AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/LaunchUI.cs
2024-12-13 15:42:37 +08:00

95 lines
2.7 KiB
C#

using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.UI;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
using UnityEngine.UI;
namespace AxibugEmuOnline.Client
{
public class LaunchUI : MonoBehaviour
{
[SerializeField]
RectTransform MainMenuRoot;
[SerializeField]
MainMenuController MainMenu;
public Image BG;
Vector2 m_mainLayoutPosition;
[SerializeField]
float m_detailLayoutPosition_x = 55;
[SerializeField]
float m_LayoutChangeSpeed = 10;
public static LaunchUI Instance { get; private set; }
TweenerCore<Vector2, Vector2, VectorOptions> m_layoutTween;
private void Awake()
{
Instance = this;
m_mainLayoutPosition = MainMenuRoot.anchoredPosition;
MainMenu.ListenControlAction = true;
}
private void Start()
{
CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal;
}
private void Update()
{
if (CommandDispatcher.Instance.Current == CommandDispatcher.Instance.Gaming && App.emu.Core.IsNull())
CommandDispatcher.Instance.Current = CommandDispatcher.Instance.Normal;
}
public void HideMainMenu()
{
BG.gameObject.SetActiveEx(false);
MainMenuRoot.gameObject.SetActiveEx(false);
}
public void ShowMainMenu()
{
BG.gameObject.SetActiveEx(true);
MainMenuRoot.gameObject.SetActiveEx(true);
}
public void ToDetailMenuLayout()
{
if (m_layoutTween != null)
{
m_layoutTween.Kill();
m_layoutTween = null;
}
m_layoutTween = DOTween
.To(
() => MainMenuRoot.anchoredPosition,
(x) => MainMenuRoot.anchoredPosition = x,
new Vector2(m_detailLayoutPosition_x, MainMenuRoot.anchoredPosition.y),
m_LayoutChangeSpeed)
.SetSpeedBased();
MainMenu.ListenControlAction = false;
MainMenu.EnterDetailState();
}
public void ToMainMenuLayout()
{
if (m_layoutTween != null)
{
m_layoutTween.Kill();
m_layoutTween = null;
}
m_layoutTween = DOTween.To(
() => MainMenuRoot.anchoredPosition,
(x) => MainMenuRoot.anchoredPosition = x,
m_mainLayoutPosition,
m_LayoutChangeSpeed)
.SetSpeedBased();
MainMenu.ListenControlAction = true;
MainMenu.ExitDetailState();
}
}
}