35 lines
801 B
C++
35 lines
801 B
C++
//////////////////////////////////////////////////////////////////////////
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// Mapper163 NanJing Games //
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//////////////////////////////////////////////////////////////////////////
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class Mapper163 : public Mapper
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{
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public:
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Mapper163( NES* parent ) : Mapper(parent) {}
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void Reset();
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BYTE ReadLow ( WORD addr );
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void WriteLow(WORD addr, BYTE data);
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void Write(WORD addr, BYTE data);
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void HSync( INT scanline );
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void PPU_Latch( WORD addr );
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// For state save
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BOOL IsStateSave() { return TRUE; }
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void SaveState( LPBYTE p );
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void LoadState( LPBYTE p );
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protected:
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BYTE reg[3];
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BYTE strobe, trigger;
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WORD security;
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BYTE rom_type;
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INT www,index;
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private:
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void jedi_table_init();
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BYTE decode(uint8 code);
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BYTE adpcm_decoder(BYTE data);
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};
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