41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
using System;
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namespace AxiInputSP.UGUI
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{
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public class AxiInputUGUIHandle
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{
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public int Handle { get; private set; }
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public AxiInputUGuiBtnType UguiBtnType { get; private set; }
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public AxiInputUGUIHandle(AxiInputUGuiBtnType uguiBtnType)
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{
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Handle = AxiInputUGUICenter.GetNextSeed();
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this.UguiBtnType = uguiBtnType;
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AxiInputUGUICenter.RegHandle(this);
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}
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public bool GetKey()
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{
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return GetKeyHandle != null ? GetKeyHandle.Invoke() : false;
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}
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public bool GetKeyUp()
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{
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return GetKeyUpHandle != null ? GetKeyUpHandle.Invoke() : false;
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}
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public bool GetKeyDown()
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{
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return GetKeyDownHandle != null ? GetKeyDownHandle.Invoke() : false;
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}
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public Func<bool> GetKeyHandle;
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public Func<bool> GetKeyUpHandle;
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public Func<bool> GetKeyDownHandle;
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public void Dispose()
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{
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GetKeyHandle = null;
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GetKeyUpHandle = null;
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GetKeyDownHandle = null;
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AxiInputUGUICenter.UnregHandle(this);
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}
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}
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}
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