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3 Commits

Author SHA1 Message Date
c498ea7967 Merge pull request 'master' (#44) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: #44
2024-11-08 13:49:32 +08:00
ALIENJACK\alien
d87d2da55a 修复联机流程bug 2024-11-08 13:48:53 +08:00
ALIENJACK\alien
1f8f5c2773 事件异常日志优化,XMBshader优化 2024-11-08 12:01:16 +08:00
9 changed files with 19 additions and 16 deletions

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@ -214,7 +214,7 @@ namespace AxibugEmuOnline.Client.Event
}
catch (Exception e)
{
App.log.Error(e.Message);
App.log.Error(e.ToString());
}
}
}

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@ -369,13 +369,13 @@ namespace AxibugEmuOnline.Client.Manager
if (WaitStep != msg.WaitStep)
{
WaitStep = msg.WaitStep;
Eventer.Instance.PostEvent(EEvent.OnRoomWaitStepChange, WaitStep);
if (WaitStep == 1)
{
byte[] decompressRawData = Helper.DecompressByteArray(msg.LoadStateRaw.ToByteArray());
App.log.Info($"收到即时存档数据 解压后;{decompressRawData.Length}");
RawData = decompressRawData;
}
Eventer.Instance.PostEvent(EEvent.OnRoomWaitStepChange, WaitStep);
}
}
@ -435,7 +435,7 @@ namespace AxibugEmuOnline.Client.Manager
/// <param name="roomMiniInfo"></param>
/// <param name="freeSlots"></param>
/// <returns></returns>
public static bool GetFreeSlot(this Protobuf_Room_MiniInfo roomMiniInfo,out int[] freeSlots)
public static bool GetFreeSlot(this Protobuf_Room_MiniInfo roomMiniInfo, out int[] freeSlots)
{
List<int> temp = new List<int>();
if (roomMiniInfo.Player1UID > 0) temp.Add(0);

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@ -47,6 +47,8 @@ namespace AxibugEmuOnline.Client
return romFile;
}
/// <summary> 清除所有下载的Rom文件 </summary>
public void ClearRomFile()
{
@ -119,5 +121,10 @@ namespace AxibugEmuOnline.Client
{
return Helper.FileMD5Hash(data);
}
public void AddRomFile(RomFile rom)
{
nesRomFileNameMapper[rom.FileName] = rom;
}
}
}

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@ -31,6 +31,8 @@ namespace AxibugEmuOnline.Client
Supporter.Setup(new CoreSupporter());
Debuger.Setup(new CoreDebuger());
App.nesRomLib.AddRomFile(rom);
try
{
NesCore = new NES(rom.FileName);

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@ -86,7 +86,7 @@ namespace AxibugEmuOnline.Client.Network
}
catch (Exception e)
{
App.log.Error(e.Message);
App.log.Error(e.ToString());
}
}
}

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@ -1,6 +1,4 @@
using AxibugEmuOnline.Client.ClientCore;
using System;
using VirtualNes.Core;
namespace AxibugEmuOnline.Client
{

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@ -10,7 +10,7 @@ namespace AxibugEmuOnline.Client
protected override void Awake()
{
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomListAllUpdate, OnRoomListUpdateAll);
Eventer.Instance.RegisterEvent(EEvent.OnRoomListAllUpdate, OnRoomListUpdateAll);
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomListSingleClose, OnRoomClosed);
Eventer.Instance.RegisterEvent<int>(EEvent.OnRoomListSingleAdd, OnRoomSingleAdd);
base.Awake();
@ -19,7 +19,7 @@ namespace AxibugEmuOnline.Client
protected override void OnDestroy()
{
Eventer.Instance.UnregisterEvent<int>(EEvent.OnRoomListAllUpdate, OnRoomListUpdateAll);
Eventer.Instance.UnregisterEvent(EEvent.OnRoomListAllUpdate, OnRoomListUpdateAll);
Eventer.Instance.UnregisterEvent<int>(EEvent.OnRoomListSingleUpdate, OnRoomSingleAdd);
Eventer.Instance.UnregisterEvent<int>(EEvent.OnRoomListSingleClose, OnRoomClosed);
}
@ -46,7 +46,7 @@ namespace AxibugEmuOnline.Client
}
}
private void OnRoomListUpdateAll(int obj)
private void OnRoomListUpdateAll()
{
if (m_entering)
{

View File

@ -2,7 +2,6 @@
{
Properties
{
_MainTex ("Sprite Texture", 2D) = "white" {}
_Color ("Tint", Color) = (1,1,1,1)
_StencilComp ("Stencil Comparison", Float) = 8
@ -75,12 +74,9 @@
UNITY_VERTEX_OUTPUT_STEREO
};
sampler2D _MainTex;
fixed4 _Color;
fixed4 _TextureSampleAdd;
float4 _ClipRect;
float4 _MainTex_ST;
float4 _MainTex_TexelSize;
float wave(float x, float frequency, float speed, float midHeight, float maxHeight)
{
@ -105,7 +101,7 @@
OUT.worldPosition = v.vertex;
OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
OUT.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex);
OUT.texcoord =v.texcoord;
OUT.color = v.color * _Color;
return OUT;