)
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{
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//抛出用户离开事件
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Eventer.Instance.PostEvent(EEvent.OnUserLoginOut, UID, UName);
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}
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}
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public UserDataBase GetUserByUid(long UID)
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{
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lock (DictUID2User)
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{
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if (DictUID2User.ContainsKey(UID))
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{
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return DictUID2User[UID];
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}
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return null;
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}
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}
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public UserDataBase[] GetUserList()
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{
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UserDataBase[] ulist = new UserDataBase[DictUID2User.Count];
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long[] UIDs = DictUID2User.Keys.ToArray();
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for (int i = 0; i < UIDs.Length; i++)
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{
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ulist[i] = DictUID2User[UIDs[i]];
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}
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return ulist;
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}
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#endregion
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/// <summary>
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/// 请求拉取房间列表
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/// </summary>
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public void Send_GetUserList()
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{
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Protobuf_UserList msg = new Protobuf_UserList()
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{
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};
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App.network.SendToServer((int)CommandID.CmdUserOnlinelist, ProtoBufHelper.Serizlize(msg));
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}
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public void RecvUserOnlinelist(byte[] reqData)
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{
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Protobuf_UserList_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserList_RESP>(reqData);
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for (int i = 0; i < msg.UserList.Count; i++)
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{
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UserMiniInfo mi = msg.UserList[i];
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UpdateOrAddUser(mi, out bool isNewUser);
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}
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Eventer.Instance.PostEvent(EEvent.OnUserListAllUpdate);
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}
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public void RecvCmdUserJoin(byte[] reqData)
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{
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Protobuf_UserJoin_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserJoin_RESP>(reqData);
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UpdateOrAddUser(msg.UserInfo, out bool isNewUser);
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if (isNewUser)
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Eventer.Instance.PostEvent(EEvent.OnUserLogin, msg.UserInfo.UID, msg.UserInfo.NickName);
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}
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public void RecvGetUserLeave(byte[] reqData)
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{
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Protobuf_UserLeave_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserLeave_RESP>(reqData);
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RemoveUser(msg.UID);
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}
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/// <summary>
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/// 发送修改昵称请求
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/// </summary>
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/// <param name="NickName"></param>
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public void Send_ModifyNickName(string NickName)
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{
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Protobuf_Modify_NickName msg = new Protobuf_Modify_NickName()
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{
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NickName = NickName
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};
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App.network.SendToServer((int)CommandID.CmdModifyNickName, ProtoBufHelper.Serizlize(msg));
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}
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void RecvModifyNickName(byte[] reqData)
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{
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Protobuf_Modify_NickName_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Modify_NickName_RESP>(reqData);
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}
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private void RecvUpdateSelfUserInfo(byte[] reqData)
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{
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Protobuf_Update_UserInfo_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Update_UserInfo_RESP>(reqData);
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userdata.NickName = msg.UserInfo.NickName;
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Eventer.Instance.PostEvent(EEvent.OnSelfInfoUpdate);
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}
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private void RecvUpdateOtherUserInfo(byte[] reqData)
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{
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Protobuf_Update_OtherUserInfo_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Update_OtherUserInfo_RESP>(reqData);
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UserDataBase userdata = GetUserByUid(msg.UID);
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if (userdata == null)
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return;
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userdata.NickName = msg.UserInfo.NickName;
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//TODO其他
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Eventer.Instance.PostEvent(EEvent.OnOtherUserInfoUpdate, msg.UID);
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}
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}
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}
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