59 lines
1.4 KiB
C#
59 lines
1.4 KiB
C#
using static VirtualNes.MMU;
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using static VirtualNes.Core.CPU;
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using INT = System.Int32;
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using BYTE = System.Byte;
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using System;
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using Codice.CM.Client.Differences;
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using System.Runtime.ConstrainedExecution;
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namespace VirtualNes.Core
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{
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public class Mapper176 : Mapper
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{
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BYTE prg, chr;
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public Mapper176(NES parent) : base(parent)
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{
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}
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public override void Reset()
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{
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//prg = ~0;
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prg = unchecked((byte)(~0));
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chr = 0;
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Sync();
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}
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void Sync()
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{
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//setprg8r(0x10,0x6000,0);
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SetPROM_32K_Bank(prg >> 1);
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SetVROM_8K_Bank(chr);
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}
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//void Mapper176::WriteLow(WORD addr, BYTE data)
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public override void WriteLow(ushort addr, byte data)
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{
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switch (addr)
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{
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case 0x5ff1:
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prg = data; Sync();
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break;
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case 0x5ff2:
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chr = data; Sync();
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break;
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default:
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break;
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}
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if (addr >= 0x6000)
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{
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CPU_MEM_BANK[addr >> 13][addr & 0x1FFF] = data;
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}
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}
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public override bool IsStateSave()
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{
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return true;
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}
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}
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}
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