AxibugEmuOnline/References/VirtuaNESex_src_191105/NES/Mapper/Mapper096.cpp
2024-08-05 17:58:53 +08:00

47 lines
865 B
C++

//////////////////////////////////////////////////////////////////////////
// Mapper096 Bandai 74161 //
//////////////////////////////////////////////////////////////////////////
void Mapper096::Reset()
{
reg[0] = reg[1] = 0;
SetPROM_32K_Bank( 0, 1, 2, 3 );
SetBank();
SetVRAM_Mirror( VRAM_MIRROR4L );
}
void Mapper096::Write( WORD addr, BYTE data )
{
SetPROM_32K_Bank( data & 0x03 );
reg[0] = (data & 0x04) >> 2;
SetBank();
}
void Mapper096::PPU_Latch( WORD addr )
{
if( (addr & 0xF000) == 0x2000 ) {
reg[1] = (addr>>8)&0x03;
SetBank();
}
}
void Mapper096::SetBank()
{
SetCRAM_4K_Bank( 0, reg[0]*4+reg[1] );
SetCRAM_4K_Bank( 4, reg[0]*4+0x03 );
}
void Mapper096::SaveState( LPBYTE p )
{
p[0] = reg[0];
p[1] = reg[1];
}
void Mapper096::LoadState( LPBYTE p )
{
reg[0] = p[0];
reg[1] = p[1];
}