shader include #64
@ -3,7 +3,7 @@
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--- !u!30 &1
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--- !u!30 &1
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GraphicsSettings:
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GraphicsSettings:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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serializedVersion: 13
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serializedVersion: 16
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m_Deferred:
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m_Deferred:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@ -13,9 +13,6 @@ GraphicsSettings:
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m_ScreenSpaceShadows:
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m_ScreenSpaceShadows:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_DepthNormals:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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@ -39,7 +36,9 @@ GraphicsSettings:
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 4800000, guid: 5dd9160e7dde4dd4db07347ce4780217, type: 3}
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- {fileID: 4800000, guid: 5dd9160e7dde4dd4db07347ce4780217, type: 3}
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- {fileID: 4800000, guid: 57c38351364c92e45aef2dc17245b3ce, type: 3}
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- {fileID: 4800000, guid: 57c38351364c92e45aef2dc17245b3ce, type: 3}
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- {fileID: 4800000, guid: bab7d8f2e62367743930d118a37e824a, type: 3}
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m_PreloadedShaders: []
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m_PreloadedShaders: []
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m_PreloadShadersBatchTimeLimit: -1
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_TransparencySortMode: 0
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m_TransparencySortMode: 0
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@ -50,6 +49,7 @@ GraphicsSettings:
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m_LightmapStripping: 0
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_InstancingStripping: 0
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m_BrgStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicPlain: 1
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@ -60,7 +60,10 @@ GraphicsSettings:
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m_FogKeepExp: 1
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m_FogKeepExp: 1
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m_FogKeepExp2: 1
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m_FogKeepExp2: 1
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m_AlbedoSwatchInfos: []
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m_AlbedoSwatchInfos: []
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m_RenderPipelineGlobalSettingsMap: {}
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m_LightsUseLinearIntensity: 0
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_LightsUseColorTemperature: 0
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_LogWhenShaderIsCompiled: 0
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m_LightProbeOutsideHullStrategy: 0
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m_CameraRelativeLightCulling: 0
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m_CameraRelativeShadowCulling: 0
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||||||
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Loading…
Reference in New Issue
Block a user