游戏内滤镜设置增加取消滤镜功能 #65

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sin365 merged 4 commits from Alienjack/AxibugEmuOnline:master into master 2024-12-13 18:38:14 +08:00
Showing only changes of commit 0506120ede - Show all commits

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@ -1,6 +1,9 @@
using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.ClientCore;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Presets;
using UnityEngine;
using VirtualNes.Core;
using static AxibugEmuOnline.Client.FilterManager;
namespace AxibugEmuOnline.Client
@ -9,14 +12,34 @@ namespace AxibugEmuOnline.Client
{
private InGameUI m_gameUI;
public InGameUI_FilterSetting(InGameUI gameUI) : base("Â˾µ", null)
public InGameUI_FilterSetting(InGameUI gameUI) : base("滤镜", null)
{
m_gameUI = gameUI;
}
protected override List<OptionMenu> GetOptionMenus()
{
return App.filter.Filters.Select(f => new FilterMenu(m_gameUI.RomFile, f) as OptionMenu).ToList();
List<OptionMenu> menus = new List<OptionMenu>();
menus.Add(new FilterNone(m_gameUI.RomFile));
menus.AddRange(App.filter.Filters.Select(f => new FilterMenu(m_gameUI.RomFile, f) as OptionMenu));
return menus;
}
public class FilterNone : ExecuteMenu
{
private RomFile m_rom;
public FilterNone(RomFile rom) : base("取消滤镜", null)
{
m_rom = rom;
}
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
{
App.filter.ShutDownFilter();
App.filter.SetupFilter(m_rom, null, null);
}
}
public class FilterMenu : ExpandMenu