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db0176b3ad
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99d0d76566
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using AxibugEmuOnline.Client.InputDevices;
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using AxibugProtobuf;
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using StoicGooseUnity;
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namespace AxibugEmuOnline.Client.Settings
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{
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public abstract class StoicGooseBinding : EmuCoreBinder<StoicGooseKey>
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{
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public override void Bind(Keyboard_D device, ControllerBinder controller)
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{
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switch (controller.ControllerIndex)
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{
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case 0:
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controller.SetBinding(StoicGooseKey.Start, device.Return, 0);
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controller.SetBinding(StoicGooseKey.X1, device.W, 0);
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controller.SetBinding(StoicGooseKey.X2, device.S, 0);
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controller.SetBinding(StoicGooseKey.X3, device.A, 0);
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controller.SetBinding(StoicGooseKey.X4, device.D, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.G, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.V, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.C, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.B, 0);
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controller.SetBinding(StoicGooseKey.B, device.J, 0);
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controller.SetBinding(StoicGooseKey.A, device.K, 0);
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break;
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case 1:
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controller.SetBinding(StoicGooseKey.Start, device.KeypadEnter, 0);
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controller.SetBinding(StoicGooseKey.X1, device.UpArrow, 0);
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controller.SetBinding(StoicGooseKey.X2, device.DownArrow, 0);
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controller.SetBinding(StoicGooseKey.X3, device.LeftArrow, 0);
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controller.SetBinding(StoicGooseKey.X4, device.RightArrow, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.Home, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.End, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.Delete, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.PageDown, 0);
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controller.SetBinding(StoicGooseKey.B, device.Keypad1, 0);
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controller.SetBinding(StoicGooseKey.A, device.Keypad2, 0);
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break;
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}
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}
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public override void Bind(PSVController_D device, ControllerBinder controller)
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{
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switch (controller.ControllerIndex)
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{
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case 0:
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controller.SetBinding(StoicGooseKey.Start, device.Start, 0);
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controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
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controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
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controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
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controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
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controller.SetBinding(StoicGooseKey.B, device.Cross, 0);
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controller.SetBinding(StoicGooseKey.A, device.Circle, 0);
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break;
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}
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}
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public override void Bind(DualShockController_D device, ControllerBinder controller)
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{
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controller.SetBinding(StoicGooseKey.Start, device.Options, 0);
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controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
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controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
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controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
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controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
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controller.SetBinding(StoicGooseKey.B, device.Cross, 0);
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controller.SetBinding(StoicGooseKey.A, device.Circle, 0);
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}
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public override void Bind(GamePad_D device, ControllerBinder controller)
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{
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controller.SetBinding(StoicGooseKey.Start, device.Start, 0);
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controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
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controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
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controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
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controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
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controller.SetBinding(StoicGooseKey.B, device.South, 0);
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controller.SetBinding(StoicGooseKey.A, device.East, 0);
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}
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public override void Bind(XboxController_D device, ControllerBinder controller)
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{
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controller.SetBinding(StoicGooseKey.Start, device.Menu, 0);
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controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
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controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
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controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
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controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
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controller.SetBinding(StoicGooseKey.B, device.A, 0);
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controller.SetBinding(StoicGooseKey.A, device.B, 0);
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}
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public override void Bind(ScreenGamepad_D device, ControllerBinder controller)
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{
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controller.SetBinding(StoicGooseKey.Start, device.OPTION_1, 0);
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controller.SetBinding(StoicGooseKey.X1, device.UP, 0);
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controller.SetBinding(StoicGooseKey.X2, device.DOWN, 0);
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controller.SetBinding(StoicGooseKey.X3, device.LEFT, 0);
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controller.SetBinding(StoicGooseKey.X4, device.RIGHT, 0);
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controller.SetBinding(StoicGooseKey.X1, device.JOYSTICK.Left, 1);
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controller.SetBinding(StoicGooseKey.X2, device.JOYSTICK.Right, 1);
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controller.SetBinding(StoicGooseKey.X3, device.JOYSTICK.Up, 1);
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controller.SetBinding(StoicGooseKey.X4, device.JOYSTICK.Down, 1);
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//屏幕暂时没有第二个方向控制暂时用CDEF代替
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controller.SetBinding(StoicGooseKey.Y1, device.BTN_C, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.BTN_D, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.BTN_E, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.BTN_F, 0);
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controller.SetBinding(StoicGooseKey.B, device.BTN_A, 0);
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controller.SetBinding(StoicGooseKey.A, device.BTN_B, 0);
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}
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public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
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{
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controller.SetBinding(StoicGooseKey.Start, device.Plus, 0);
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controller.SetBinding(StoicGooseKey.X1, device.Up, 0);
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controller.SetBinding(StoicGooseKey.X2, device.Down, 0);
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controller.SetBinding(StoicGooseKey.X3, device.Left, 0);
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controller.SetBinding(StoicGooseKey.X4, device.Right, 0);
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controller.SetBinding(StoicGooseKey.Y1, device.RightStick.Up, 0);
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controller.SetBinding(StoicGooseKey.Y2, device.RightStick.Down, 0);
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controller.SetBinding(StoicGooseKey.Y3, device.RightStick.Left, 0);
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controller.SetBinding(StoicGooseKey.Y4, device.RightStick.Right, 0);
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controller.SetBinding(StoicGooseKey.B, device.A, 0);
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controller.SetBinding(StoicGooseKey.A, device.B, 0);
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}
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}
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public class WonderSwanColorKeyBinding : StoicGooseBinding
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{
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public override RomPlatformType Platform => RomPlatformType.WonderSwanColor;
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public override int ControllerCount => 1;
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}
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public class WonderSwanBinding : StoicGooseBinding
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{
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public override RomPlatformType Platform => RomPlatformType.WonderSwan;
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public override int ControllerCount => 1;
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}
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}
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@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: faa0295df1a7a0c43bf9fc9f717f7513
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@ -114,26 +114,18 @@ namespace AxibugEmuOnline.Client
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}
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public override void Bind(SwitchJoyCon_D device, ControllerBinder controller)
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{
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switch (controller.ControllerIndex)
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{
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case 0://设置标准UI控制
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controller.SetBinding(EnumCommand.Back, device.A, 0);
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controller.SetBinding(EnumCommand.Enter, device.B, 0);
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controller.SetBinding(EnumCommand.OptionMenu, device.Plus, 0);
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controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
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controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
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controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
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controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
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controller.SetBinding(EnumCommand.Back, device.A, 0);
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controller.SetBinding(EnumCommand.Enter, device.B, 0);
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controller.SetBinding(EnumCommand.OptionMenu, device.Plus, 0);
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controller.SetBinding(EnumCommand.SelectItemDown, device.Down, 0);
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controller.SetBinding(EnumCommand.SelectItemLeft, device.Left, 0);
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controller.SetBinding(EnumCommand.SelectItemRight, device.Right, 0);
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controller.SetBinding(EnumCommand.SelectItemUp, device.Up, 0);
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controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
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controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
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controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
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controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
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break;
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case 1://游戏中UI控制
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controller.SetBinding(EnumCommand.OptionMenu, device.Y, 0);
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break;
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}
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controller.SetBinding(EnumCommand.SelectItemDown, device.LeftStick.Down, 1);
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controller.SetBinding(EnumCommand.SelectItemLeft, device.LeftStick.Left, 1);
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controller.SetBinding(EnumCommand.SelectItemRight, device.LeftStick.Right, 1);
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controller.SetBinding(EnumCommand.SelectItemUp, device.LeftStick.Up, 1);
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}
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}
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}
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