ROMDB提交,Mapper修復
This commit is contained in:
parent
c7f32874ae
commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -14,3 +14,6 @@
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/AxibugEmuOnline.Client/ProjectSettings/AutoStreamingSettings.asset
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/AxibugEmuOnline.Client/Logs
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/virtuanessrc097-master/save
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/virtuanessrc097-master/.vs
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/virtuanessrc097-master/Debug
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/virtuanessrc097-master/VirtualNES.ini
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File diff suppressed because it is too large
Load Diff
@ -3,6 +3,9 @@ using System.Diagnostics;
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using UnityEngine;
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using VirtualNes.Core;
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namespace AxibugEmuOnline.Client
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{
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public class AudioProvider : MonoBehaviour
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{
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[SerializeField]
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@ -45,3 +48,5 @@ public class AudioProvider : MonoBehaviour
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nes.apu.Process(_buffer, (uint)(Supporter.Config.sound.nRate * Time.deltaTime));
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}
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}
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}
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@ -17,7 +17,7 @@ namespace AxibugEmuOnline.Client
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private void Start()
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{
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Application.targetFrameRate = 60;
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StartGame("tstd2.nes");
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StartGame("ff1.nes");
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}
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public void StartGame(string romName)
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@ -44,7 +44,6 @@ namespace AxibugEmuOnline.Client
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m_nesIns = null;
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}
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private void Update()
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{
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if (m_nesIns != null)
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@ -30,7 +30,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4232056521131536011}
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m_RootOrder: 1
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &9003897287163669553
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MonoBehaviour:
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@ -141,6 +141,78 @@ AudioSource:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Texture: {fileID: 8400000, guid: ffe34aaf87e4b9942b4c2ac05943d444, type: 2}
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m_UVRect:
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--- !u!1 &4232056520112715746
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GameObject:
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@ -168,8 +240,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 4232056520494431727}
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m_Children: []
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m_Father: {fileID: 4232056521131536011}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -217,8 +288,9 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_Children:
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- {fileID: 4232056521759880275}
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m_Father: {fileID: 4232056520112715745}
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m_RootOrder: 0
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- {fileID: 1038087993597378172}
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m_Father: {fileID: 4232056521131536011}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -315,7 +387,9 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 4232056520112715745}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -405,3 +479,47 @@ MonoBehaviour:
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y: 0
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width: 1
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7856060136050839404}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4232056521131536011}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &499856625911497759
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7856060136050839404}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c7a50c189f5be5b4ea54de444f8488a0, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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img: {fileID: 634277252673086327}
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@ -7,10 +7,18 @@ using System.Threading.Tasks;
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using UnityEngine;
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using VirtualNes.Core;
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namespace AxibugEmuOnline.Client.Assets.Script.NesEmulator
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namespace AxibugEmuOnline.Client
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{
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public static class PaletteDefine
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{
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public struct RGBQUAD
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{
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public byte rgbBlue;
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public byte rgbGreen;
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public byte rgbRed;
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public byte rgbReserved;
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}
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public class PALBUF
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{
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public byte r;
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@ -108,6 +116,33 @@ namespace AxibugEmuOnline.Client.Assets.Script.NesEmulator
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new PALBUF(0x00, 0x00, 0x00),
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};
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#region 256色モード用
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// Color
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public static RGBQUAD[][] m_cpPalette = new RGBQUAD[8][]
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{
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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};
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// Monochrome
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public static RGBQUAD[][] m_mpPalette = new RGBQUAD[8][]
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{
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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new RGBQUAD[64*2],
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};
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#endregion
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#region ピクセルフォーマットに変換したパレット
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// Color
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public static uint[][] m_cnPalette = new uint[8][]
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@ -161,6 +196,18 @@ namespace AxibugEmuOnline.Client.Assets.Script.NesEmulator
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};
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#endregion
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public static RGBQUAD[] GetPaletteData()
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{
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RGBQUAD[] rgb = new RGBQUAD[256];
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for (int i = 0; i < 64; i++)
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{
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rgb[i] = m_cpPalette[0][i];
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rgb[i + 0x40] = m_mpPalette[0][i];
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}
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return rgb;
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}
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static PaletteDefine()
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{
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int Rbit = 0, Gbit = 0, Bbit = 0;
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@ -186,6 +233,13 @@ namespace AxibugEmuOnline.Client.Assets.Script.NesEmulator
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Gs = (uint)(PalConvTbl[j][1] * m_PaletteBuf[i].g * m_nScanlineColor / 100.0f);
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Bs = (uint)(PalConvTbl[j][2] * m_PaletteBuf[i].b * m_nScanlineColor / 100.0f);
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m_cpPalette[j][i + 0x00].rgbRed = (byte)Rn;
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m_cpPalette[j][i + 0x00].rgbGreen = (byte)Gn;
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m_cpPalette[j][i + 0x00].rgbBlue = (byte)Bn;
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m_cpPalette[j][i + 0x40].rgbRed = (byte)Rs;
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m_cpPalette[j][i + 0x40].rgbGreen = (byte)Gs;
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m_cpPalette[j][i + 0x40].rgbBlue = (byte)Bs;
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m_cnPalette[j][i] = ((Rn >> (8 - Rbit)) << Rsft) | ((Gn >> (8 - Gbit)) << Gsft) | ((Bn >> (8 - Bbit)) << Bsft);
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m_csPalette[j][i] = ((Rs >> (8 - Rbit)) << Rsft) | ((Gs >> (8 - Gbit)) << Gsft) | ((Bs >> (8 - Bbit)) << Bsft);
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@ -216,6 +270,13 @@ namespace AxibugEmuOnline.Client.Assets.Script.NesEmulator
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if (Gs > 0xFF) Gs = 0xFF;
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if (Bs > 0xFF) Bs = 0xFF;
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m_mpPalette[j][i + 0x00].rgbRed = (byte)Rn;
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m_mpPalette[j][i + 0x00].rgbGreen = (byte)Gn;
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m_mpPalette[j][i + 0x00].rgbBlue = (byte)Bn;
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m_mpPalette[j][i + 0x40].rgbRed = (byte)Rs;
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m_mpPalette[j][i + 0x40].rgbGreen = (byte)Gs;
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m_mpPalette[j][i + 0x40].rgbBlue = (byte)Bs;
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m_mnPalette[j][i] = ((Rn >> (8 - Rbit)) << Rsft) | ((Gn >> (8 - Gbit)) << Gsft) | ((Bn >> (8 - Bbit)) << Bsft);
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m_msPalette[j][i] = ((Rs >> (8 - Rbit)) << Rsft) | ((Gs >> (8 - Gbit)) << Gsft) | ((Bs >> (8 - Bbit)) << Bsft);
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}
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@ -0,0 +1,75 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using VirtualNes;
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using static AxibugEmuOnline.Client.PaletteDefine;
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namespace AxibugEmuOnline.Client
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{
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public class PatternViewer : MonoBehaviour
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{
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public RawImage img;
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private Color32[] m_lpPattern = new Color32[128 * 256];
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private Texture2D m_texture;
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private Dictionary<byte, RGBQUAD> colors = new Dictionary<byte, RGBQUAD>();
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private void Awake()
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{
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m_texture = new Texture2D(128, 256);
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}
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private void Update()
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{
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Paint();
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}
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public void Paint()
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{
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img.texture = m_texture;
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var pal = MMU.SPPAL;
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var palette = PaletteDefine.GetPaletteData();
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colors[0] = palette[pal[0]];
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colors[1] = palette[pal[1]];
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colors[2] = palette[pal[2]];
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colors[3] = palette[pal[3]];
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for (int i = 0; i < 8; i++)
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{
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var Ptn = MMU.PPU_MEM_BANK[i];
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int lpPtn = 0;
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for (int p = 0; p < 64; p++)
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{
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int lpScn = i * 32 * 128 + (p & 15) * 8 + (p / 16) * 8 * 128;
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for (int y = 0; y < 8; y++)
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{
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byte chr_l = Ptn[lpPtn + y];
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byte chr_h = Ptn[lpPtn + y + 8];
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m_lpPattern[lpScn + 0] = ToColor32(colors, (((chr_h >> 6) & 2) | ((chr_l >> 7) & 1)));
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m_lpPattern[lpScn + 4] = ToColor32(colors, (((chr_h >> 2) & 2) | ((chr_l >> 3) & 1)));
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m_lpPattern[lpScn + 1] = ToColor32(colors, (((chr_h >> 5) & 2) | ((chr_l >> 6) & 1)));
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m_lpPattern[lpScn + 5] = ToColor32(colors, (((chr_h >> 1) & 2) | ((chr_l >> 2) & 1)));
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m_lpPattern[lpScn + 2] = ToColor32(colors, (((chr_h >> 4) & 2) | ((chr_l >> 5) & 1)));
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m_lpPattern[lpScn + 6] = ToColor32(colors, (((chr_h >> 0) & 2) | ((chr_l >> 1) & 1)));
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m_lpPattern[lpScn + 3] = ToColor32(colors, (((chr_h >> 3) & 2) | ((chr_l >> 4) & 1)));
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m_lpPattern[lpScn + 7] = ToColor32(colors, (((chr_h << 1) & 2) | ((chr_l >> 0) & 1)));
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// Next line
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lpScn += 128;
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}
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// Next pattern
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lpPtn += 16;
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}
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}
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m_texture.SetPixels32(m_lpPattern);
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m_texture.Apply();
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}
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private Color32 ToColor32(Dictionary<byte, RGBQUAD> map, int v)
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{
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var raw = map[(byte)v];
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return new Color32(raw.rgbRed, raw.rgbGreen, raw.rgbBlue, 255);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,9 +1,7 @@
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using AxibugEmuOnline.Client.Assets.Script.NesEmulator;
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using System;
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using System.Runtime.InteropServices;
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using UnityEngine;
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using UnityEngine.UI;
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using VirtualNes.Core;
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namespace AxibugEmuOnline.Client
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{
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@ -34,6 +34,13 @@ namespace VirtualNes.Core
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m_length = length;
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}
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public void SetArray(byte[] array, int offset)
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{
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m_rawArray = array;
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m_offset = offset;
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m_length = array.Length - offset;
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}
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public byte this[int index]
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{
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get
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@ -78,6 +78,13 @@ namespace VirtualNes
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CPU_MEM_PAGE[page] = 0;
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}
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internal static void SetPROM_Bank(byte page, ByteArrayRef ptr, byte type)
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{
|
||||
CPU_MEM_BANK[page] = ptr;
|
||||
CPU_MEM_TYPE[page] = type;
|
||||
CPU_MEM_PAGE[page] = 0;
|
||||
}
|
||||
|
||||
internal static void SetPROM_8K_Bank(byte page, int bank)
|
||||
{
|
||||
bank %= PROM_8K_SIZE;
|
||||
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c57bc13f96a8d064a885b65c6aebc351
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -132,6 +132,7 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
private ByteArrayRef _PROM_BANK = new ByteArrayRef();
|
||||
//void Mapper001::Write(WORD addr, BYTE data)
|
||||
public override void Write(ushort addr, byte data)
|
||||
{
|
||||
@ -145,11 +146,13 @@ namespace VirtualNes.Core
|
||||
{
|
||||
if (wram_bank != 0)
|
||||
{
|
||||
SetPROM_Bank(3, &WRAM[0x2000], BANKTYPE_RAM);
|
||||
_PROM_BANK.SetArray(WRAM, 0x2000);
|
||||
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetPROM_Bank(3, &WRAM[0x0000], BANKTYPE_RAM);
|
||||
_PROM_BANK.SetArray(WRAM, 0x0000);
|
||||
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
|
||||
}
|
||||
wram_bank = wram_count = 0;
|
||||
}
|
||||
@ -290,11 +293,13 @@ namespace VirtualNes.Core
|
||||
{
|
||||
if (((reg[1] & 0x18) == 0))
|
||||
{
|
||||
SetPROM_Bank(3, &WRAM[0x0000], BANKTYPE_RAM);
|
||||
_PROM_BANK.SetArray(WRAM, 0x0000);
|
||||
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetPROM_Bank(3, &WRAM[0x2000], BANKTYPE_RAM);
|
||||
_PROM_BANK.SetArray(WRAM, 0x2000);
|
||||
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c921e7f594a988845856d30f6a925157
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb072eff593853c41974a6d3b8bc1f93
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d63147469fd9c5540882a5a89799462b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,16 +1,19 @@
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Mapper005 Nintendo MMC5 //
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
using static VirtualNes.MMU;
|
||||
using System;
|
||||
using static VirtualNes.Core.CPU;
|
||||
using INT = System.Int32;
|
||||
using static VirtualNes.Core.PPU;
|
||||
using static VirtualNes.MMU;
|
||||
using BYTE = System.Byte;
|
||||
using Codice.CM.Client.Differences;
|
||||
using INT = System.Int32;
|
||||
|
||||
namespace VirtualNes.Core
|
||||
{
|
||||
public class Mapper005 : Mapper
|
||||
{
|
||||
public const int MMC5_IRQ_METAL = 1 << 0;
|
||||
|
||||
BYTE sram_size;
|
||||
|
||||
BYTE prg_size; // $5100
|
||||
@ -35,8 +38,18 @@ namespace VirtualNes.Core
|
||||
BYTE chr_mode; // $5120-$512B use
|
||||
//BYTE chr_page[2][8];
|
||||
BYTE[,] chr_page = new byte[2, 8]; // $5120-$512B
|
||||
LPBYTE BG_MEM_BANK[8]; // BGパターン用バンク
|
||||
BYTE BG_MEM_PAGE[8];
|
||||
// BGパターン用バンク
|
||||
ByteArrayRef[] BG_MEM_BANK = new ByteArrayRef[8]{
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
new ByteArrayRef(),
|
||||
};
|
||||
BYTE[] BG_MEM_PAGE = new byte[8];
|
||||
|
||||
BYTE irq_status; // $5204(R)
|
||||
BYTE irq_enable; // $5204(W)
|
||||
@ -50,7 +63,7 @@ namespace VirtualNes.Core
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
INT i;
|
||||
byte i;
|
||||
|
||||
prg_size = 3;
|
||||
chr_size = 3;
|
||||
@ -83,8 +96,8 @@ namespace VirtualNes.Core
|
||||
chr_mode = 0;
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
chr_page[0][i] = i;
|
||||
chr_page[1][i] = 4 + (i & 0x03);
|
||||
chr_page[0, i] = i;
|
||||
chr_page[1, i] = (byte)(4 + (i & 0x03));
|
||||
}
|
||||
|
||||
SetPROM_32K_Bank(PROM_8K_SIZE - 1, PROM_8K_SIZE - 1, PROM_8K_SIZE - 1, PROM_8K_SIZE - 1);
|
||||
@ -92,7 +105,7 @@ namespace VirtualNes.Core
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
BG_MEM_BANK[i] = VROM + 0x0400 * i;
|
||||
BG_MEM_BANK[i].SetArray(VROM, 0x0400 * i);
|
||||
BG_MEM_PAGE[i] = i;
|
||||
}
|
||||
|
||||
@ -130,7 +143,7 @@ namespace VirtualNes.Core
|
||||
|
||||
if (crc == 0x95ca9ec7)
|
||||
{ // Castlevania 3 - Dracula's Curse(U)
|
||||
nes.SetRenderMethod(NES::TILE_RENDER);
|
||||
nes.SetRenderMethod(EnumRenderMethod.TILE_RENDER);
|
||||
}
|
||||
|
||||
if (crc == 0xcd9acf43)
|
||||
@ -161,15 +174,15 @@ namespace VirtualNes.Core
|
||||
case 0x5204:
|
||||
data = irq_status;
|
||||
// irq_status = 0;
|
||||
irq_status &= ~0x80;
|
||||
irq_status = (byte)(irq_status & ~0x80);
|
||||
|
||||
nes.cpu.ClrIRQ(IRQ_MAPPER);
|
||||
break;
|
||||
case 0x5205:
|
||||
data = mult_a * mult_b;
|
||||
data = (byte)(mult_a * mult_b);
|
||||
break;
|
||||
case 0x5206:
|
||||
data = (BYTE)(((WORD)mult_a * (WORD)mult_b) >> 8);
|
||||
data = (BYTE)((mult_a * mult_b) >> 8);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -191,39 +204,33 @@ namespace VirtualNes.Core
|
||||
//void Mapper005::WriteLow(WORD addr, BYTE data)
|
||||
public override void WriteLow(ushort addr, byte data)
|
||||
{
|
||||
INT i;
|
||||
|
||||
#if FALSE//0
|
||||
if( addr >= 0x5000 && addr <=0x50FF ) {
|
||||
DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
}
|
||||
#endif
|
||||
byte i;
|
||||
|
||||
switch (addr)
|
||||
{
|
||||
case 0x5100:
|
||||
prg_size = data & 0x03;
|
||||
prg_size = (byte)(data & 0x03);
|
||||
break;
|
||||
case 0x5101:
|
||||
chr_size = data & 0x03;
|
||||
chr_size = (byte)(data & 0x03);
|
||||
break;
|
||||
|
||||
case 0x5102:
|
||||
sram_we_a = data & 0x03;
|
||||
sram_we_a = (byte)(data & 0x03);
|
||||
break;
|
||||
case 0x5103:
|
||||
sram_we_b = data & 0x03;
|
||||
sram_we_b = (byte)(data & 0x03);
|
||||
break;
|
||||
|
||||
case 0x5104:
|
||||
graphic_mode = data & 0x03;
|
||||
graphic_mode = (byte)(data & 0x03);
|
||||
break;
|
||||
case 0x5105:
|
||||
nametable_mode = data;
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
nametable_type[i] = data & 0x03;
|
||||
SetVRAM_1K_Bank(8 + i, nametable_type[i]);
|
||||
nametable_type[i] = (byte)(data & 0x03);
|
||||
SetVRAM_1K_Bank((byte)(8 + i), nametable_type[i]);
|
||||
data >>= 2;
|
||||
}
|
||||
break;
|
||||
@ -232,11 +239,11 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
fill_chr = data;
|
||||
break;
|
||||
case 0x5107:
|
||||
fill_pal = data & 0x03;
|
||||
fill_pal = (byte)(data & 0x03);
|
||||
break;
|
||||
|
||||
case 0x5113:
|
||||
SetBank_SRAM(3, data & 0x07);
|
||||
SetBank_SRAM(3, (byte)(data & 0x07));
|
||||
break;
|
||||
|
||||
case 0x5114:
|
||||
@ -255,7 +262,7 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
case 0x5126:
|
||||
case 0x5127:
|
||||
chr_mode = 0;
|
||||
chr_page[0][addr & 0x07] = data;
|
||||
chr_page[0, addr & 0x07] = data;
|
||||
SetBank_PPU();
|
||||
break;
|
||||
|
||||
@ -264,8 +271,8 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
case 0x512A:
|
||||
case 0x512B:
|
||||
chr_mode = 1;
|
||||
chr_page[1][(addr & 0x03) + 0] = data;
|
||||
chr_page[1][(addr & 0x03) + 4] = data;
|
||||
chr_page[1, (addr & 0x03) + 0] = data;
|
||||
chr_page[1, (addr & 0x03) + 4] = data;
|
||||
SetBank_PPU();
|
||||
break;
|
||||
|
||||
@ -276,7 +283,7 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
split_scroll = data;
|
||||
break;
|
||||
case 0x5202:
|
||||
split_page = data & 0x3F;
|
||||
split_page = (byte)(data & 0x3F);
|
||||
break;
|
||||
|
||||
case 0x5203:
|
||||
@ -402,30 +409,31 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
case 4:
|
||||
if (prg_size == 3)
|
||||
{
|
||||
SetBank_SRAM(4, data & 0x07);
|
||||
SetBank_SRAM(4, (byte)(data & 0x07));
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (prg_size == 1 || prg_size == 2)
|
||||
{
|
||||
SetBank_SRAM(4, (data & 0x06) + 0);
|
||||
SetBank_SRAM(5, (data & 0x06) + 1);
|
||||
SetBank_SRAM(4, (byte)((data & 0x06) + 0));
|
||||
SetBank_SRAM(5, (byte)((data & 0x06) + 1));
|
||||
}
|
||||
else if (prg_size == 3)
|
||||
{
|
||||
SetBank_SRAM(5, data & 0x07);
|
||||
SetBank_SRAM(5, (byte)(data & 0x07));
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (prg_size == 2 || prg_size == 3)
|
||||
{
|
||||
SetBank_SRAM(6, data & 0x07);
|
||||
SetBank_SRAM(6, (byte)(data & 0x07));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private ByteArrayRef _prom_bank = new ByteArrayRef();
|
||||
void SetBank_SRAM(BYTE page, BYTE data)
|
||||
{
|
||||
if (sram_size == 0) data = (byte)((data > 3) ? 8 : 0);
|
||||
@ -435,7 +443,9 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
|
||||
if (data != 8)
|
||||
{
|
||||
SetPROM_Bank(page, &WRAM[0x2000 * data], BANKTYPE_RAM);
|
||||
int offset = 0x2000 * data;
|
||||
_prom_bank.SetArray(WRAM, offset, WRAM.Length - offset);
|
||||
SetPROM_Bank(page, _prom_bank, BANKTYPE_RAM);
|
||||
CPU_MEM_PAGE[page] = data;
|
||||
}
|
||||
else
|
||||
@ -444,7 +454,7 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
}
|
||||
}
|
||||
|
||||
void Mapper005::SetBank_PPU()
|
||||
void SetBank_PPU()
|
||||
{
|
||||
INT i;
|
||||
|
||||
@ -454,27 +464,27 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
switch (chr_size)
|
||||
{
|
||||
case 0:
|
||||
SetVROM_8K_Bank(chr_page[0][7]);
|
||||
SetVROM_8K_Bank(chr_page[0, 7]);
|
||||
break;
|
||||
case 1:
|
||||
SetVROM_4K_Bank(0, chr_page[0][3]);
|
||||
SetVROM_4K_Bank(4, chr_page[0][7]);
|
||||
SetVROM_4K_Bank(0, chr_page[0, 3]);
|
||||
SetVROM_4K_Bank(4, chr_page[0, 7]);
|
||||
break;
|
||||
case 2:
|
||||
SetVROM_2K_Bank(0, chr_page[0][1]);
|
||||
SetVROM_2K_Bank(2, chr_page[0][3]);
|
||||
SetVROM_2K_Bank(4, chr_page[0][5]);
|
||||
SetVROM_2K_Bank(6, chr_page[0][7]);
|
||||
SetVROM_2K_Bank(0, chr_page[0, 1]);
|
||||
SetVROM_2K_Bank(2, chr_page[0, 3]);
|
||||
SetVROM_2K_Bank(4, chr_page[0, 5]);
|
||||
SetVROM_2K_Bank(6, chr_page[0, 7]);
|
||||
break;
|
||||
case 3:
|
||||
SetVROM_8K_Bank(chr_page[0][0],
|
||||
chr_page[0][1],
|
||||
chr_page[0][2],
|
||||
chr_page[0][3],
|
||||
chr_page[0][4],
|
||||
chr_page[0][5],
|
||||
chr_page[0][6],
|
||||
chr_page[0][7]);
|
||||
SetVROM_8K_Bank(chr_page[0, 0],
|
||||
chr_page[0, 1],
|
||||
chr_page[0, 2],
|
||||
chr_page[0, 3],
|
||||
chr_page[0, 4],
|
||||
chr_page[0, 5],
|
||||
chr_page[0, 6],
|
||||
chr_page[0, 7]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -486,46 +496,46 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
case 0:
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
BG_MEM_BANK[i] = VROM + 0x2000 * (chr_page[1][7] % VROM_8K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_PAGE[i] = (chr_page[1][7] % VROM_8K_SIZE) * 8 + i;
|
||||
BG_MEM_BANK[i].SetArray(VROM, 0x2000 * (chr_page[1, 7] % VROM_8K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_PAGE[i] = (byte)((chr_page[1, 7] % VROM_8K_SIZE) * 8 + i);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
BG_MEM_BANK[i + 0] = VROM + 0x1000 * (chr_page[1][3] % VROM_4K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_BANK[i + 4] = VROM + 0x1000 * (chr_page[1][7] % VROM_4K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_PAGE[i + 0] = (chr_page[1][3] % VROM_4K_SIZE) * 4 + i;
|
||||
BG_MEM_PAGE[i + 4] = (chr_page[1][7] % VROM_4K_SIZE) * 4 + i;
|
||||
BG_MEM_BANK[i + 0].SetArray(VROM, 0x1000 * (chr_page[1, 3] % VROM_4K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_BANK[i + 4].SetArray(VROM, 0x1000 * (chr_page[1, 7] % VROM_4K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_PAGE[i + 0] = (byte)((chr_page[1, 3] % VROM_4K_SIZE) * 4 + i);
|
||||
BG_MEM_PAGE[i + 4] = (byte)((chr_page[1, 7] % VROM_4K_SIZE) * 4 + i);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
BG_MEM_BANK[i + 0] = VROM + 0x0800 * (chr_page[1][1] % VROM_2K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_BANK[i + 2] = VROM + 0x0800 * (chr_page[1][3] % VROM_2K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_BANK[i + 4] = VROM + 0x0800 * (chr_page[1][5] % VROM_2K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_BANK[i + 6] = VROM + 0x0800 * (chr_page[1][7] % VROM_2K_SIZE) + 0x0400 * i;
|
||||
BG_MEM_PAGE[i + 0] = (chr_page[1][1] % VROM_2K_SIZE) * 2 + i;
|
||||
BG_MEM_PAGE[i + 2] = (chr_page[1][3] % VROM_2K_SIZE) * 2 + i;
|
||||
BG_MEM_PAGE[i + 4] = (chr_page[1][5] % VROM_2K_SIZE) * 2 + i;
|
||||
BG_MEM_PAGE[i + 6] = (chr_page[1][7] % VROM_2K_SIZE) * 2 + i;
|
||||
BG_MEM_BANK[i + 0].SetArray(VROM, 0x0800 * (chr_page[1, 1] % VROM_2K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_BANK[i + 2].SetArray(VROM, 0x0800 * (chr_page[1, 3] % VROM_2K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_BANK[i + 4].SetArray(VROM, 0x0800 * (chr_page[1, 5] % VROM_2K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_BANK[i + 6].SetArray(VROM, 0x0800 * (chr_page[1, 7] % VROM_2K_SIZE) + 0x0400 * i);
|
||||
BG_MEM_PAGE[i + 0] = (byte)((chr_page[1, 1] % VROM_2K_SIZE) * 2 + i);
|
||||
BG_MEM_PAGE[i + 2] = (byte)((chr_page[1, 3] % VROM_2K_SIZE) * 2 + i);
|
||||
BG_MEM_PAGE[i + 4] = (byte)((chr_page[1, 5] % VROM_2K_SIZE) * 2 + i);
|
||||
BG_MEM_PAGE[i + 6] = (byte)((chr_page[1, 7] % VROM_2K_SIZE) * 2 + i);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
BG_MEM_BANK[i] = VROM + 0x0400 * (chr_page[1][i] % VROM_1K_SIZE);
|
||||
BG_MEM_PAGE[i] = (chr_page[1][i] % VROM_1K_SIZE) + i;
|
||||
BG_MEM_BANK[i].SetArray(VROM, 0x0400 * (chr_page[1, i] % VROM_1K_SIZE));
|
||||
BG_MEM_PAGE[i] = (byte)((chr_page[1, i] % VROM_1K_SIZE) + i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Mapper005::HSync(INT scanline)
|
||||
public override void HSync(int scanline)
|
||||
{
|
||||
if (irq_type & MMC5_IRQ_METAL)
|
||||
if ((irq_type & MMC5_IRQ_METAL) != 0)
|
||||
{
|
||||
if (irq_scanline == irq_line)
|
||||
{
|
||||
@ -540,14 +550,14 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
irq_status |= 0x40;
|
||||
irq_clear = 0;
|
||||
}
|
||||
else if (irq_type & MMC5_IRQ_METAL)
|
||||
else if ((irq_type & MMC5_IRQ_METAL) != 0)
|
||||
{
|
||||
irq_scanline = 0;
|
||||
irq_status &= ~0x80;
|
||||
irq_status &= ~0x40;
|
||||
irq_status = (byte)(irq_status & ~0x80);
|
||||
irq_status = (byte)(irq_status & ~0x40);
|
||||
}
|
||||
|
||||
if (!(irq_type & MMC5_IRQ_METAL))
|
||||
if ((irq_type & MMC5_IRQ_METAL) == 0)
|
||||
{
|
||||
if (irq_scanline == irq_line)
|
||||
{
|
||||
@ -557,28 +567,17 @@ DEBUGOUT( "$%04X=%02X C:%10d\n", addr, data, nes.cpu.GetTotalCycles() );
|
||||
if (++irq_clear > 2)
|
||||
{
|
||||
irq_scanline = 0;
|
||||
irq_status &= ~0x80;
|
||||
irq_status &= ~0x40;
|
||||
irq_status = (byte)(irq_status & ~0x80);
|
||||
irq_status = (byte)(irq_status & ~0x40);
|
||||
|
||||
nes.cpu.ClrIRQ(IRQ_MAPPER);
|
||||
}
|
||||
}
|
||||
|
||||
if ((irq_enable & 0x80) && (irq_status & 0x80) && (irq_status & 0x40))
|
||||
if ((irq_enable & 0x80) != 0 && (irq_status & 0x80) != 0 && (irq_status & 0x40) != 0)
|
||||
{
|
||||
nes.cpu.SetIRQ(IRQ_MAPPER);
|
||||
/// nes.cpu.IRQ_NotPending();
|
||||
#if 0
|
||||
{
|
||||
LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
|
||||
lpScn = lpScn+(256+16)*scanline;
|
||||
|
||||
for( INT i = 0; i < 256+16; i++ ) {
|
||||
lpScn[i] = 22;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// For Split mode!
|
||||
@ -618,7 +617,7 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
//void Mapper005::PPU_ExtLatchX(INT x)
|
||||
public override void PPU_ExtLatchX(int x)
|
||||
{
|
||||
split_x = x;
|
||||
split_x = (byte)x;
|
||||
}
|
||||
|
||||
//void Mapper005::PPU_ExtLatch(WORD addr, BYTE& chr_l, BYTE& chr_h, BYTE& attr )
|
||||
@ -631,15 +630,15 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
|
||||
tile_yofs = nes.ppu.GetTILEY();
|
||||
|
||||
bSplit = FALSE;
|
||||
if (split_control & 0x80)
|
||||
bSplit = false;
|
||||
if ((split_control & 0x80) != 0)
|
||||
{
|
||||
if (!(split_control & 0x40))
|
||||
if ((split_control & 0x40) == 0)
|
||||
{
|
||||
// Left side
|
||||
if ((split_control & 0x1F) > split_x)
|
||||
{
|
||||
bSplit = TRUE;
|
||||
bSplit = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -647,7 +646,7 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
// Right side
|
||||
if ((split_control & 0x1F) <= split_x)
|
||||
{
|
||||
bSplit = TRUE;
|
||||
bSplit = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -660,13 +659,13 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
if (graphic_mode == 1)
|
||||
{
|
||||
// ExGraphic mode
|
||||
ntbladr = 0x2000 + (addr & 0x0FFF);
|
||||
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
||||
// Get Nametable
|
||||
tileadr = fill_chr * 0x10 + tile_yofs;
|
||||
tileadr = (ushort)(fill_chr * 0x10 + tile_yofs);
|
||||
// Get TileBank
|
||||
tilebank = 0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE);
|
||||
tilebank = (uint)(0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE));
|
||||
// Attribute
|
||||
attr = (fill_pal << 2) & 0x0C;
|
||||
attr = (byte)((fill_pal << 2) & 0x0C);
|
||||
// Get Pattern
|
||||
chr_l = VROM[tilebank + tileadr];
|
||||
chr_h = VROM[tilebank + tileadr + 8];
|
||||
@ -674,11 +673,11 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
else
|
||||
{
|
||||
// Normal
|
||||
tileofs = (PPUREG[0] & PPU_BGTBL_BIT) ? 0x1000 : 0x0000;
|
||||
tileadr = tileofs + fill_chr * 0x10 + tile_yofs;
|
||||
attr = (fill_pal << 2) & 0x0C;
|
||||
tileofs = (ushort)((PPUREG[0] & PPU_BGTBL_BIT) != 0 ? 0x1000 : 0x0000);
|
||||
tileadr = (ushort)(tileofs + fill_chr * 0x10 + tile_yofs);
|
||||
attr = (byte)((fill_pal << 2) & 0x0C);
|
||||
// Get Pattern
|
||||
if (chr_type)
|
||||
if (chr_type != 0)
|
||||
{
|
||||
chr_l = PPU_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
||||
chr_h = PPU_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
||||
@ -693,13 +692,13 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
else if (graphic_mode == 1)
|
||||
{
|
||||
// ExGraphic mode
|
||||
ntbladr = 0x2000 + (addr & 0x0FFF);
|
||||
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
||||
// Get Nametable
|
||||
tileadr = (WORD)PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs;
|
||||
tileadr = (ushort)(PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs);
|
||||
// Get TileBank
|
||||
tilebank = 0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE);
|
||||
tilebank = (uint)(0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE));
|
||||
// Get Attribute
|
||||
attr = (VRAM[0x0800 + (ntbladr & 0x03FF)] & 0xC0) >> 4;
|
||||
attr = (byte)((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0xC0) >> 4);
|
||||
// Get Pattern
|
||||
chr_l = VROM[tilebank + tileadr];
|
||||
chr_h = VROM[tilebank + tileadr + 8];
|
||||
@ -707,18 +706,18 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
else
|
||||
{
|
||||
// Normal or ExVRAM
|
||||
tileofs = (PPUREG[0] & PPU_BGTBL_BIT) ? 0x1000 : 0x0000;
|
||||
ntbladr = 0x2000 + (addr & 0x0FFF);
|
||||
attradr = 0x23C0 + (addr & 0x0C00) + ((addr & 0x0380) >> 4) + ((addr & 0x001C) >> 2);
|
||||
tileofs = (ushort)((PPUREG[0] & PPU_BGTBL_BIT) != 0 ? 0x1000 : 0x0000);
|
||||
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
||||
attradr = (ushort)(0x23C0 + (addr & 0x0C00) + ((addr & 0x0380) >> 4) + ((addr & 0x001C) >> 2));
|
||||
// Get Nametable
|
||||
tileadr = tileofs + PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs;
|
||||
tileadr = (ushort)(tileofs + PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs);
|
||||
// Get Attribute
|
||||
attr = PPU_MEM_BANK[attradr >> 10][attradr & 0x03FF];
|
||||
if (ntbladr & 0x0002) attr >>= 2;
|
||||
if (ntbladr & 0x0040) attr >>= 4;
|
||||
attr = (attr & 0x03) << 2;
|
||||
if ((ntbladr & 0x0002) != 0) attr >>= 2;
|
||||
if ((ntbladr & 0x0040) != 0) attr >>= 4;
|
||||
attr = (byte)((attr & 0x03) << 2);
|
||||
// Get Pattern
|
||||
if (chr_type)
|
||||
if (chr_type != 0)
|
||||
{
|
||||
chr_l = PPU_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
||||
chr_h = PPU_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
||||
@ -732,16 +731,16 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
}
|
||||
else
|
||||
{
|
||||
ntbladr = ((split_addr & 0x03E0) | (split_x & 0x1F)) & 0x03FF;
|
||||
ntbladr = (ushort)(((split_addr & 0x03E0) | (split_x & 0x1F)) & 0x03FF);
|
||||
// Get Split TileBank
|
||||
tilebank = 0x1000 * ((INT)split_page % VROM_4K_SIZE);
|
||||
tileadr = (ushort)VRAM[0x0800 + ntbladr] * 0x10 + split_yofs;
|
||||
tilebank = (uint)(0x1000 * (split_page % VROM_4K_SIZE));
|
||||
tileadr = (ushort)(VRAM[0x0800 + ntbladr] * 0x10 + split_yofs);
|
||||
// Get Attribute
|
||||
attradr = 0x03C0 + ((ntbladr & 0x0380) >> 4) + ((ntbladr & 0x001C) >> 2);
|
||||
attradr = (ushort)(0x03C0 + ((ntbladr & 0x0380) >> 4) + ((ntbladr & 0x001C) >> 2));
|
||||
attr = VRAM[0x0800 + attradr];
|
||||
if (ntbladr & 0x0002) attr >>= 2;
|
||||
if (ntbladr & 0x0040) attr >>= 4;
|
||||
attr = (attr & 0x03) << 2;
|
||||
if ((ntbladr & 0x0002) != 0) attr >>= 2;
|
||||
if ((ntbladr & 0x0040) != 0) attr >>= 4;
|
||||
attr = (byte)((attr & 0x03) << 2);
|
||||
// Get Pattern
|
||||
chr_l = VROM[tilebank + tileadr];
|
||||
chr_h = VROM[tilebank + tileadr + 8];
|
||||
@ -781,7 +780,7 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
p[24 + j * 8 + i] = chr_page[j][i];
|
||||
p[24 + j * 8 + i] = chr_page[j, i];
|
||||
}
|
||||
}
|
||||
// for( i = 0; i < 8; i++ ) {
|
||||
@ -823,7 +822,7 @@ LPBYTE lpScn = nes.ppu.GetScreenPtr();
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
chr_page[j][i] = p[24 + j * 8 + i];
|
||||
chr_page[j, i] = p[24 + j * 8 + i];
|
||||
}
|
||||
}
|
||||
// // BGバンクの再設定処理
|
||||
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26977049b3ea7ad4fa3b5c35a325ae48
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0672fe1374d484f4ab1c824d0882bfdd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 063872d968d91234a9a22755e3db7aab
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e39136ad8af00f4c95499cab3a0aa45
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60942642eeee2e04fbe2fad967c2400d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0beeffcb64a5c124c9ef8d2b428f723e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
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|
||||
assetBundleVariant:
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@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d46cb68121988e498159e8a53b0cb90
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
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|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a0d9dccfbd35bbf458c8f5d100e2f89b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 660200e3200da7d4eb9925d2b63afef5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a00ec8072aa26648bcd7bef203e9a39
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -22,6 +22,7 @@ namespace VirtualNes.Core
|
||||
BYTE irq_latch;
|
||||
BYTE irq_request;
|
||||
int MMC4prg, MMC4chr;
|
||||
|
||||
public Mapper245(NES parent) : base(parent)
|
||||
{
|
||||
}
|
||||
@ -164,9 +165,9 @@ namespace VirtualNes.Core
|
||||
|
||||
void SetBank_PPU()
|
||||
{
|
||||
if ((VROM_1K_SIZE) != 0)
|
||||
if (VROM_1K_SIZE != 0)
|
||||
{
|
||||
if (((reg[0] & 0x80)! + 0) != 0)
|
||||
if ((reg[0] & 0x80) != 0)
|
||||
{
|
||||
SetVROM_8K_Bank(chr4, chr5, chr6, chr7,
|
||||
chr23 + 1, chr23, chr01 + 1, chr01);
|
||||
|
@ -1147,6 +1147,16 @@ namespace VirtualNes.Core
|
||||
bChrLatch = bMode;
|
||||
}
|
||||
|
||||
internal void SetExtNameTableMode(bool bMode)
|
||||
{
|
||||
bExtNameTable = bMode;
|
||||
}
|
||||
|
||||
internal void SetExtMonoMode(bool bMode)
|
||||
{
|
||||
bExtMono = bMode;
|
||||
}
|
||||
|
||||
public struct Sprite
|
||||
{
|
||||
public byte y
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user