57 lines
1.4 KiB
C#
57 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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namespace AxibugEmuOnline.Client
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{
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public class InGameUI : CommandExecuter
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{
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public static InGameUI Instance { get; private set; }
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public RomFile RomFile => m_rom;
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public override bool Enable => gameObject.activeInHierarchy;
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private RomFile m_rom;
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private object m_core;
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private InGameUI_SaveState m_saveMenu;
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protected override void Awake()
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{
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Instance = this;
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gameObject.SetActiveEx(false);
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base.Awake();
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}
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private void OnDestroy()
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{
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Instance = null;
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}
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public T GetCore<T>() => (T)m_core;
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public void Show(RomFile currentRom, object core)
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{
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m_saveMenu = new InGameUI_SaveState(this);
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CommandDispatcher.Instance.RegistController(this);
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m_rom = currentRom;
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m_core = core;
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gameObject.SetActiveEx(true);
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}
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public void Hide()
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{
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CommandDispatcher.Instance.UnRegistController(this);
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m_rom = null;
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m_core = null;
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gameObject.SetActiveEx(false);
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}
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protected override void OnCmdOptionMenu()
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{
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OptionUI.Instance.Pop(new List<OptionMenu> { m_saveMenu });
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}
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}
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}
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