transfer 016-018

This commit is contained in:
sin365 2024-08-05 01:44:13 +08:00
parent c0e29193f7
commit a6cbe6df74
5 changed files with 834 additions and 0 deletions

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//////////////////////////////////////////////////////////////////////////
// Mapper016 Bandai Standard //
//////////////////////////////////////////////////////////////////////////
using static VirtualNes.MMU;
using static VirtualNes.Core.CPU;
using INT = System.Int32;
using BYTE = System.Byte;
using Codice.CM.Client.Differences;
namespace VirtualNes.Core
{
public class Mapper016 : Mapper
{
BYTE patch; // For Famicom Jump 2
BYTE eeprom_type; // EEPROM type
BYTE[] reg = new byte[3];
BYTE irq_enable;
INT irq_counter;
INT irq_latch;
BYTE irq_type;
X24C01 x24c01;
X24C02 x24c02;
public Mapper016(NES parent) : base(parent)
{
}
public override void Reset()
{
patch = 0;
reg[0] = reg[1] = reg[2] = 0;
irq_enable = 0;
irq_counter = 0;
irq_latch = 0;
irq_type = 0;
nes.SetIrqType( NES.IRQMETHOD.IRQ_CLOCK);
eeprom_type = 0;
SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
uint crc = nes.rom.GetPROM_CRC();
if (crc == 0x3f15d20d // Famicom Jump 2(J)
|| crc == 0xf76aa523)
{ // Famicom Jump 2(J)(alt)
patch = 1;
eeprom_type = 0xFF;
WRAM[0x0BBC] = 0xFF; // SRAM対策
}
if (crc == 0x1d6f27f7)
{ // Dragon Ball Z 2(Korean Hack)
nes.SetIrqType( NES.IRQMETHOD.IRQ_HSYNC);
eeprom_type = 1;
}
if (crc == 0x6f7247c8)
{ // Dragon Ball Z 3(Korean Hack)
nes.SetIrqType( NES.IRQMETHOD.IRQ_CLOCK);
eeprom_type = 1;
}
if (crc == 0x7fb799fd)
{ // Dragon Ball 2 - Dai Maou Fukkatsu(J)
}
if (crc == 0x6c6c2feb // Dragon Ball 3 - Gokuu Den(J)
|| crc == 0x8edeb257)
{ // Dragon Ball 3 - Gokuu Den(J)(Alt)
}
if (crc == 0x31cd9903)
{ // Dragon Ball Z - Kyoushuu! Saiya Jin(J)
nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC);
}
if (crc == 0xe49fc53e // Dragon Ball Z 2 - Gekishin Freeza!!(J)
|| crc == 0x1582fee0)
{ // Dragon Ball Z 2 - Gekishin Freeza!!(J) [alt]
nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC);
eeprom_type = 1;
}
if (crc == 0x09499f4d)
{ // Dragon Ball Z 3 - Ressen Jinzou Ningen(J)
nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC);
eeprom_type = 1;
}
if (crc == 0x2e991109)
{ // Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (J)
nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC);
eeprom_type = 1;
}
if (crc == 0x146fb9c3)
{ // SD Gundam Gaiden - Knight Gundam Monogatari(J)
}
if (crc == 0x73ac76db // SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi(J)
|| crc == 0x81a15eb8)
{ // SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan(J)
eeprom_type = 1;
}
if (crc == 0x170250de)
{ // Rokudenashi Blues(J)
nes.SetRenderMethod( EnumRenderMethod.POST_ALL_RENDER);
eeprom_type = 1;
}
// DATACH系
if (crc == 0x0be0a328 // Datach - SD Gundam - Gundam Wars(J)
|| crc == 0x19e81461 // Datach - Dragon Ball Z - Gekitou Tenkaichi Budou Kai(J)
|| crc == 0x5b457641 // Datach - Ultraman Club - Supokon Fight!(J)
|| crc == 0x894efdbc // Datach - Crayon Shin Chan - Ora to Poi Poi(J)
|| crc == 0x983d8175 // Datach - Battle Rush - Build Up Robot Tournament(J)
|| crc == 0xbe06853f)
{ // Datach - J League Super Top Players(J)
eeprom_type = 2;
}
if (crc == 0xf51a7f46)
{ // Datach - Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu Kai(J)
nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC);
eeprom_type = 2;
}
if (eeprom_type == 0)
{
nes.SetSAVERAM_SIZE(128);
x24c01.Reset(WRAM);
}
else
if (eeprom_type == 1)
{
nes.SetSAVERAM_SIZE(256);
x24c02.Reset(WRAM);
}
else
if (eeprom_type == 2)
{
nes.SetSAVERAM_SIZE(384);
x24c02.Reset(WRAM);
x24c01.Reset(WRAM + 256);
}
}
//BYTE Mapper016::ReadLow(WORD addr)
public override byte ReadLow(ushort addr)
{
if (patch!=0)
{
return base.ReadLow(addr);
}
else
{
if ((addr & 0x00FF) == 0x0000)
{
BYTE ret = 0;
if (eeprom_type == 0)
{
ret = x24c01.Read();
}
else
if (eeprom_type == 1)
{
ret = x24c02.Read();
}
else
if (eeprom_type == 2)
{
ret = x24c02.Read() & x24c01.Read();
}
return (ret ? 0x10 : 0) | (nes.GetBarcodeStatus());
}
}
return 0x00;
}
//void Mapper016::WriteLow(WORD addr, BYTE data)
public override void WriteLow(ushort addr, byte data)
{
if (patch == 0)
{
WriteSubA(addr, data);
}
else
{
Mapper::WriteLow(addr, data);
}
}
void Mapper016::Write(WORD addr, BYTE data)
{
if (!patch)
{
WriteSubA(addr, data);
}
else
{
WriteSubB(addr, data);
}
}
static BYTE eeprom_addinc;
// Normal mapper #16
void Mapper016::WriteSubA(WORD addr, BYTE data)
{
switch (addr & 0x000F)
{
case 0x0000:
case 0x0001:
case 0x0002:
case 0x0003:
case 0x0004:
case 0x0005:
case 0x0006:
case 0x0007:
if (VROM_1K_SIZE)
{
SetVROM_1K_Bank(addr & 0x0007, data);
}
if (eeprom_type == 2)
{
reg[0] = data;
x24c01.Write((data & 0x08) ? 0xFF : 0, (reg[1] & 0x40) ? 0xFF : 0);
}
break;
case 0x0008:
SetPROM_16K_Bank(4, data);
break;
case 0x0009:
data &= 0x03;
if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR);
else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR);
else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L);
else SetVRAM_Mirror(VRAM_MIRROR4H);
break;
case 0x000A:
irq_enable = data & 0x01;
irq_counter = irq_latch;
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
case 0x000B:
irq_latch = (irq_latch & 0xFF00) | data;
irq_counter = (irq_counter & 0xFF00) | data;
break;
case 0x000C:
irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF);
irq_counter = ((INT)data << 8) | (irq_counter & 0x00FF);
break;
case 0x000D:
// EEPTYPE0(DragonBallZ)
if (eeprom_type == 0)
{
x24c01.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0);
}
// EEPTYPE1(DragonBallZ2,Z3,Z Gaiden)
if (eeprom_type == 1)
{
x24c02.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0);
}
// EEPTYPE2(DATACH)
if (eeprom_type == 2)
{
reg[1] = data;
x24c02.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0);
x24c01.Write((reg[0] & 0x08) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0);
}
break;
}
}
// Famicom Jump 2
void Mapper016::WriteSubB(WORD addr, BYTE data)
{
switch (addr)
{
case 0x8000:
case 0x8001:
case 0x8002:
case 0x8003:
reg[0] = data & 0x01;
SetPROM_8K_Bank(4, reg[0] * 0x20 + reg[2] * 2 + 0);
SetPROM_8K_Bank(5, reg[0] * 0x20 + reg[2] * 2 + 1);
break;
case 0x8004:
case 0x8005:
case 0x8006:
case 0x8007:
reg[1] = data & 0x01;
SetPROM_8K_Bank(6, reg[1] * 0x20 + 0x1E);
SetPROM_8K_Bank(7, reg[1] * 0x20 + 0x1F);
break;
case 0x8008:
reg[2] = data;
SetPROM_8K_Bank(4, reg[0] * 0x20 + reg[2] * 2 + 0);
SetPROM_8K_Bank(5, reg[0] * 0x20 + reg[2] * 2 + 1);
SetPROM_8K_Bank(6, reg[1] * 0x20 + 0x1E);
SetPROM_8K_Bank(7, reg[1] * 0x20 + 0x1F);
break;
case 0x8009:
data &= 0x03;
if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR);
else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR);
else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L);
else SetVRAM_Mirror(VRAM_MIRROR4H);
break;
case 0x800A:
irq_enable = data & 0x01;
irq_counter = irq_latch;
// if( !irq_enable ) {
// nes.cpu.ClrIRQ( IRQ_MAPPER );
// }
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
case 0x800B:
irq_latch = (irq_latch & 0xFF00) | data;
break;
case 0x800C:
irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF);
break;
case 0x800D:
break;
}
}
void Mapper016::HSync(INT scanline)
{
if (irq_enable && (nes.GetIrqType() == NES.IRQMETHOD.IRQ_HSYNC))
{
if (irq_counter <= 113)
{
nes.cpu.SetIRQ(IRQ_MAPPER);
// nes.cpu.IRQ();
//// nes.cpu.IRQ_NotPending();
// irq_enable = 0;
// irq_counter = 0;
irq_counter &= 0xFFFF;
}
else
{
irq_counter -= 113;
}
}
}
void Mapper016::Clock(INT cycles)
{
if (irq_enable && (nes.GetIrqType() == NES::IRQ_CLOCK))
{
if ((irq_counter -= cycles) <= 0)
{
nes.cpu.SetIRQ(IRQ_MAPPER);
// nes.cpu.IRQ();
//// nes.cpu.IRQ_NotPending();
// irq_enable = 0;
// irq_counter = 0;
irq_counter &= 0xFFFF;
}
}
}
void Mapper016::SaveState(LPBYTE p)
{
p[0] = reg[0];
p[1] = reg[1];
p[2] = reg[2];
p[3] = irq_enable;
*(INT*)&p[4] = irq_counter;
*(INT*)&p[8] = irq_latch;
if (eeprom_type == 0)
{
x24c01.Save(&p[16]);
}
else
if (eeprom_type == 1)
{
x24c02.Save(&p[16]);
}
else
if (eeprom_type == 2)
{
x24c02.Save(&p[16]);
x24c01.Save(&p[48]);
}
}
void Mapper016::LoadState(LPBYTE p)
{
reg[0] = p[0];
reg[1] = p[1];
reg[2] = p[2];
irq_enable = p[3];
irq_counter = *(INT*)&p[4];
irq_latch = *(INT*)&p[8];
if (eeprom_type == 0)
{
x24c01.Load(&p[16]);
}
else
if (eeprom_type == 1)
{
x24c02.Load(&p[16]);
}
else
if (eeprom_type == 2)
{
x24c02.Load(&p[16]);
x24c01.Load(&p[48]);
}
}
public override bool IsStateSave()
{
return true;
}
}
}

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using static VirtualNes.MMU;
using static VirtualNes.Core.CPU;
using INT = System.Int32;
using BYTE = System.Byte;
using Codice.CM.Client.Differences;
namespace VirtualNes.Core
{
public class Mapper017 : Mapper
{
BYTE irq_enable;
INT irq_counter;
INT irq_latch;
public Mapper017(NES parent) : base(parent)
{
}
public override void Reset()
{
SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
if (VROM_1K_SIZE != 0)
{
SetVROM_8K_Bank(0);
}
irq_enable = 0;
irq_counter = 0;
irq_latch = 0;
}
//void Mapper017::WriteLow(WORD addr, BYTE data)
public override void WriteLow(ushort addr, byte data)
{
switch (addr)
{
case 0x42FE:
if ((data & 0x10) != 0) SetVRAM_Mirror(VRAM_MIRROR4H);
else SetVRAM_Mirror(VRAM_MIRROR4L);
break;
case 0x42FF:
if ((data & 0x10) != 0) SetVRAM_Mirror(VRAM_HMIRROR);
else SetVRAM_Mirror(VRAM_VMIRROR);
break;
case 0x4501:
irq_enable = 0;
nes.cpu.ClrIRQ(IRQ_MAPPER);
break;
case 0x4502:
irq_latch = (irq_latch & 0xFF00) | data;
break;
case 0x4503:
irq_latch = (irq_latch & 0x00FF) | ((INT)data << 8);
irq_counter = irq_latch;
irq_enable = 0xFF;
break;
case 0x4504:
case 0x4505:
case 0x4506:
case 0x4507:
SetPROM_8K_Bank((byte)(addr & 0x07), data);
break;
case 0x4510:
case 0x4511:
case 0x4512:
case 0x4513:
case 0x4514:
case 0x4515:
case 0x4516:
case 0x4517:
SetVROM_1K_Bank((byte)(addr & 0x07), data);
break;
default:
base.WriteLow(addr, data);
break;
}
}
//void Mapper017::HSync(INT scanline)
public override void HSync(int scanline)
{
if (irq_enable != 0)
{
if (irq_counter >= 0xFFFF - 113)
{
nes.cpu.SetIRQ(IRQ_MAPPER);
// nes.cpu.IRQ();
// irq_counter = 0;
// irq_enable = 0;
irq_counter &= 0xFFFF;
}
else
{
irq_counter += 113;
}
}
}
//void Mapper017::SaveState(LPBYTE p)
public override void SaveState(byte[] p)
{
//p[0] = irq_enable;
//*(INT*)&p[1] = irq_counter;
//*(INT*)&p[5] = irq_latch;
}
//void Mapper017::LoadState(LPBYTE p)
public override void LoadState(byte[] p)
{
//irq_enable = p[0];
//irq_counter = *(INT*)&p[1];
//irq_latch = *(INT*)&p[5];
}
public override bool IsStateSave()
{
return true;
}
}
}

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@ -5,11 +5,18 @@ using static VirtualNes.MMU;
using static VirtualNes.Core.CPU; using static VirtualNes.Core.CPU;
using INT = System.Int32; using INT = System.Int32;
using BYTE = System.Byte; using BYTE = System.Byte;
using Codice.CM.Client.Differences;
namespace VirtualNes.Core namespace VirtualNes.Core
{ {
public class Mapper018 : Mapper public class Mapper018 : Mapper
{ {
BYTE[] reg = new byte[11];
BYTE irq_enable;
BYTE irq_mode;
INT irq_latch;
INT irq_counter;
public Mapper018(NES parent) : base(parent) public Mapper018(NES parent) : base(parent)
{ {
} }
@ -17,6 +24,254 @@ namespace VirtualNes.Core
public override void Reset() public override void Reset()
{ {
for (INT i = 0; i < 11; i++)
{
reg[i] = 0;
}
reg[2] = (byte)(PROM_8K_SIZE - 2);
reg[3] = (byte)(PROM_8K_SIZE - 1);
SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1);
irq_enable = 0;
irq_mode = 0;
irq_counter = 0xFFFF;
irq_latch = 0xFFFF;
uint crc = nes.rom.GetPROM_CRC();
if (crc == 0xefb1df9e)
{ // The Lord of King(J)
nes.SetRenderMethod(EnumRenderMethod.PRE_ALL_RENDER);
}
if (crc == 0x3746f951)
{ // Pizza Pop!(J)
nes.SetRenderMethod(EnumRenderMethod.PRE_ALL_RENDER);
}
// nes.SetRenderMethod( NES::PRE_ALL_RENDER );
// nes.SetRenderMethod( NES::POST_ALL_RENDER );
}
//void Mapper018::Write(WORD addr, BYTE data)
public override void Write(ushort addr, byte data)
{
switch (addr)
{
case 0x8000:
reg[0] = (byte)((reg[0] & 0xF0) | (data & 0x0F));
SetPROM_8K_Bank(4, reg[0]);
break;
case 0x8001:
reg[0] = (byte)((reg[0] & 0x0F) | ((data & 0x0F) << 4));
SetPROM_8K_Bank(4, reg[0]);
break;
case 0x8002:
reg[1] = (byte)((reg[1] & 0xF0) | (data & 0x0F));
SetPROM_8K_Bank(5, reg[1]);
break;
case 0x8003:
reg[1] = (byte)((reg[1] & 0x0F) | ((data & 0x0F) << 4));
SetPROM_8K_Bank(5, reg[1]);
break;
case 0x9000:
reg[2] = (byte)((reg[2] & 0xF0) | (data & 0x0F));
SetPROM_8K_Bank(6, reg[2]);
break;
case 0x9001:
reg[2] = (byte)((reg[2] & 0x0F) | ((data & 0x0F) << 4));
SetPROM_8K_Bank(6, reg[2]);
break;
case 0xA000:
reg[3] = (byte)((reg[3] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(0, reg[3]);
break;
case 0xA001:
reg[3] = (byte)((reg[3] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(0, reg[3]);
break;
case 0xA002:
reg[4] = (byte)((reg[4] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(1, reg[4]);
break;
case 0xA003:
reg[4] = (byte)((reg[4] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(1, reg[4]);
break;
case 0xB000:
reg[5] = (byte)((reg[5] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(2, reg[5]);
break;
case 0xB001:
reg[5] = (byte)((reg[5] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(2, reg[5]);
break;
case 0xB002:
reg[6] = (byte)((reg[6] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(3, reg[6]);
break;
case 0xB003:
reg[6] = (byte)((reg[6] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(3, reg[6]);
break;
case 0xC000:
reg[7] = (byte)((reg[7] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(4, reg[7]);
break;
case 0xC001:
reg[7] = (byte)((reg[7] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(4, reg[7]);
break;
case 0xC002:
reg[8] = (byte)((reg[8] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(5, reg[8]);
break;
case 0xC003:
reg[8] = (byte)((reg[8] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(5, reg[8]);
break;
case 0xD000:
reg[9] = (byte)((reg[9] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(6, reg[9]);
break;
case 0xD001:
reg[9] = (byte)((reg[9] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(6, reg[9]);
break;
case 0xD002:
reg[10] = (byte)((reg[10] & 0xF0) | (data & 0x0F));
SetVROM_1K_Bank(7, reg[10]);
break;
case 0xD003:
reg[10] = (byte)((reg[10] & 0x0F) | ((data & 0x0F) << 4));
SetVROM_1K_Bank(7, reg[10]);
break;
case 0xE000:
irq_latch = (irq_latch & 0xFFF0) | (data & 0x0F);
break;
case 0xE001:
irq_latch = (irq_latch & 0xFF0F) | ((data & 0x0F) << 4);
break;
case 0xE002:
irq_latch = (irq_latch & 0xF0FF) | ((data & 0x0F) << 8);
break;
case 0xE003:
irq_latch = (irq_latch & 0x0FFF) | ((data & 0x0F) << 12);
break;
case 0xF000:
// if( data & 0x01 ) {
irq_counter = irq_latch;
// } else {
// irq_counter = 0;
// }
break;
case 0xF001:
irq_mode = (byte)((data >> 1) & 0x07);
irq_enable = ((byte)(data & 0x01));
// if( !irq_enable ) {
nes.cpu.ClrIRQ(IRQ_MAPPER);
// }
break;
case 0xF002:
data &= 0x03;
if (data == 0) SetVRAM_Mirror(VRAM_HMIRROR);
else if (data == 1) SetVRAM_Mirror(VRAM_VMIRROR);
else SetVRAM_Mirror(VRAM_MIRROR4L);
break;
}
}
//void Mapper018::Clock(INT cycles)
public override void Clock(int cycles)
{
bool bIRQ = false;
INT irq_counter_old = irq_counter;
if (irq_enable != 0 && irq_counter != 0)
{
irq_counter -= cycles;
switch (irq_mode)
{
case 0:
if (irq_counter <= 0)
{
bIRQ = true;
}
break;
case 1:
if ((irq_counter & 0xF000) != (irq_counter_old & 0xF000))
{
bIRQ = true;
}
break;
case 2:
case 3:
if ((irq_counter & 0xFF00) != (irq_counter_old & 0xFF00))
{
bIRQ = true;
}
break;
case 4:
case 5:
case 6:
case 7:
if ((irq_counter & 0xFFF0) != (irq_counter_old & 0xFFF0))
{
bIRQ = true;
}
break;
}
if (bIRQ)
{
//// irq_enable = 0;
// irq_counter = irq_latch;
irq_counter = 0;
irq_enable = 0;
// nes.cpu.IRQ_NotPending();
nes.cpu.SetIRQ(IRQ_MAPPER);
}
}
}
//void Mapper018::SaveState(LPBYTE p)
public override void SaveState(byte[] p)
{
//for (INT i = 0; i < 11; i++)
//{
// p[i] = reg[i];
//}
//p[11] = irq_enable;
//p[12] = irq_mode;
//*(INT*)&p[13] = irq_counter;
//*(INT*)&p[17] = irq_latch;
}
//void Mapper018::LoadState(LPBYTE p)
public override void LoadState(byte[] p)
{
//for (INT i = 0; i < 11; i++)
//{
// p[i] = reg[i];
//}
//irq_enable = p[11];
//irq_mode = p[12];
//irq_counter = *(INT*)&p[13];
//irq_latch = *(INT*)&p[17];
}
public override bool IsStateSave()
{
return true;
} }
} }