AxibugEmuOnline/AxibugEmuOnline.Client/Assets/VirtualNes.Core/Mapper/Mapper115.cs

302 lines
8.9 KiB
C#

//////////////////////////////////////////////////////////////////////////
// Mapper115 CartSaint : Yuu Yuu Hakusho Final //
// JusticePao(?) //
//////////////////////////////////////////////////////////////////////////
using static VirtualNes.Core.CPU;
using static VirtualNes.MMU;
using BYTE = System.Byte;
using INT = System.Int32;
namespace VirtualNes.Core
{
public class Mapper115 : Mapper
{
BYTE[] reg = new byte[8];
BYTE prg0, prg1, prg2, prg3;
BYTE prg0L, prg1L;
BYTE chr0, chr1, chr2, chr3, chr4, chr5, chr6, chr7;
BYTE irq_enable;
BYTE irq_counter;
BYTE irq_latch;
BYTE ExPrgSwitch;
BYTE ExChrSwitch;
public Mapper115(NES parent) : base(parent)
{
}
public override void Reset()
{
for (INT i = 0; i < 8; i++)
{
reg[i] = 0x00;
}
prg0 = prg0L = 0;
prg1 = prg1L = 1;
prg2 = (byte)(PROM_8K_SIZE - 2);
prg3 = (byte)(PROM_8K_SIZE - 1);
ExPrgSwitch = 0;
ExChrSwitch = 0;
SetBank_CPU();
if (VROM_1K_SIZE != 0)
{
chr0 = 0;
chr1 = 1;
chr2 = 2;
chr3 = 3;
chr4 = 4;
chr5 = 5;
chr6 = 6;
chr7 = 7;
SetBank_PPU();
}
else
{
chr0 = chr2 = chr4 = chr5 = chr6 = chr7 = 0;
chr1 = chr3 = 1;
}
irq_enable = 0; // Disable
irq_counter = 0;
irq_latch = 0;
}
//void Mapper115::WriteLow(WORD addr, BYTE data)
public override void WriteLow(ushort addr, byte data)
{
switch (addr)
{
case 0x6000:
ExPrgSwitch = data; //data
SetBank_CPU();
break;
case 0x6001:
ExChrSwitch = (byte)(data & 0x1);
SetBank_PPU();
break;
}
//Mapper::WriteLow(addr, data);
base.WriteLow(addr, data);
}
//void Mapper115::Write(WORD addr, BYTE data)
public override void Write(ushort addr, byte data)
{
switch (addr & 0xE001)
{
case 0x8000:
reg[0] = data;
SetBank_CPU();
SetBank_PPU();
break;
case 0x8001:
reg[1] = data;
switch (reg[0] & 0x07)
{
case 0x00:
chr0 = (byte)(data & 0xFE);
chr1 = (byte)(chr0 + 1);
SetBank_PPU();
break;
case 0x01:
chr2 = (byte)(data & 0xFE);
chr3 = (byte)(chr2 + 1);
SetBank_PPU();
break;
case 0x02:
chr4 = data;
SetBank_PPU();
break;
case 0x03:
chr5 = data;
SetBank_PPU();
break;
case 0x04:
chr6 = data;
SetBank_PPU();
break;
case 0x05:
chr7 = data;
SetBank_PPU();
break;
case 0x06:
prg0 = prg0L = data;
SetBank_CPU();
break;
case 0x07:
prg1 = prg1L = data;
SetBank_CPU();
break;
}
break;
case 0xA000:
reg[2] = data;
if (!nes.rom.Is4SCREEN())
{
if ((data & 0x01) != 0) SetVRAM_Mirror(VRAM_HMIRROR);
else SetVRAM_Mirror(VRAM_VMIRROR);
}
break;
case 0xA001:
reg[3] = data;
break;
case 0xC000:
reg[4] = data;
irq_counter = data;
irq_enable = 0xFF;
break;
case 0xC001:
reg[5] = data;
irq_latch = data;
break;
case 0xE000:
reg[6] = data;
irq_enable = 0;
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
case 0xE001:
reg[7] = data;
irq_enable = 0xFF;
break;
}
}
//void Mapper115::HSync(INT scanline)
public override void HSync(int scanline)
{
if ((scanline >= 0 && scanline <= 239))
{
if (nes.ppu.IsDispON())
{
if (irq_enable != 0)
{
if ((irq_counter--) == 0)
{
irq_counter = irq_latch;
// nes.cpu.IRQ_NotPending();
nes.cpu.SetIRQ(IRQ_MAPPER);
}
}
}
}
}
void SetBank_CPU()
{
if ((ExPrgSwitch & 0x80) != 0)
{
prg0 = (byte)(((ExPrgSwitch << 1) & 0x1e));
prg1 = (byte)(prg0 + 1);
SetPROM_32K_Bank(prg0, prg1, prg0 + 2, prg1 + 2);
}
else
{
prg0 = prg0L;
prg1 = prg1L;
if ((reg[0] & 0x40) != 0)
{
SetPROM_32K_Bank(PROM_8K_SIZE - 2, prg1, prg0, PROM_8K_SIZE - 1);
}
else
{
SetPROM_32K_Bank(prg0, prg1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
}
}
}
void SetBank_PPU()
{
if (VROM_1K_SIZE != 0)
{
if ((reg[0] & 0x80) != 0)
{
SetVROM_8K_Bank((ExChrSwitch << 8) + chr4, (ExChrSwitch << 8) + chr5,
(ExChrSwitch << 8) + chr6, (ExChrSwitch << 8) + chr7,
(ExChrSwitch << 8) + chr0, (ExChrSwitch << 8) + chr1,
(ExChrSwitch << 8) + chr2, (ExChrSwitch << 8) + chr3);
}
else
{
SetVROM_8K_Bank((ExChrSwitch << 8) + chr0, (ExChrSwitch << 8) + chr1,
(ExChrSwitch << 8) + chr2, (ExChrSwitch << 8) + chr3,
(ExChrSwitch << 8) + chr4, (ExChrSwitch << 8) + chr5,
(ExChrSwitch << 8) + chr6, (ExChrSwitch << 8) + chr7);
}
}
}
//void Mapper115::SaveState(LPBYTE p)
public override void SaveState(byte[] p)
{
for (byte i = 0; i < 8; i++)
{
p[i] = reg[i];
}
p[8] = prg0;
p[9] = prg1;
p[10] = prg2;
p[11] = prg3;
p[12] = chr0;
p[13] = chr1;
p[14] = chr2;
p[15] = chr3;
p[16] = chr4;
p[17] = chr5;
p[18] = chr6;
p[19] = chr7;
p[20] = irq_enable;
p[21] = irq_counter;
p[22] = irq_latch;
p[23] = ExPrgSwitch;
p[24] = prg0L;
p[25] = prg1L;
p[26] = ExChrSwitch;
}
//void Mapper115::LoadState(LPBYTE p)
public override void LoadState(byte[] p)
{
for (byte i = 0; i < 8; i++)
{
reg[i] = p[i];
}
prg0 = p[8];
prg1 = p[9];
prg2 = p[10];
prg3 = p[11];
chr0 = p[12];
chr1 = p[13];
chr2 = p[14];
chr3 = p[15];
chr4 = p[16];
chr5 = p[17];
chr6 = p[18];
chr7 = p[19];
irq_enable = p[20];
irq_counter = p[21];
irq_latch = p[22];
ExPrgSwitch = p[23];
prg0L = p[24];
prg1L = p[25];
ExChrSwitch = p[26];
}
public override bool IsStateSave()
{
return true;
}
}
}