144 lines
3.8 KiB
C#
144 lines
3.8 KiB
C#
using static VirtualNes.MMU;
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using static VirtualNes.Core.CPU;
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using INT = System.Int32;
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using BYTE = System.Byte;
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using System;
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using Codice.CM.Client.Differences;
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namespace VirtualNes.Core
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{
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public class Mapper251 : Mapper
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{
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BYTE[] reg = new BYTE[11];
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BYTE[] breg = new BYTE[4];
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public Mapper251(NES parent) : base(parent)
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{
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}
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public override void Reset()
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{
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SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
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SetVRAM_Mirror(VRAM_VMIRROR);
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INT i;
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for (i = 0; i < 11; i++)
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reg[i] = 0;
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for (i = 0; i < 4; i++)
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breg[i] = 0;
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}
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//void Mapper251::WriteLow(WORD addr, BYTE data)
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public override void WriteLow(ushort addr, byte data)
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{
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if ((addr & 0xE001) == 0x6000)
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{
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if (reg[9] != null)
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{
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breg[reg[10]++] = data;
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if (reg[10] == 4)
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{
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reg[10] = 0;
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SetBank();
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}
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}
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}
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}
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//void Mapper251::Write(WORD addr, BYTE data)
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public override void Write(ushort addr, byte data)
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{
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switch (addr & 0xE001)
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{
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case 0x8000:
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reg[8] = data;
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SetBank();
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break;
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case 0x8001:
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reg[reg[8] & 0x07] = data;
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SetBank();
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break;
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case 0xA001:
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if ((data & 0x80)!= 0)
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{
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reg[9] = 1;
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reg[10] = 0;
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}
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else
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{
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reg[9] = 0;
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}
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break;
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}
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}
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//void Mapper251::SetBank()
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public void SetBank()
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{
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INT[] chr = new INT[6];
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INT[] prg = new int[4];
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for (INT i = 0; i < 6; i++)
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{
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chr[i] = (reg[i] | (breg[1] << 4)) & ((breg[2] << 4) | 0x0F);
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}
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if ((reg[8] & 0x80) != 0)
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{
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SetVROM_8K_Bank(chr[2], chr[3], chr[4], chr[5], chr[0], chr[0] + 1, chr[1], chr[1] + 1);
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}
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else
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{
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SetVROM_8K_Bank(chr[0], chr[0] + 1, chr[1], chr[1] + 1, chr[2], chr[3], chr[4], chr[5]);
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}
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prg[0] = (reg[6] & ((breg[3] & 0x3F) ^ 0x3F)) | (breg[1]);
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prg[1] = (reg[7] & ((breg[3] & 0x3F) ^ 0x3F)) | (breg[1]);
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prg[2] = prg[3] = ((breg[3] & 0x3F) ^ 0x3F) | (breg[1]);
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prg[2] &= PROM_8K_SIZE - 1;
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if ((reg[8] & 0x40) != 0)
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{
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SetPROM_32K_Bank(prg[2], prg[1], prg[0], prg[3]);
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}
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else
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{
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SetPROM_32K_Bank(prg[0], prg[1], prg[2], prg[3]);
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}
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}
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public override bool IsStateSave()
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{
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return true;
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}
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//void Mapper251::SaveState(LPBYTE p)
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public override void SaveState(byte[] p)
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{
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//INT i;
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//for (i = 0; i < 11; i++)
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//{
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// p[i] = reg[i];
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//}
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//for (i = 0; i < 4; i++)
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//{
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// p[i + 11] = breg[i];
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//}
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}
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//void Mapper251::LoadState(LPBYTE p)
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public override void LoadState(byte[] p)
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{
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//INT i;
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//for (i = 0; i < 11; i++)
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//{
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// reg[i] = p[i];
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//}
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//for (i = 0; i < 4; i++)
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//{
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// reg[i] = p[i + 11];
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//}
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}
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}
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}
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