开放模拟器核心帧序号
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@ -99,7 +99,7 @@ namespace AxibugEmuOnline.Client
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}
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uint LastTestInput = 0;
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public void SampleInput()
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public void SampleInput(uint frameIndex)
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{
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if (InGameUI.Instance.IsNetPlay)
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{
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@ -84,17 +84,25 @@ namespace AxibugEmuOnline.Client
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}
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}
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ControllerState lastState;
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private bool PushEmulatorFrame()
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{
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Supporter.SampleInput();
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Supporter.SampleInput(NesCore.FrameCount);
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var controlState = Supporter.GetControllerState();
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//如果未收到Input数据,核心帧不推进
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if (!controlState.valid) return false;
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if (controlState != lastState)
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{
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App.log.Info($"[LOCALDEBUG]{NesCore.FrameCount}-->{controlState}");
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}
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NesCore.pad.Sync(controlState);
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NesCore.EmulateFrame(true);
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lastState = controlState;
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return true;
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}
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@ -459,11 +459,9 @@ namespace VirtualNes.Core
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m_CheatCode.Clear();
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}
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private int FrameCount = 0;
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public uint FrameCount { get; private set; }
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public void EmulateFrame(bool bDraw)
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{
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FrameCount++;
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int scanline = 0;
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if (rom.IsNSF())
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{
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@ -772,6 +770,8 @@ namespace VirtualNes.Core
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{
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DrawPad();
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}
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FrameCount++;
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}
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private void DrawPad()
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@ -1901,6 +1901,7 @@ namespace VirtualNes.Core
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public void LoadState(State state)
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{
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FrameCount = 0;
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//HEADER
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{
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state.HEADER.ID = "VirtuaNES ST";
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@ -24,6 +24,25 @@ namespace VirtualNes.Core
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valid = true;
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}
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public static bool operator ==(ControllerState left, ControllerState right)
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{
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return
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left.raw0 == right.raw0 &&
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left.raw1 == right.raw1 &&
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left.raw2 == right.raw2 &&
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left.raw3 == right.raw3;
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}
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public static bool operator !=(ControllerState left, ControllerState right)
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{
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return !(left == right);
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}
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public override string ToString()
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{
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return $"{raw0}|{raw1}|{raw2}|{raw3}";
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}
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public bool HasButton(int player, EnumButtonType button)
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{
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uint raw = 0;
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@ -59,9 +59,9 @@ namespace VirtualNes.Core
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return s_support.GetControllerState();
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}
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public static void SampleInput()
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public static void SampleInput(uint frameCount)
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{
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s_support.SampleInput();
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s_support.SampleInput(frameCount);
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}
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public static EmulatorConfig Config => s_support.Config;
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@ -81,6 +81,6 @@ namespace VirtualNes.Core
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Stream OpenFile(string directPath, string fileName);
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bool TryGetMapperNo(ROM rom, out int mapperNo);
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ControllerState GetControllerState();
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void SampleInput();
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void SampleInput(uint frameCount);
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}
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}
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