AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/UI/InGameUI/InGameUI_LoadState.cs

26 lines
661 B
C#

namespace AxibugEmuOnline.Client
{
public class InGameUI_LoadState : ExecuteMenu
{
private InGameUI m_gameUI;
public override bool Visible => !m_gameUI.IsNetPlay;
public override string Name => "读取快照";
public InGameUI_LoadState(InGameUI gameUI)
{
m_gameUI = gameUI;
}
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
{
if (m_gameUI.IsNetPlay) return;
object state = m_gameUI.GetQuickState();
if (state != null)
{
m_gameUI.Core.LoadState(state);
}
}
}
}