21 lines
476 B
C#
21 lines
476 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace AxibugEmuOnline.Client
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{
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public interface IEmuCore
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{
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GameObject gameObject { get; }
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object GetState();
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byte[] GetStateBytes();
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void LoadState(object state);
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void LoadStateFromBytes(byte[] data);
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void Pause();
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void Resume();
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void SetupScheme();
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void StartGame(RomFile romFile);
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}
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}
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