AxibugEmuOnline/AxibugEmuOnline.Server/Program.cs
2024-09-20 18:27:13 +08:00

137 lines
6.4 KiB
C#
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using AxibugEmuOnline.Server.Common;
using AxibugEmuOnline.Server.Manager;
using MySql.Data.MySqlClient;
namespace AxibugEmuOnline.Server
{
internal class Program
{
static string Title = "AxibugEmuOnline.Server";
static void Main(string[] args)
{
Console.ForegroundColor = ConsoleColor.Green;
Console.Title = Title;
AppSrv.InitServer(10492);
while (true)
{
string CommandStr = Console.ReadLine();
string Command = "";
Command = ((CommandStr.IndexOf(" ") <= 0) ? CommandStr : CommandStr.Substring(0, CommandStr.IndexOf(" ")));
switch (Command)
{
case "rlist":
{
var roomlist = AppSrv.g_Room.GetRoomList();
AppSrv.g_Log.Info($"RoomCount:{roomlist.Count}");
foreach (var room in roomlist)
{
AppSrv.g_Log.Info($"----- RoomID:{room.RoomID} -----");
AppSrv.g_Log.Info($"GameRomID:{room.GameRomID}");
AppSrv.g_Log.Info($"GameState:{room.GameState}");
AppSrv.g_Log.Info($"HostUID:{room.HostUID}");
AppSrv.g_Log.Info($"mCurrFrameId:{room.mCurrFrameId}");
AppSrv.g_Log.Info($"input all:{room.mCurrInputData.all}");
AppSrv.g_Log.Info($"input p1:{room.mCurrInputData.p1_byte}");
AppSrv.g_Log.Info($"input p2:{room.mCurrInputData.p2_byte}");
AppSrv.g_Log.Info($"input p3:{room.mCurrInputData.p3_byte}");
AppSrv.g_Log.Info($"input p4:{room.mCurrInputData.p4_byte}");
AppSrv.g_Log.Info($"GetPlayerCount:{room.GetPlayerCount()}");
for (int i = 0; i < 4; i++)
{
AppSrv.g_Log.Info($" P{i}");
if (room.GetPlayerClientByIdx(i, out ClientInfo _c))
{
AppSrv.g_Log.Info($" UID->{_c.UID}");
AppSrv.g_Log.Info($" NickName->{_c.NickName}");
AppSrv.g_Log.Info($" AveNetDelay->{_c.AveNetDelay}");
}
else
{
AppSrv.g_Log.Info($" None");
}
}
}
}
break;
case "list":
{
AppSrv.g_Log.Info("当前在线:" + AppSrv.g_ClientMgr.GetOnlineClient());
var onlinelist = AppSrv.g_ClientMgr.GetOnlineClientList();
for (int i = 0; i < onlinelist.Count; i++)
{
ClientInfo cinfo = onlinelist[i];
AppSrv.g_Log.Info($"UID->{cinfo.UID} Name->{cinfo.NickName} Ping->{cinfo.AveNetDelay}");
}
}
break;
case "updatehash":
{
UpdateRomHash();
}
break;
default:
Console.WriteLine("未知命令" + CommandStr);
break;
}
}
}
static void UpdateRomHash()
{
AppSrv.g_Log.Info("UpdateRomHash");
MySqlConnection conn = Haoyue_SQLPoolManager.DequeueSQLConn("UpdateRomHash");
try
{
List<(int id, string romurl, string name)> list = new List<(int id, string romurl, string name)>();
List<(int id, string romurl, string name)> Nonelist = new List<(int id, string romurl, string name)>();
string query = $"SELECT id,`Name`,GameType,Note,RomUrl,ImgUrl,`Hash` FROM romlist_nes";
using (var command = new MySqlCommand(query, conn))
{
// 执行查询并处理结果
using (var reader = command.ExecuteReader())
{
while (reader.Read())
{
list.Add(
(reader.GetInt32(0),
!reader.IsDBNull(4) ? reader.GetString(4) : string.Empty,
!reader.IsDBNull(1) ? reader.GetString(1) : string.Empty
));
}
}
}
for (int i = 0; i < list.Count; i++)
{
string rompath = Config.cfg.RomDir + "/" + list[i].romurl;
rompath = System.Net.WebUtility.UrlDecode(rompath);
if (!File.Exists(rompath))
{
Nonelist.Add(list[i]);
continue;
}
string romhash = Helper.FileMD5Hash(rompath);
AppSrv.g_Log.Info($"第{i}个Name->{list[i].name},Hash->{romhash}");
query = $"update romlist_nes SET `Hash` = '{romhash}' where Id ={list[i].id}";
using (var command = new MySqlCommand(query, conn))
{
// 执行查询并处理结果
int reader = command.ExecuteNonQuery();
if (reader > 0)
AppSrv.g_Log.Info($"第{i}个,处理成功");
else
AppSrv.g_Log.Info($"第{i}个,处理失败");
}
}
AppSrv.g_Log.Info($"处理完毕,共{Nonelist.Count}个文件没有找到");
}
catch (Exception e)
{
AppSrv.g_Log.Info($"err:{e.ToString()}");
}
Haoyue_SQLPoolManager.EnqueueSQLConn(conn);
}
}
}