AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs
2024-11-19 13:09:53 +08:00

30 lines
683 B
C#

using UnityEngine;
namespace AxibugEmuOnline.Client
{
public interface IEmuCore
{
GameObject gameObject { get; }
object GetState();
byte[] GetStateBytes();
void LoadState(object state);
void LoadStateFromBytes(byte[] data);
void Pause();
void Resume();
void SetupScheme();
void StartGame(RomFile romFile);
void DoReset();
uint Frame { get; }
}
public static class IEnumCoreTool
{
public static bool IsNull(this IEmuCore core)
{
if (core == null) return true;
return core.Equals(null);
}
}
}