master #49

Merged
sin365 merged 7 commits from Alienjack/AxibugEmuOnline:master into master 2024-11-11 20:18:25 +08:00
32 changed files with 5650 additions and 3271 deletions

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@ -13,6 +13,10 @@ namespace AxiReplay
/// </summary> /// </summary>
public int mRemoteFrameIdx { get; private set; } = int.MinValue; public int mRemoteFrameIdx { get; private set; } = int.MinValue;
/// <summary> /// <summary>
/// Remote 2 Client Frame Gap
/// </summary>
public int mDiffFrameCount => mRemoteFrameIdx - mCurrClientFrameIdx;
/// <summary>
/// 网络数据队列 /// 网络数据队列
/// </summary> /// </summary>
Queue<ReplayStep> mNetReplayQueue = new Queue<ReplayStep>(); Queue<ReplayStep> mNetReplayQueue = new Queue<ReplayStep>();

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@ -0,0 +1,973 @@
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@ -56,14 +56,9 @@ namespace AxibugEmuOnline.Client
if (NesCore != null) if (NesCore != null)
{ {
Supporter.SampleInput(); PushEmulatorFrame();
var controlState = Supporter.GetControllerState(); if (InGameUI.Instance.IsNetPlay)
FixEmulatorFrame();
//如果未收到Input数据,核心帧不推进
if (!controlState.valid) return;
NesCore.pad.Sync(controlState);
NesCore.EmulateFrame(true);
var screenBuffer = NesCore.ppu.GetScreenPtr(); var screenBuffer = NesCore.ppu.GetScreenPtr();
var lineColorMode = NesCore.ppu.GetLineColorMode(); var lineColorMode = NesCore.ppu.GetLineColorMode();
@ -71,6 +66,38 @@ namespace AxibugEmuOnline.Client
} }
} }
private void FixEmulatorFrame()
{
int skipFrameCount = 0;
var frameGap = App.roomMgr.netReplay.mDiffFrameCount;
if (frameGap > 10000) return;
if (frameGap > 3 && frameGap < 6) skipFrameCount = 1;
else if (frameGap > 7 && frameGap < 12) skipFrameCount = 2;
else if (frameGap > 13 && frameGap < 20) skipFrameCount = 3;
else skipFrameCount = frameGap - 3;
if (skipFrameCount > 0) App.log.Debug($"SKIP FRAME : {skipFrameCount}");
for (int i = 0; i < skipFrameCount; i++)
{
if (!PushEmulatorFrame()) break;
}
}
private bool PushEmulatorFrame()
{
Supporter.SampleInput();
var controlState = Supporter.GetControllerState();
//如果未收到Input数据,核心帧不推进
if (!controlState.valid) return false;
NesCore.pad.Sync(controlState);
NesCore.EmulateFrame(true);
return true;
}
public void Pause() public void Pause()
{ {
m_bPause = true; m_bPause = true;

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@ -0,0 +1,14 @@
using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Event;
using System;
namespace AxibugEmuOnline.Client
{
public class BackgroundListMenuItem : VirtualSubMenuItem
{
protected override void GetVirtualListDatas(Action<object> datas)
{
return;
}
}
}

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@ -0,0 +1,21 @@
using AxibugEmuOnline.Client.UI;
namespace AxibugEmuOnline.Client
{
public class BgSettingItem : MenuItem, IVirtualItem
{
public int Index { get; set; }
public void SetData(object data)
{
}
public void SetDependencyProperty(object data)
{
}
public void Release()
{
}
}
}

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@ -36,6 +36,14 @@ namespace AxibugEmuOnline.Client
m_pulsInvoker_Down.Update(Time.deltaTime); m_pulsInvoker_Down.Update(Time.deltaTime);
} }
public void ResetPulsInvoker()
{
m_pulsInvoker_Left.DisActive();
m_pulsInvoker_Right.DisActive();
m_pulsInvoker_Up.DisActive();
m_pulsInvoker_Down.DisActive();
}
public void ExecuteCommand(EnumCommand cmd, bool cancel) public void ExecuteCommand(EnumCommand cmd, bool cancel)
{ {
if (!cancel) if (!cancel)

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@ -155,9 +155,10 @@ namespace AxibugEmuOnline.Client.UI
itemScript = prefabClone.GetComponent<MenuItem>(); itemScript = prefabClone.GetComponent<MenuItem>();
itemScript.gameObject.SetActive(true); itemScript.gameObject.SetActive(true);
itemScript.transform.SetParent(GroupRoot.transform); itemScript.transform.SetParent(GroupRoot.transform);
itemScript.transform.localScale = Vector3.one;
itemScript.SetData(settingData); itemScript.SetData(settingData);
itemScript.transform.localScale = Vector3.one;
} }
UnityEditor.EditorUtility.SetDirty(this); UnityEditor.EditorUtility.SetDirty(this);

View File

@ -57,6 +57,7 @@ namespace AxibugEmuOnline.Client.UI
m_progress = 0f; m_progress = 0f;
Root.localScale = Vector3.one * UnSelectScale; Root.localScale = Vector3.one * UnSelectScale;
if (progressTween != null) { progressTween.Kill(); progressTween = null; } if (progressTween != null) { progressTween.Kill(); progressTween = null; }
if (ShadowIcon != null) ShadowIcon.gameObject.SetActive(false); if (ShadowIcon != null) ShadowIcon.gameObject.SetActive(false);

View File

@ -9,7 +9,6 @@ namespace AxibugEmuOnline.Client
[SerializeField] [SerializeField]
protected Transform m_menuItemRoot; protected Transform m_menuItemRoot;
protected List<MenuItem> m_runtimeMenuUI = new List<MenuItem>(); protected List<MenuItem> m_runtimeMenuUI = new List<MenuItem>();
public override bool Enable => enabled;
protected MenuItem m_enteredItem = null; protected MenuItem m_enteredItem = null;
@ -78,6 +77,8 @@ namespace AxibugEmuOnline.Client
public abstract class MenuItemController<T> : MenuItemController public abstract class MenuItemController<T> : MenuItemController
{ {
public override bool Enable => enabled && ListenControlAction;
private bool m_listenControlAction; private bool m_listenControlAction;
public bool ListenControlAction public bool ListenControlAction
{ {
@ -90,6 +91,9 @@ namespace AxibugEmuOnline.Client
CommandDispatcher.Instance.RegistController(this); CommandDispatcher.Instance.RegistController(this);
else else
CommandDispatcher.Instance.UnRegistController(this); CommandDispatcher.Instance.UnRegistController(this);
if(!value)
ResetPulsInvoker();
} }
} }

View File

@ -103,6 +103,7 @@ namespace AxibugEmuOnline.Client
{ {
find = true; find = true;
} }
currentSelect++;
} }
} }

View File

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@ -119,6 +119,12 @@ namespace AxibugEmuOnline.Client
ListenControlAction = m_selected; ListenControlAction = m_selected;
} }
protected override void OnCmdSelectItemLeft()
{
base.OnCmdSelectItemLeft();
OnCmdBack();
}
protected override void OnSelectMenuChanged() protected override void OnSelectMenuChanged()
{ {
@ -182,11 +188,14 @@ namespace AxibugEmuOnline.Client
#if UNITY_EDITOR #if UNITY_EDITOR
if (Application.isPlaying) if (Application.isPlaying)
{ {
return GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>(); var item= GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>();
item.transform.localPosition = Vector3.zero;
return item;
} }
else else
{ {
var clone = UnityEditor.PrefabUtility.InstantiatePrefab(template.gameObject, parent) as GameObject; var clone = UnityEditor.PrefabUtility.InstantiatePrefab(template.gameObject, parent) as GameObject;
clone.transform.localPosition = Vector3.zero;
return clone.GetComponent<MenuItem>(); return clone.GetComponent<MenuItem>();
} }
#else #else

View File

@ -87,6 +87,7 @@ namespace AxibugEmuOnline.Client
void RollToIndex(int index, bool useAnim = false) void RollToIndex(int index, bool useAnim = false)
{ {
SyncRectToLaunchUI();
Vector2 itemPos = itemGroup.GetItemAnchorePos(index); Vector2 itemPos = itemGroup.GetItemAnchorePos(index);
Vector2 targetPos = itemGroup.transform.InverseTransformPoint(m_selectArrow.position); Vector2 targetPos = itemGroup.transform.InverseTransformPoint(m_selectArrow.position);