39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using AxibugEmuOnline.Client.ClientCore;
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using UnityEngine;
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namespace AxibugEmuOnline.Client.Manager
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{
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public class AppEmu
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{
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public void BeginGame(RomFile romFile)
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{
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if (InGameUI.Instance.Enable) return;
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switch (romFile.Platform)
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{
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case EnumPlatform.NES:
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App.SceneLoader.BeginLoad("Scene/Emu_NES", () =>
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{
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var nesEmu = GameObject.FindObjectOfType<NesEmulator>();
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nesEmu.StartGame(romFile);
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LaunchUI.Instance.HideMainMenu();
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InGameUI.Instance.Show(romFile, nesEmu);
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});
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break;
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}
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}
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public void StopGame()
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{
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if (!InGameUI.Instance.enabled) return;
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App.SceneLoader.BeginLoad("Scene/AxibugEmuOnline.Client", () =>
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{
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InGameUI.Instance.Hide();
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LaunchUI.Instance.ShowMainMenu();
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});
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}
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}
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}
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