master #39
8
AxibugEmuOnline.Client/Assets/Script/ControlSchemes.meta
Normal file
8
AxibugEmuOnline.Client/Assets/Script/ControlSchemes.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 04e926e140ae5bc4fa46bd64067261cf
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,44 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public abstract class ControlScheme
|
||||
{
|
||||
private static ControlScheme m_current;
|
||||
public static ControlScheme Current
|
||||
{
|
||||
get => m_current;
|
||||
set
|
||||
{
|
||||
m_current = value;
|
||||
|
||||
m_current.SetUIKeys(CommandDispatcher.Instance.GetKeyMapper());
|
||||
}
|
||||
}
|
||||
|
||||
public string Name { get; private set; }
|
||||
|
||||
public virtual void SetUIKeys(Dictionary<KeyCode, EnumCommand> uiKeyMapper)
|
||||
{
|
||||
uiKeyMapper.Clear();
|
||||
|
||||
uiKeyMapper[KeyCode.A] = EnumCommand.SelectItemLeft;
|
||||
uiKeyMapper[KeyCode.D] = EnumCommand.SelectItemRight;
|
||||
uiKeyMapper[KeyCode.W] = EnumCommand.SelectItemUp;
|
||||
uiKeyMapper[KeyCode.S] = EnumCommand.SelectItemDown;
|
||||
uiKeyMapper[KeyCode.K] = EnumCommand.Enter;
|
||||
uiKeyMapper[KeyCode.L] = EnumCommand.Back;
|
||||
uiKeyMapper[KeyCode.I] = EnumCommand.OptionMenu;
|
||||
|
||||
uiKeyMapper[KeyCode.LeftArrow] = EnumCommand.SelectItemLeft;
|
||||
uiKeyMapper[KeyCode.RightArrow] = EnumCommand.SelectItemRight;
|
||||
uiKeyMapper[KeyCode.UpArrow] = EnumCommand.SelectItemUp;
|
||||
uiKeyMapper[KeyCode.DownArrow] = EnumCommand.SelectItemDown;
|
||||
uiKeyMapper[KeyCode.Return] = EnumCommand.Enter;
|
||||
uiKeyMapper[KeyCode.Escape] = EnumCommand.Back;
|
||||
uiKeyMapper[KeyCode.RightShift] = EnumCommand.OptionMenu;
|
||||
uiKeyMapper[KeyCode.LeftShift] = EnumCommand.OptionMenu;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c29cb72b155d20a48a3a47a7a05160bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,18 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class NesGamingScheme : ControlScheme
|
||||
{
|
||||
public override void SetUIKeys(Dictionary<KeyCode, EnumCommand> uiKeyMapper)
|
||||
{
|
||||
base.SetUIKeys(uiKeyMapper);
|
||||
}
|
||||
}
|
||||
|
||||
public static partial class ControlSchemeSetts
|
||||
{
|
||||
public static NesGamingScheme NES { get; private set; } = new NesGamingScheme();
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a90914c97f6349a4e96302cc0ceeeed0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
|
||||
public class NormalScheme : ControlScheme
|
||||
{
|
||||
}
|
||||
|
||||
public static partial class ControlSchemeSetts
|
||||
{
|
||||
public static NormalScheme Normal { get; private set; } = new NormalScheme();
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d43d5934b9afba14782405dc1b6eb455
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
17
AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs
Normal file
17
AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public interface IEmuCore
|
||||
{
|
||||
object GetState();
|
||||
byte[] GetStateBytes();
|
||||
void LoadState(object state);
|
||||
void LoadStateFromBytes(byte[] data);
|
||||
void Pause();
|
||||
void Resume();
|
||||
void SetupScheme();
|
||||
}
|
||||
}
|
11
AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs.meta
Normal file
11
AxibugEmuOnline.Client/Assets/Script/IEmuCore.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb293dc53af6e384aaa9f35864fb6605
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -298,7 +298,7 @@ namespace AxibugEmuOnline.Client.Manager
|
||||
if (!InRoom)
|
||||
return;
|
||||
_Protobuf_Room_Leave.RoomID = mineRoomMiniInfo.RoomID;
|
||||
App.log.Info($"创建房间");
|
||||
App.log.Info($"LeavnRoom");
|
||||
App.network.SendToServer((int)CommandID.CmdRoomLeave, ProtoBufHelper.Serizlize(_Protobuf_Room_Leave));
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Xml.Linq;
|
||||
using UnityEngine;
|
||||
@ -8,7 +9,7 @@ using VirtualNes.Core.Debug;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class NesEmulator : MonoBehaviour
|
||||
public class NesEmulator : MonoBehaviour, IEmuCore
|
||||
{
|
||||
public NES NesCore { get; private set; }
|
||||
|
||||
@ -37,7 +38,7 @@ namespace AxibugEmuOnline.Client
|
||||
catch (Exception ex)
|
||||
{
|
||||
NesCore = null;
|
||||
Debug.LogError(ex);
|
||||
App.log.Error(ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
@ -79,7 +80,9 @@ namespace AxibugEmuOnline.Client
|
||||
m_bPause = false;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
|
||||
|
||||
[Conditional("UNITY_EDITOR")]
|
||||
[ContextMenu("ImportNesDB")]
|
||||
public void ImportNesDB()
|
||||
{
|
||||
@ -103,6 +106,32 @@ namespace AxibugEmuOnline.Client
|
||||
UnityEditor.EditorUtility.SetDirty(db);
|
||||
UnityEditor.AssetDatabase.SaveAssets();
|
||||
}
|
||||
#endif
|
||||
|
||||
public void SetupScheme()
|
||||
{
|
||||
ControlScheme.Current = ControlSchemeSetts.NES;
|
||||
}
|
||||
|
||||
public void LoadState(object state)
|
||||
{
|
||||
NesCore.LoadState((State)state);
|
||||
}
|
||||
|
||||
public object GetState()
|
||||
{
|
||||
return NesCore.GetState();
|
||||
}
|
||||
|
||||
public byte[] GetStateBytes()
|
||||
{
|
||||
return NesCore.GetState().ToBytes();
|
||||
}
|
||||
|
||||
public void LoadStateFromBytes(byte[] data)
|
||||
{
|
||||
State st = new State();
|
||||
st.FromByte(data);
|
||||
NesCore.LoadState(st);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,26 +14,11 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
Dictionary<KeyCode, EnumCommand> m_keyMapper = new Dictionary<KeyCode, EnumCommand>();
|
||||
|
||||
public Dictionary<KeyCode, EnumCommand> GetKeyMapper() => m_keyMapper;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
m_keyMapper.Add(KeyCode.A, EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.D, EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.W, EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.S, EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.K, EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.L, EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.I, EnumCommand.OptionMenu);
|
||||
|
||||
m_keyMapper.Add(KeyCode.LeftArrow, EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.RightArrow, EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.UpArrow, EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.DownArrow, EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.Return, EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.Escape, EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.RightShift, EnumCommand.OptionMenu);
|
||||
m_keyMapper.Add(KeyCode.LeftShift, EnumCommand.OptionMenu);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
@ -1,9 +1,6 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using AxibugEmuOnline.Client.Event;
|
||||
using AxibugEmuOnline.Client.Manager;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using VirtualNes.Core;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
@ -18,7 +15,7 @@ namespace AxibugEmuOnline.Client
|
||||
public bool IsOnline => App.roomMgr.RoomState > AxibugProtobuf.RoomGameState.OnlyHost;
|
||||
|
||||
private RomFile m_rom;
|
||||
private object m_core;
|
||||
public IEmuCore Core { get; private set; }
|
||||
private object m_state;
|
||||
|
||||
private List<OptionMenu> menus = new List<OptionMenu>();
|
||||
@ -43,11 +40,6 @@ namespace AxibugEmuOnline.Client
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取模拟器核心对象
|
||||
/// </summary>
|
||||
/// <typeparam name="T">模拟器核心对象类型</typeparam>
|
||||
public T GetCore<T>() => (T)m_core;
|
||||
/// <summary> ±£´æ¿ìËÙ¿ìÕÕ </summary>
|
||||
public void SaveQuickState(object state)
|
||||
{
|
||||
@ -58,27 +50,17 @@ namespace AxibugEmuOnline.Client
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public bool GetQuickState<T>(out T state)
|
||||
public object GetQuickState()
|
||||
{
|
||||
state = default(T);
|
||||
|
||||
if (m_state is T)
|
||||
{
|
||||
state = (T)m_state;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return m_state;
|
||||
}
|
||||
|
||||
public void Show(RomFile currentRom, object core)
|
||||
public void Show(RomFile currentRom, IEmuCore core)
|
||||
{
|
||||
CommandDispatcher.Instance.RegistController(this);
|
||||
|
||||
m_rom = currentRom;
|
||||
m_core = core;
|
||||
Core = core;
|
||||
m_stepPerformer.Reset();
|
||||
|
||||
if (App.user.IsLoggedIn)
|
||||
@ -113,6 +95,8 @@ namespace AxibugEmuOnline.Client
|
||||
Eventer.Instance.UnregisterEvent<int>(EEvent.OnRoomWaitStepChange, OnServerStepUpdate);
|
||||
App.roomMgr.SendLeavnRoom();
|
||||
App.emu.StopGame();
|
||||
|
||||
ControlScheme.Current = ControlSchemeSetts.Normal;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,15 +17,7 @@ namespace AxibugEmuOnline.Client
|
||||
public override void OnExcute()
|
||||
{
|
||||
Stopwatch sw = Stopwatch.StartNew();
|
||||
switch (m_gameUI.RomFile.Platform)
|
||||
{
|
||||
case EnumPlatform.NES:
|
||||
if (m_gameUI.GetQuickState<State>(out var quickState))
|
||||
{
|
||||
m_gameUI.GetCore<NesEmulator>().NesCore.LoadState(quickState);
|
||||
}
|
||||
break;
|
||||
}
|
||||
m_gameUI.Core.LoadState(m_gameUI.GetQuickState());
|
||||
sw.Stop();
|
||||
App.log.Info($"{m_gameUI.RomFile.Platform}====>快照加载耗时:{sw.Elapsed.TotalMilliseconds}ms");
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
@ -19,13 +20,8 @@ namespace AxibugEmuOnline.Client
|
||||
public override void OnExcute()
|
||||
{
|
||||
Stopwatch sw = Stopwatch.StartNew();
|
||||
switch (m_gameUI.RomFile.Platform)
|
||||
{
|
||||
case EnumPlatform.NES:
|
||||
var state = m_gameUI.GetCore<NesEmulator>().NesCore.GetState();
|
||||
object state = m_gameUI.Core.GetState();
|
||||
m_gameUI.SaveQuickState(state);
|
||||
break;
|
||||
}
|
||||
sw.Stop();
|
||||
App.log.Info($"{m_gameUI.RomFile.Platform}====>获取快照耗时:{sw.Elapsed.TotalMilliseconds}ms");
|
||||
}
|
||||
|
@ -26,22 +26,14 @@ namespace AxibugEmuOnline.Client
|
||||
PauseCore();
|
||||
if (App.roomMgr.IsHost)
|
||||
{
|
||||
if (m_inGameUI.RomFile.Platform == EnumPlatform.NES)
|
||||
{
|
||||
var stateRaw = m_inGameUI.GetCore<NesEmulator>().NesCore.GetState().ToBytes();
|
||||
var stateRaw = m_inGameUI.Core.GetStateBytes();
|
||||
App.roomMgr.SendHostRaw(stateRaw);
|
||||
}
|
||||
}
|
||||
break;
|
||||
//加载存档并发送Ready通知
|
||||
case 1:
|
||||
PauseCore();
|
||||
var state = new State();
|
||||
state.FromByte(App.roomMgr.RawData);
|
||||
if (m_inGameUI.RomFile.Platform == EnumPlatform.NES)
|
||||
{
|
||||
m_inGameUI.GetCore<NesEmulator>().NesCore.LoadState(state);
|
||||
}
|
||||
m_inGameUI.Core.LoadStateFromBytes(App.roomMgr.RawData);
|
||||
App.roomMgr.SendRoomPlayerReady();
|
||||
break;
|
||||
case 2:
|
||||
@ -53,18 +45,12 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
private void PauseCore()
|
||||
{
|
||||
if (m_inGameUI.RomFile.Platform == EnumPlatform.NES)
|
||||
{
|
||||
m_inGameUI.GetCore<NesEmulator>().Pause();
|
||||
}
|
||||
m_inGameUI.Core.Pause();
|
||||
}
|
||||
|
||||
private void ResumeCore()
|
||||
{
|
||||
if (m_inGameUI.RomFile.Platform == EnumPlatform.NES)
|
||||
{
|
||||
m_inGameUI.GetCore<NesEmulator>().Resume();
|
||||
}
|
||||
m_inGameUI.Core.Resume();
|
||||
}
|
||||
|
||||
internal void Reset()
|
||||
|
@ -33,6 +33,11 @@ namespace AxibugEmuOnline.Client
|
||||
MainMenu.ListenControlAction = true;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
ControlScheme.Current = ControlSchemeSetts.Normal;
|
||||
}
|
||||
|
||||
public void HideMainMenu()
|
||||
{
|
||||
BG.gameObject.SetActiveEx(false);
|
||||
|
Loading…
Reference in New Issue
Block a user