656 lines
22 KiB
C#
656 lines
22 KiB
C#
|
|
using System;
|
|
using VirtualNes.Core.Debug;
|
|
|
|
namespace VirtualNes.Core
|
|
{
|
|
public class APU
|
|
{
|
|
public const uint QUEUE_LENGTH = 8192;
|
|
|
|
// Volume adjust
|
|
// Internal sounds
|
|
public const uint RECTANGLE_VOL = 0x0F0;
|
|
public const uint TRIANGLE_VOL = 0x130;
|
|
public const uint NOISE_VOL = 0x0C0;
|
|
public const uint DPCM_VOL = 0x0F0;
|
|
// Extra sounds
|
|
public const uint VRC6_VOL = 0x0F0;
|
|
public const uint VRC7_VOL = 0x130;
|
|
public const uint FDS_VOL = 0x0F0;
|
|
public const uint MMC5_VOL = 0x0F0;
|
|
public const uint N106_VOL = 0x088;
|
|
public const uint FME7_VOL = 0x130;
|
|
|
|
private NES nes;
|
|
private byte exsound_select;
|
|
private APU_INTERNAL @internal = new APU_INTERNAL();
|
|
private APU_VRC6 vrc6 = new APU_VRC6();
|
|
private APU_VRC7 vrc7 = new APU_VRC7();
|
|
private APU_MMC5 mmc5 = new APU_MMC5();
|
|
private APU_FDS fds = new APU_FDS();
|
|
private APU_N106 n106 = new APU_N106();
|
|
private APU_FME7 fme7 = new APU_FME7();
|
|
private int last_data;
|
|
private int last_diff;
|
|
protected short[] m_SoundBuffer = new short[256];
|
|
protected int[] lowpass_filter = new int[4];
|
|
protected QUEUE queue = new QUEUE();
|
|
protected QUEUE exqueue = new QUEUE();
|
|
protected bool[] m_bMute = new bool[16];
|
|
protected double elapsed_time;
|
|
|
|
public APU(NES parent)
|
|
{
|
|
exsound_select = 0;
|
|
|
|
nes = parent;
|
|
@internal.SetParent(parent);
|
|
|
|
last_data = last_diff = 0;
|
|
|
|
Array.Clear(m_SoundBuffer, 0, m_SoundBuffer.Length);
|
|
Array.Clear(lowpass_filter, 0, lowpass_filter.Length);
|
|
|
|
for (int i = 0; i < m_bMute.Length; i++)
|
|
m_bMute[i] = true;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
@internal.Dispose();
|
|
vrc6.Dispose();
|
|
vrc7.Dispose();
|
|
mmc5.Dispose();
|
|
fds.Dispose();
|
|
n106.Dispose();
|
|
fme7.Dispose();
|
|
}
|
|
|
|
private int[] vol = new int[24];
|
|
static double cutofftemp = (2.0 * 3.141592653579 * 40.0);
|
|
static double tmp = 0.0;
|
|
|
|
public void Process(ISoundDataBuffer lpBuffer, uint dwSize)
|
|
{
|
|
int nBits = Supporter.Config.sound.nBits;
|
|
uint dwLength = (uint)(dwSize / (nBits / 8));
|
|
int output;
|
|
QUEUEDATA q = new QUEUEDATA();
|
|
uint writetime;
|
|
|
|
var pSoundBuf = m_SoundBuffer;
|
|
int nCcount = 0;
|
|
|
|
int nFilterType = Supporter.Config.sound.nFilterType;
|
|
|
|
if (!Supporter.Config.sound.bEnable)
|
|
{
|
|
byte empty = (byte)(Supporter.Config.sound.nRate == 8 ? 128 : 0);
|
|
for (int i = 0; i < dwSize; i++)
|
|
lpBuffer.WriteByte(empty);
|
|
return;
|
|
}
|
|
|
|
// Volume setup
|
|
// 0:Master
|
|
// 1:Rectangle 1
|
|
// 2:Rectangle 2
|
|
// 3:Triangle
|
|
// 4:Noise
|
|
// 5:DPCM
|
|
// 6:VRC6
|
|
// 7:VRC7
|
|
// 8:FDS
|
|
// 9:MMC5
|
|
// 10:N106
|
|
// 11:FME7
|
|
MemoryUtility.ZEROMEMORY(vol, vol.Length);
|
|
|
|
var bMute = m_bMute;
|
|
var nVolume = Supporter.Config.sound.nVolume;
|
|
|
|
int nMasterVolume = bMute[0] ? nVolume[0] : 0;
|
|
|
|
// Internal
|
|
vol[0] = (int)(bMute[1] ? (RECTANGLE_VOL * nVolume[1] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[1] = (int)(bMute[2] ? (RECTANGLE_VOL * nVolume[2] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[2] = (int)(bMute[3] ? (TRIANGLE_VOL * nVolume[3] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[3] = (int)(bMute[4] ? (NOISE_VOL * nVolume[4] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[4] = (int)(bMute[5] ? (DPCM_VOL * nVolume[5] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// VRC6
|
|
vol[5] = (int)(bMute[6] ? (VRC6_VOL * nVolume[6] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[6] = (int)(bMute[7] ? (VRC6_VOL * nVolume[6] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[7] = (int)(bMute[8] ? (VRC6_VOL * nVolume[6] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// VRC7
|
|
vol[8] = (int)(bMute[6] ? (VRC7_VOL * nVolume[7] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// FDS
|
|
vol[9] = (int)(bMute[6] ? (FDS_VOL * nVolume[8] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// MMC5
|
|
vol[10] = (int)(bMute[6] ? (MMC5_VOL * nVolume[9] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[11] = (int)(bMute[7] ? (MMC5_VOL * nVolume[9] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[12] = (int)(bMute[8] ? (MMC5_VOL * nVolume[9] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// N106
|
|
vol[13] = (int)(bMute[6] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[14] = (int)(bMute[7] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[15] = (int)(bMute[8] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[16] = (int)(bMute[9] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[17] = (int)(bMute[10] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[18] = (int)(bMute[11] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[19] = (int)(bMute[12] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[20] = (int)(bMute[13] ? (N106_VOL * nVolume[10] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// FME7
|
|
vol[21] = (int)(bMute[6] ? (FME7_VOL * nVolume[11] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[22] = (int)(bMute[7] ? (FME7_VOL * nVolume[11] * nMasterVolume) / (100 * 100) : 0);
|
|
vol[23] = (int)(bMute[8] ? (FME7_VOL * nVolume[11] * nMasterVolume) / (100 * 100) : 0);
|
|
|
|
// double cycle_rate = ((double)FRAME_CYCLES*60.0/12.0)/(double)Config.sound.nRate;
|
|
double cycle_rate = (nes.nescfg.FrameCycles * 60.0 / 12.0) / Supporter.Config.sound.nRate;
|
|
|
|
// CPUサイクル数がループしてしまった時の対策処理
|
|
if (elapsed_time > nes.cpu.GetTotalCycles())
|
|
{
|
|
QueueFlush();
|
|
}
|
|
|
|
while ((dwLength--) != 0)
|
|
{
|
|
writetime = (uint)elapsed_time;
|
|
|
|
while (GetQueue((int)writetime, ref q))
|
|
{
|
|
WriteProcess(q.addr, q.data);
|
|
}
|
|
|
|
while (GetExQueue((int)writetime, ref q))
|
|
{
|
|
WriteExProcess(q.addr, q.data);
|
|
}
|
|
|
|
// 0-4:internal 5-7:VRC6 8:VRC7 9:FDS 10-12:MMC5 13-20:N106 21-23:FME7
|
|
output = 0;
|
|
output += @internal.Process(0) * vol[0];
|
|
output += @internal.Process(1) * vol[1];
|
|
output += @internal.Process(2) * vol[2];
|
|
output += @internal.Process(3) * vol[3];
|
|
output += @internal.Process(4) * vol[4];
|
|
|
|
if ((exsound_select & 0x01) != 0)
|
|
{
|
|
output += vrc6.Process(0) * vol[5];
|
|
output += vrc6.Process(1) * vol[6];
|
|
output += vrc6.Process(2) * vol[7];
|
|
}
|
|
if ((exsound_select & 0x02) != 0)
|
|
{
|
|
output += vrc7.Process(0) * vol[8];
|
|
}
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
output += fds.Process(0) * vol[9];
|
|
}
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
output += mmc5.Process(0) * vol[10];
|
|
output += mmc5.Process(1) * vol[11];
|
|
output += mmc5.Process(2) * vol[12];
|
|
}
|
|
if ((exsound_select & 0x10) != 0)
|
|
{
|
|
output += n106.Process(0) * vol[13];
|
|
output += n106.Process(1) * vol[14];
|
|
output += n106.Process(2) * vol[15];
|
|
output += n106.Process(3) * vol[16];
|
|
output += n106.Process(4) * vol[17];
|
|
output += n106.Process(5) * vol[18];
|
|
output += n106.Process(6) * vol[19];
|
|
output += n106.Process(7) * vol[20];
|
|
}
|
|
if ((exsound_select & 0x20) != 0)
|
|
{
|
|
fme7.Process(3); // Envelope & Noise
|
|
output += fme7.Process(0) * vol[21];
|
|
output += fme7.Process(1) * vol[22];
|
|
output += fme7.Process(2) * vol[23];
|
|
}
|
|
|
|
output >>= 8;
|
|
|
|
if (nFilterType == 1)
|
|
{
|
|
//ローパスフィルターTYPE 1(Simple)
|
|
output = (lowpass_filter[0] + output) / 2;
|
|
lowpass_filter[0] = output;
|
|
}
|
|
else if (nFilterType == 2)
|
|
{
|
|
//ローパスフィルターTYPE 2(Weighted type 1)
|
|
output = (lowpass_filter[1] + lowpass_filter[0] + output) / 3;
|
|
lowpass_filter[1] = lowpass_filter[0];
|
|
lowpass_filter[0] = output;
|
|
}
|
|
else if (nFilterType == 3)
|
|
{
|
|
//ローパスフィルターTYPE 3(Weighted type 2)
|
|
output = (lowpass_filter[2] + lowpass_filter[1] + lowpass_filter[0] + output) / 4;
|
|
lowpass_filter[2] = lowpass_filter[1];
|
|
lowpass_filter[1] = lowpass_filter[0];
|
|
lowpass_filter[0] = output;
|
|
}
|
|
else if (nFilterType == 4)
|
|
{
|
|
//ローパスフィルターTYPE 4(Weighted type 3)
|
|
output = (lowpass_filter[1] + lowpass_filter[0] * 2 + output) / 4;
|
|
lowpass_filter[1] = lowpass_filter[0];
|
|
lowpass_filter[0] = output;
|
|
}
|
|
// DC成分のカット(HPF TEST)
|
|
{
|
|
// static double cutoff = (2.0*3.141592653579*40.0/44100.0);
|
|
double cutoff = cutofftemp / Supporter.Config.sound.nRate;
|
|
double @in, @out;
|
|
|
|
@in = output;
|
|
@out = (@in - tmp);
|
|
tmp = tmp + cutoff * @out;
|
|
|
|
output = (int)@out;
|
|
}
|
|
|
|
// Limit
|
|
if (output > 0x7FFF)
|
|
{
|
|
output = 0x7FFF;
|
|
}
|
|
else if (output < -0x8000)
|
|
{
|
|
output = -0x8000;
|
|
}
|
|
|
|
if (nBits != 8)
|
|
{
|
|
byte highByte = (byte)(output >> 8); // 获取高8位
|
|
byte lowByte = (byte)(output & 0xFF); // 获取低8位
|
|
lpBuffer.WriteByte(highByte);
|
|
lpBuffer.WriteByte(lowByte);
|
|
}
|
|
else
|
|
{
|
|
lpBuffer.WriteByte((byte)((output >> 8) ^ 0x80));
|
|
}
|
|
|
|
if (nCcount < 0x0100)
|
|
pSoundBuf[nCcount++] = (short)output;
|
|
|
|
// elapsedtime += cycle_rate;
|
|
elapsed_time += cycle_rate;
|
|
}
|
|
|
|
|
|
if (elapsed_time > ((nes.nescfg.FrameCycles / 24) + nes.cpu.GetTotalCycles()))
|
|
{
|
|
elapsed_time = nes.cpu.GetTotalCycles();
|
|
}
|
|
if ((elapsed_time + (nes.nescfg.FrameCycles / 6)) < nes.cpu.GetTotalCycles())
|
|
{
|
|
elapsed_time = nes.cpu.GetTotalCycles();
|
|
}
|
|
}
|
|
|
|
private bool GetExQueue(int writetime, ref QUEUEDATA ret)
|
|
{
|
|
if (exqueue.wrptr == exqueue.rdptr)
|
|
{
|
|
return false;
|
|
}
|
|
if (exqueue.data[exqueue.rdptr].time <= writetime)
|
|
{
|
|
ret = exqueue.data[exqueue.rdptr];
|
|
exqueue.rdptr++;
|
|
exqueue.rdptr = (int)(exqueue.rdptr & (QUEUE_LENGTH - 1));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void QueueFlush()
|
|
{
|
|
while (queue.wrptr != queue.rdptr)
|
|
{
|
|
WriteProcess(queue.data[queue.rdptr].addr, queue.data[queue.rdptr].data);
|
|
queue.rdptr++;
|
|
queue.rdptr = (int)(queue.rdptr & (QUEUE_LENGTH - 1));
|
|
}
|
|
|
|
while (exqueue.wrptr != exqueue.rdptr)
|
|
{
|
|
WriteExProcess(exqueue.data[exqueue.rdptr].addr, exqueue.data[exqueue.rdptr].data);
|
|
exqueue.rdptr++;
|
|
exqueue.rdptr = (int)(exqueue.rdptr & (QUEUE_LENGTH - 1));
|
|
}
|
|
}
|
|
|
|
private void WriteExProcess(ushort addr, byte data)
|
|
{
|
|
if ((exsound_select & 0x01) != 0)
|
|
{
|
|
vrc6.Write(addr, data);
|
|
}
|
|
if ((exsound_select & 0x02) != 0)
|
|
{
|
|
vrc7.Write(addr, data);
|
|
}
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
fds.Write(addr, data);
|
|
}
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
mmc5.Write(addr, data);
|
|
}
|
|
if ((exsound_select & 0x10) != 0)
|
|
{
|
|
if (addr == 0x0000)
|
|
{
|
|
byte dummy = n106.Read(addr);
|
|
}
|
|
else
|
|
{
|
|
n106.Write(addr, data);
|
|
}
|
|
}
|
|
if ((exsound_select & 0x20) != 0)
|
|
{
|
|
fme7.Write(addr, data);
|
|
}
|
|
}
|
|
|
|
private void WriteProcess(ushort addr, byte data)
|
|
{
|
|
// $4018はVirtuaNES固有ポート
|
|
if (addr >= 0x4000 && addr <= 0x401F)
|
|
{
|
|
@internal.Write(addr, data);
|
|
}
|
|
}
|
|
|
|
internal void SyncDPCM(int cycles)
|
|
{
|
|
@internal.Sync(cycles);
|
|
}
|
|
|
|
internal byte Read(ushort addr)
|
|
{
|
|
return @internal.SyncRead(addr);
|
|
}
|
|
|
|
internal void Write(ushort addr, byte data)
|
|
{
|
|
// $4018偼VirtuaNES屌桳億乕僩
|
|
if (addr >= 0x4000 && addr <= 0x401F)
|
|
{
|
|
@internal.SyncWrite(addr, data);
|
|
SetQueue(nes.cpu.GetTotalCycles(), addr, data);
|
|
}
|
|
}
|
|
|
|
private void SetQueue(int writetime, ushort addr, byte data)
|
|
{
|
|
queue.data[queue.wrptr].time = writetime;
|
|
queue.data[queue.wrptr].addr = addr;
|
|
queue.data[queue.wrptr].data = data;
|
|
queue.wrptr++;
|
|
|
|
var newwrptr = (int)(queue.wrptr & (QUEUE_LENGTH - 1));
|
|
queue.wrptr = newwrptr;
|
|
|
|
if (queue.wrptr == queue.rdptr)
|
|
{
|
|
Debuger.LogError("queue overflow.");
|
|
}
|
|
}
|
|
|
|
private bool GetQueue(int writetime, ref QUEUEDATA ret)
|
|
{
|
|
if (queue.wrptr == queue.rdptr)
|
|
{
|
|
return false;
|
|
}
|
|
if (queue.data[queue.rdptr].time <= writetime)
|
|
{
|
|
ret = queue.data[queue.rdptr];
|
|
queue.rdptr++;
|
|
var newrdptr = (int)(queue.rdptr & (QUEUE_LENGTH - 1));
|
|
queue.rdptr = newrdptr;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void SoundSetup()
|
|
{
|
|
float fClock = nes.nescfg.CpuClock;
|
|
int nRate = Supporter.Config.sound.nRate;
|
|
|
|
@internal.Setup(fClock, nRate);
|
|
vrc6.Setup(fClock, nRate);
|
|
vrc7.Setup(fClock, nRate);
|
|
mmc5.Setup(fClock, nRate);
|
|
fds.Setup(fClock, nRate);
|
|
n106.Setup(fClock, nRate);
|
|
fme7.Setup(fClock, nRate);
|
|
}
|
|
|
|
internal void SelectExSound(byte data)
|
|
{
|
|
exsound_select = data;
|
|
}
|
|
|
|
internal void Reset()
|
|
{
|
|
queue = new QUEUE();
|
|
exqueue = new QUEUE();
|
|
|
|
elapsed_time = 0;
|
|
|
|
float fClock = nes.nescfg.CpuClock;
|
|
int nRate = Supporter.Config.sound.nRate;
|
|
|
|
@internal.Reset(fClock, nRate);
|
|
vrc6.Reset(fClock, nRate);
|
|
vrc7.Reset(fClock, nRate);
|
|
mmc5.Reset(fClock, nRate);
|
|
fds.Reset(fClock, nRate);
|
|
n106.Reset(fClock, nRate);
|
|
fme7.Reset(fClock, nRate);
|
|
|
|
SoundSetup();
|
|
}
|
|
|
|
internal void ExWrite(ushort addr, byte data)
|
|
{
|
|
SetExQueue(nes.cpu.GetTotalCycles(), addr, data);
|
|
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
if (addr >= 0x4040 && addr < 0x4100)
|
|
{
|
|
fds.SyncWrite(addr, data);
|
|
}
|
|
}
|
|
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
if (addr >= 0x5000 && addr <= 0x5015)
|
|
{
|
|
mmc5.SyncWrite(addr, data);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SetExQueue(int writetime, ushort addr, byte data)
|
|
{
|
|
exqueue.data[exqueue.wrptr].time = writetime;
|
|
exqueue.data[exqueue.wrptr].addr = addr;
|
|
exqueue.data[exqueue.wrptr].data = data;
|
|
exqueue.wrptr++;
|
|
var temp = QUEUE_LENGTH - 1;
|
|
exqueue.wrptr = (int)(exqueue.wrptr & temp);
|
|
if (exqueue.wrptr == exqueue.rdptr)
|
|
{
|
|
Debuger.LogError("exqueue overflow.");
|
|
}
|
|
}
|
|
|
|
internal byte ExRead(ushort addr)
|
|
{
|
|
byte data = 0;
|
|
|
|
if ((exsound_select & 0x10) != 0)
|
|
{
|
|
if (addr == 0x4800)
|
|
{
|
|
SetExQueue(nes.cpu.GetTotalCycles(), 0, 0);
|
|
}
|
|
}
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
if (addr >= 0x4040 && addr < 0x4100)
|
|
{
|
|
data = fds.SyncRead(addr);
|
|
}
|
|
}
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
if (addr >= 0x5000 && addr <= 0x5015)
|
|
{
|
|
data = mmc5.SyncRead(addr);
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
internal void GetFrameIRQ(ref int Cycle, ref byte Count, ref byte Type, ref byte IRQ, ref byte Occur)
|
|
{
|
|
@internal.GetFrameIRQ(ref Cycle, ref Count, ref Type, ref IRQ, ref Occur);
|
|
}
|
|
|
|
internal void SetFrameIRQ(int Cycle, byte Count, byte Type, byte IRQ, byte Occur)
|
|
{
|
|
@internal.SetFrameIRQ(Cycle, Count, Type, IRQ, Occur);
|
|
}
|
|
|
|
internal void SaveState(StateBuffer buffer)
|
|
{
|
|
// 時間軸を同期させる為Flushする
|
|
QueueFlush();
|
|
|
|
@internal.SaveState(buffer);
|
|
buffer.Position += (@internal.GetSize() + 15) & (~0x0F);
|
|
|
|
// VRC6
|
|
if ((exsound_select & 0x01) != 0)
|
|
{
|
|
vrc6.SaveState(buffer);
|
|
buffer.Position += (vrc6.GetSize() + 15) & (~0x0F); // Padding
|
|
}
|
|
// VRC7 (not support)
|
|
if ((exsound_select & 0x02) != 0)
|
|
{
|
|
vrc7.SaveState(buffer);
|
|
buffer.Position += (vrc7.GetSize() + 15) & (~0x0F); // Padding
|
|
}
|
|
// FDS
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
fds.SaveState(buffer);
|
|
buffer.Position += (fds.GetSize() + 15) & (~0x0F); // Padding
|
|
|
|
}
|
|
// MMC5
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
mmc5.SaveState(buffer);
|
|
buffer.Position += (mmc5.GetSize() + 15) & (~0x0F); // Padding
|
|
}
|
|
// N106
|
|
if ((exsound_select & 0x10) != 0)
|
|
{
|
|
n106.SaveState(buffer);
|
|
buffer.Position += (n106.GetSize() + 15) & (~0x0F); // Padding
|
|
}
|
|
// FME7
|
|
if ((exsound_select & 0x20) != 0)
|
|
{
|
|
fme7.SaveState(buffer);
|
|
buffer.Position += (fme7.GetSize() + 15) & (~0x0F); // Padding
|
|
}
|
|
}
|
|
|
|
internal void LoadState(StateReader buffer)
|
|
{
|
|
@internal.LoadState(buffer);
|
|
buffer.Skip((@internal.GetSize() + 15) & (~0x0F));
|
|
|
|
// VRC6
|
|
if ((exsound_select & 0x01) != 0)
|
|
{
|
|
vrc6.LoadState(buffer);
|
|
buffer.Skip((int)((vrc6.GetSize() + 15) & (~0x0F))); // Padding
|
|
}
|
|
// VRC7 (not support)
|
|
if ((exsound_select & 0x02) != 0)
|
|
{
|
|
vrc7.LoadState(buffer);
|
|
buffer.Skip((vrc7.GetSize() + 15) & (~0x0F)); // Padding
|
|
}
|
|
// FDS
|
|
if ((exsound_select & 0x04) != 0)
|
|
{
|
|
fds.LoadState(buffer);
|
|
buffer.Skip((fds.GetSize() + 15) & (~0x0F)); // Padding
|
|
}
|
|
// MMC5
|
|
if ((exsound_select & 0x08) != 0)
|
|
{
|
|
mmc5.LoadState(buffer);
|
|
buffer.Skip((mmc5.GetSize() + 15) & (~0x0F)); // Padding
|
|
}
|
|
// N106
|
|
if ((exsound_select & 0x10) != 0)
|
|
{
|
|
n106.LoadState(buffer);
|
|
buffer.Skip((n106.GetSize() + 15) & (~0x0F)); // Padding
|
|
}
|
|
// FME7
|
|
if ((exsound_select & 0x20) != 0)
|
|
{
|
|
fme7.LoadState(buffer);
|
|
buffer.Skip((fme7.GetSize() + 15) & (~0x0F)); // Padding
|
|
}
|
|
}
|
|
}
|
|
|
|
public struct QUEUEDATA
|
|
{
|
|
public int time;
|
|
public ushort addr;
|
|
public byte data;
|
|
public byte reserved;
|
|
}
|
|
|
|
public class QUEUE
|
|
{
|
|
public int rdptr;
|
|
public int wrptr;
|
|
public QUEUEDATA[] data = new QUEUEDATA[8192];
|
|
}
|
|
}
|