45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace VirtualNes.Core
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{
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public struct FILEHDR2 : IStateBufferObject
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{
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public string ID;
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/// <summary> 2字节 </summary>
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public ushort BlockVersion;
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/// <summary> 4字节 </summary>
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public uint Ext0;
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/// <summary> 2字节 </summary>
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public ushort Ext1;
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/// <summary> 2字节 </summary>
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public ushort Ext2;
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public readonly uint GetSize()
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{
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return (uint)(ID.Length + sizeof(ushort) + sizeof(uint) + sizeof(ushort) + sizeof(ushort));
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}
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public readonly void SaveState(StateBuffer buffer)
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{
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buffer.Write(ID);
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buffer.Write(BlockVersion);
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buffer.Write(Ext0);
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buffer.Write(Ext1);
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buffer.Write(Ext2);
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}
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public void LoadState(StateReader buffer)
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{
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ID = buffer.Read_string(12);
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BlockVersion = buffer.Read_ushort();
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Ext0 = buffer.Read_uint();
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Ext1 = buffer.Read_ushort();
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Ext2 = buffer.Read_ushort();
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}
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}
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}
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