master #63
@ -1,4 +1,4 @@
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using AxibugEmuOnline.Client;
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using AxibugEmuOnline.Client;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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namespace AxibugEmuOnline.Editors
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namespace AxibugEmuOnline.Editors
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@ -10,6 +10,8 @@ namespace AxibugEmuOnline.Editors
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{
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{
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base.OnInspectorGUI();
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base.OnInspectorGUI();
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if (!Application.isPlaying) return;
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var dispacather = target as CommandDispatcher;
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var dispacather = target as CommandDispatcher;
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dispacather.GetRegisters(out var normal, out var solo);
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dispacather.GetRegisters(out var normal, out var solo);
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@ -1,130 +0,0 @@
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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||||||
borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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||||||
convertToNormalMap: 0
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externalNormalMap: 0
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||||||
heightScale: 0.25
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normalMapFilter: 0
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||||||
flipGreenChannel: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 1
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wrapV: 1
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wrapW: 0
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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||||||
textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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compressionQuality: 50
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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||||||
- serializedVersion: 4
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
AxibugEmuOnline.Client/Assets/Resources/Icons/PreviewFilter.bmp
Normal file
BIN
AxibugEmuOnline.Client/Assets/Resources/Icons/PreviewFilter.bmp
Normal file
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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TextureImporter:
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TextureImporter:
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internalIDToNameTable: []
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internalIDToNameTable: []
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externalObjects: {}
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externalObjects: {}
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@ -34,7 +34,7 @@ TextureImporter:
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maxTextureSize: 2048
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maxTextureSize: 2048
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textureSettings:
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textureSettings:
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serializedVersion: 2
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serializedVersion: 2
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filterMode: 1
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filterMode: 0
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aniso: 1
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aniso: 1
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mipBias: 0
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mipBias: 0
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wrapU: 1
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wrapU: 1
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@ -69,10 +69,10 @@ TextureImporter:
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platformSettings:
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platformSettings:
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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buildTarget: DefaultTexturePlatform
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allowsAlphaSplitting: 0
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@ -93,19 +93,6 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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@ -1,4 +1,4 @@
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|||||||
using AxibugEmuOnline.Client;
|
using AxibugEmuOnline.Client;
|
||||||
using UnityEngine;
|
using UnityEngine;
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||||||
using UnityEngine.Rendering.PostProcessing;
|
using UnityEngine.Rendering.PostProcessing;
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m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d, type: 3}
|
||||||
|
m_Name: LCDPostEffect
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
active: 1
|
||||||
|
enabled:
|
||||||
|
overrideState: 1
|
||||||
|
value: 1
|
||||||
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4dd75525302f9a648a39c0a68823c746
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,28 @@
|
|||||||
|
using AxibugEmuOnline.Client;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Rendering.PostProcessing;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
[PostProcess(typeof(LCDPostEffectRenderer), PostProcessEvent.BeforeStack, "Filter/LCDPostEffect")]
|
||||||
|
public sealed class LCDPostEffect : FilterEffect
|
||||||
|
{
|
||||||
|
public override string Name => nameof(LCDPostEffect);
|
||||||
|
}
|
||||||
|
|
||||||
|
public sealed class LCDPostEffectRenderer : PostProcessEffectRenderer<LCDPostEffect>
|
||||||
|
{
|
||||||
|
private Shader shader;
|
||||||
|
private Material material;
|
||||||
|
|
||||||
|
public override void Init()
|
||||||
|
{
|
||||||
|
shader = Shader.Find("Filter/LCDPostEffect");
|
||||||
|
material = new Material(shader);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Render(PostProcessRenderContext context)
|
||||||
|
{
|
||||||
|
material.SetVector("_iResolution", new Vector4(Screen.width, Screen.height, 0, 0));
|
||||||
|
context.command.Blit(context.source, context.destination, material);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2a0a5286ac74b734ba8d1e0cfdfb9c8d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,68 @@
|
|||||||
|
|
||||||
|
Shader "Filter/LCDPostEffect"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
_MainTex ("Base (RGB)", 2D) = "white" {}
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
|
||||||
|
#pragma vertex vert_img
|
||||||
|
#pragma fragment frag
|
||||||
|
#include "UnityCG.cginc"
|
||||||
|
|
||||||
|
sampler2D _MainTex;
|
||||||
|
float4 _MainTex_TexelSize;
|
||||||
|
float2 _iResolution;
|
||||||
|
|
||||||
|
float4 mainImage( float2 fragCoord )
|
||||||
|
{
|
||||||
|
float4 fragColor;
|
||||||
|
// Get pos relative to 0-1 screen space
|
||||||
|
float2 uv = fragCoord.xy / _iResolution.xy;;
|
||||||
|
|
||||||
|
// Map texture to 0-1 space
|
||||||
|
float4 texColor = tex2D(_MainTex,uv);
|
||||||
|
|
||||||
|
// Default lcd colour (affects brightness)
|
||||||
|
float pb = 0.4;
|
||||||
|
float4 lcdColor = float4(pb,pb,pb,1.0);
|
||||||
|
|
||||||
|
// Change every 1st, 2nd, and 3rd vertical strip to RGB respectively
|
||||||
|
int px = fragCoord.x%3.0;
|
||||||
|
if (px == 1) lcdColor.r = 1.0;
|
||||||
|
else if (px == 2) lcdColor.g = 1.0;
|
||||||
|
else lcdColor.b = 1.0;
|
||||||
|
|
||||||
|
// Darken every 3rd horizontal strip for scanline
|
||||||
|
float sclV = 0.25;
|
||||||
|
if (fragCoord.y%3.0 == 0) lcdColor.rgb = float3(sclV,sclV,sclV);
|
||||||
|
|
||||||
|
fragColor = texColor*lcdColor;
|
||||||
|
|
||||||
|
return fragColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct v2f
|
||||||
|
{
|
||||||
|
float4 pos : POSITION;
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
};
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
float2 pos = _iResolution.xy*i.uv;
|
||||||
|
fixed4 col = mainImage(pos);
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bab7d8f2e62367743930d118a37e824a
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
preprocessorOverride: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,4 +1,4 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -25,6 +25,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
protected override void GetVirtualListDatas(Action<object> datas)
|
protected override void GetVirtualListDatas(Action<object> datas)
|
||||||
{
|
{
|
||||||
List<object> list = new List<object>();
|
List<object> list = new List<object>();
|
||||||
|
list.Add(null);
|
||||||
list.AddRange(App.filter.Filters.Select(f => (object)f));
|
list.AddRange(App.filter.Filters.Select(f => (object)f));
|
||||||
datas.Invoke(list);
|
datas.Invoke(list);
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
using AxibugEmuOnline.Client.ClientCore;
|
using AxibugEmuOnline.Client.ClientCore;
|
||||||
using AxibugEmuOnline.Client.UI;
|
using AxibugEmuOnline.Client.UI;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -9,7 +9,7 @@ using static AxibugEmuOnline.Client.FilterManager;
|
|||||||
namespace AxibugEmuOnline.Client
|
namespace AxibugEmuOnline.Client
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 背景颜色设置UI
|
/// 背景颜色设置UI
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class UI_FilterItem : MenuItem, IVirtualItem
|
public class UI_FilterItem : MenuItem, IVirtualItem
|
||||||
{
|
{
|
||||||
@ -25,7 +25,10 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
private void UpdateView()
|
private void UpdateView()
|
||||||
{
|
{
|
||||||
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
if (Datacontext == null)
|
||||||
|
SetBaseInfo("无", null, null);
|
||||||
|
else
|
||||||
|
SetBaseInfo(Datacontext.Name, $"参数数量:{Datacontext.Paramerters.Count}", null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDependencyProperty(object data)
|
public void SetDependencyProperty(object data)
|
||||||
@ -35,7 +38,10 @@ namespace AxibugEmuOnline.Client
|
|||||||
if (m_select)
|
if (m_select)
|
||||||
{
|
{
|
||||||
App.filter.EnableFilterPreview();
|
App.filter.EnableFilterPreview();
|
||||||
App.filter.EnableFilter(Datacontext);
|
if (App.filter != null)
|
||||||
|
App.filter.EnableFilter(Datacontext);
|
||||||
|
else
|
||||||
|
App.filter.ShutDownFilter();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -43,16 +49,19 @@ namespace AxibugEmuOnline.Client
|
|||||||
|
|
||||||
public override bool OnEnterItem()
|
public override bool OnEnterItem()
|
||||||
{
|
{
|
||||||
var opts = new List<OptionMenu>();
|
if (Datacontext != null && Datacontext.Paramerters.Count > 0)
|
||||||
opts.Add(new Opt_CreatePreset(Datacontext));
|
|
||||||
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
|
||||||
|
|
||||||
OverlayManager.PopSideBar(opts, onClose: () =>
|
|
||||||
{
|
{
|
||||||
App.filter.EnableFilterPreview();
|
var opts = new List<OptionMenu>();
|
||||||
Datacontext.ResetPreset();
|
opts.Add(new Opt_CreatePreset(Datacontext));
|
||||||
App.filter.EnableFilter(Datacontext);
|
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
||||||
});
|
|
||||||
|
OverlayManager.PopSideBar(opts, onClose: () =>
|
||||||
|
{
|
||||||
|
App.filter.EnableFilterPreview();
|
||||||
|
Datacontext.ResetPreset();
|
||||||
|
App.filter.EnableFilter(Datacontext);
|
||||||
|
});
|
||||||
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -61,7 +70,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
{
|
{
|
||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
|
|
||||||
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
public Opt_CreatePreset(Filter filter) : base("创建滤镜预设", Resources.LoadAll<Sprite>("Icons/XMB-Icons/misc")[0])
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
}
|
}
|
||||||
@ -81,7 +90,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
var result = m_filter.CreatePreset(presetName, out var newPreset);
|
||||||
if (!result) OverlayManager.PopTip(result);
|
if (!result) OverlayManager.PopTip(result);
|
||||||
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
else optionUI.AddOptionMenuWhenPoping(new Opt_Presets(m_filter, newPreset));
|
||||||
}, "为预设设置一个名称", string.Empty);
|
}, "为预设设置一个名称", string.Empty);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Opt_Presets : ExpandMenu
|
public class Opt_Presets : ExpandMenu
|
||||||
@ -170,7 +179,7 @@ namespace AxibugEmuOnline.Client
|
|||||||
private Filter m_filter;
|
private Filter m_filter;
|
||||||
private FilterPreset m_preset;
|
private FilterPreset m_preset;
|
||||||
|
|
||||||
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
public Opt_Delete(Filter filter, FilterPreset preset) : base("删除预设", null)
|
||||||
{
|
{
|
||||||
m_filter = filter;
|
m_filter = filter;
|
||||||
m_preset = preset;
|
m_preset = preset;
|
||||||
|
Loading…
Reference in New Issue
Block a user