fixed psv ime
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Unity SCE Common Dialog Example Project.
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This example project demonstrates how to use the Unity SCE Common Dialog API for displaying and retrieving results from user, system, progress, error and text entry (IME) dialogs.
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Project Folder Structure
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Plugins/PSVita - Contains the CommonDialog native plugin.
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SonyAssemblies - Contains the SonyVitaCommonDialog managed interface to the CommonDialog plugin.
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SonyExample/CommonDialog - Contains a Unity scene which runs the scripts.
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SonyExample/CommonDialog/Scripts - Contains the Sony NP example scripts.
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SonyExample/Utils - Contains various utility scripts for use by the example.
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The SonyVitaCommonDialog managed assembly defines the following namespaces...
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Sony.Vita.Dialog.Main Contains methods for initialising and updating the plugin.
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Sony.Vita.Dialog.Common Contains methods for working with the SCE Common Dialog for user, system, progress, and error messages.
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Sony.Vita.Dialog.Common.Ime Contains methods for working with the SCE IME Dialog for text entry.
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Sony.Vita.Dialog.Main
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Methods.
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public static void Initialise()
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Initialises the plugin, call once.
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public static void Update()
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Updates the plugin, call once each frame.
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Sony.Vita.Dialog.Common
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Enumerations.
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System message dialog types, these are a one-one match with the values defined by SceMsgDialogSystemMessageType.
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public enum EnumSystemMessageType
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{
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MSG_DIALOG_SYSMSG_TYPE_WAIT = 1,
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MSG_DIALOG_SYSMSG_TYPE_NOSPACE = 2,
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MSG_DIALOG_SYSMSG_TYPE_MAGNETIC_CALIBRATION = 3,
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MSG_DIALOG_SYSMSG_TYPE_WAIT_SMALL = 5,
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MSG_DIALOG_SYSMSG_TYPE_WAIT_CANCEL = 6,
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MSG_DIALOG_SYSMSG_TYPE_NOSPACE_CONTINUABLE = 9,
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MSG_DIALOG_SYSMSG_TYPE_LOCATION_DATA_OBTAINING = 10,
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MSG_DIALOG_SYSMSG_TYPE_LOCATION_DATA_FAILURE = 11,
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MSG_DIALOG_SYSMSG_TYPE_LOCATION_DATA_FAILURE_RETRY = 12,
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MSG_DIALOG_SYSMSG_TYPE_PATCH_FOUND = 13,
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}
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User message dialog types, these are a one-one match with the values defined by SceMsgDialogButtonType.
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public enum EnumUserMessageType
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{
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MSG_DIALOG_BUTTON_TYPE_OK = 0,
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MSG_DIALOG_BUTTON_TYPE_YESNO = 1,
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MSG_DIALOG_BUTTON_TYPE_NONE = 2,
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MSG_DIALOG_BUTTON_TYPE_OK_CANCEL = 3,
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MSG_DIALOG_BUTTON_TYPE_CANCEL = 4,
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MSG_DIALOG_BUTTON_TYPE_3BUTTONS = 5,
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}
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Dialog result, the button or action that resulted in the dialog closing.
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public enum EnumCommonDialogResult
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{
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RESULT_BUTTON_NOT_SET,
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RESULT_BUTTON_OK,
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RESULT_BUTTON_CANCEL,
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RESULT_BUTTON_YES,
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RESULT_BUTTON_NO,
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RESULT_BUTTON_1,
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RESULT_BUTTON_2,
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RESULT_BUTTON_3,
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RESULT_CANCELED,
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RESULT_ABORTED,
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RESULT_CLOSED,
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}
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Events.
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OnGotDialogResult Triggered when a dialog has closed and the result is available.
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Properties.
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public static bool IsDialogOpen
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Is a dialog open?
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Methods.
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public static bool ShowErrorMessage(UInt32 errorCode)
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Display an error message.
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public static bool ShowSystemMessage(EnumSystemMessageType type, bool infoBar, int value)
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Display a system message.
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public static bool ShowProgressBar(string message)
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Display a progress bar.
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public static bool SetProgressBarPercent(int percent)
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Set progress bar percentage (0-100).
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public static bool SetProgressBarMessage(string message)
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Set progress bar message string.
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public static bool ShowUserMessage(EnumUserMessageType type, bool infoBar, string str)
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Show a user message.
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public static bool ShowUserMessage3Button(bool infoBar, string str, string button1, string button2, string button3)
|
|
||||||
Show a user message with 3 custom buttons.
|
|
||||||
|
|
||||||
public static bool Close()
|
|
||||||
Close the dialog.
|
|
||||||
|
|
||||||
public static EnumCommonDialogResult GetResult()
|
|
||||||
Get the result from the dialog that's just closed.
|
|
||||||
|
|
||||||
Sony.Vita.Dialog.Common.Ime
|
|
||||||
|
|
||||||
Enumerations.
|
|
||||||
|
|
||||||
ImeParam enterLabel
|
|
||||||
public enum EnumImeDialogEnterLabel
|
|
||||||
{
|
|
||||||
ENTER_LABEL_DEFAULT,
|
|
||||||
ENTER_LABEL_SEND,
|
|
||||||
ENTER_LABEL_SEARCH,
|
|
||||||
ENTER_LABEL_GO,
|
|
||||||
}
|
|
||||||
|
|
||||||
ImeParam type
|
|
||||||
public enum EnumImeDialogType
|
|
||||||
{
|
|
||||||
TYPE_DEFAULT, UI for regular text input
|
|
||||||
TYPE_BASIC_LATIN, UI for alphanumeric character input
|
|
||||||
TYPE_NUMBER, UI for number input
|
|
||||||
TYPE_EXTENDED_NUMBER, UI for extended number input
|
|
||||||
TYPE_URL, UI for entering URL
|
|
||||||
TYPE_MAIL, UI for entering an email address
|
|
||||||
}
|
|
||||||
|
|
||||||
Dialog result.
|
|
||||||
public enum EnumImeDialogResult
|
|
||||||
{
|
|
||||||
RESULT_OK, User selected either close button or Enter button
|
|
||||||
RESULT_USER_CANCELED, User performed cancel operation.
|
|
||||||
RESULT_ABORTED, IME Dialog operation has been aborted.
|
|
||||||
}
|
|
||||||
|
|
||||||
Dialog result button.
|
|
||||||
public enum EnumImeDialogResultButton
|
|
||||||
{
|
|
||||||
BUTTON_NONE, IME Dialog operation has been aborted or canceled.
|
|
||||||
BUTTON_CLOSE, User selected close button
|
|
||||||
BUTTON_ENTER, User selected Enter button
|
|
||||||
}
|
|
||||||
|
|
||||||
Flags.
|
|
||||||
|
|
||||||
ImeParam textBoxMode, can be OR'd together.
|
|
||||||
[Flags] public enum FlagsTextBoxMode
|
|
||||||
{
|
|
||||||
TEXTBOX_MODE_DEFAULT = 0x00, Text box for regular sentence input
|
|
||||||
TEXTBOX_MODE_PASSWORD = 0x01, Text box for password input
|
|
||||||
TEXTBOX_MODE_WITH_CLEAR = 0x02, Text box with clear button
|
|
||||||
};
|
|
||||||
|
|
||||||
ImeParam option, can be OR'd together.
|
|
||||||
[Flags] public enum FlagsTextBoxOption
|
|
||||||
{
|
|
||||||
OPTION_DEFAULT = 0x00,
|
|
||||||
OPTION_MULTILINE = 0x01, Multiline input option. This option is not available for libime. This can be used only for the IME Dialog library.
|
|
||||||
OPTION_NO_AUTO_CAPITALIZATION = 0x02, Prohibits automatic capitalization
|
|
||||||
OPTION_NO_ASSISTANCE = 0x04, Prohibits input assistance UIs, such as predictive text and conversion candidate
|
|
||||||
}
|
|
||||||
|
|
||||||
Structures.
|
|
||||||
|
|
||||||
public class ImeDialogParams
|
|
||||||
{
|
|
||||||
public EnumImeDialogType type; Dialog type.
|
|
||||||
public FlagsTextBoxOption option; Option flags.
|
|
||||||
public bool canCancel; Whether or not to add the cancel button.
|
|
||||||
public FlagsTextBoxMode textBoxMode; Text box mode.
|
|
||||||
public EnumImeDialogEnterLabel enterLabel; Type of enter label.
|
|
||||||
public int maxTextLength; Maximum text length.
|
|
||||||
public string title; Dialog title.
|
|
||||||
public string initialText; Initial text for the text entry field.
|
|
||||||
};
|
|
||||||
|
|
||||||
public struct ImeDialogResult
|
|
||||||
{
|
|
||||||
public EnumImeDialogResult result; Dialog result.
|
|
||||||
public EnumImeDialogResultButton button; Dialog result button.
|
|
||||||
public string text; The text as entered by the user.
|
|
||||||
};
|
|
||||||
|
|
||||||
Events.
|
|
||||||
|
|
||||||
OnGotIMEDialogResult Triggered when the dialog has closed and the result is ready.
|
|
||||||
|
|
||||||
Properties.
|
|
||||||
|
|
||||||
public static bool IsDialogOpen
|
|
||||||
Is the IME dialog open?
|
|
||||||
|
|
||||||
Methods.
|
|
||||||
|
|
||||||
public static bool Open(ImeDialogParams info)
|
|
||||||
Opens the IME dialog.
|
|
||||||
|
|
||||||
public static ImeDialogResult GetResult()
|
|
||||||
Gets the IME dialog result.
|
|
||||||
|
|
@ -1,4 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 645d232ed154b0443b42d44bdfa597b1
|
|
||||||
TextScriptImporter:
|
|
||||||
userData:
|
|
@ -0,0 +1,60 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
public class SonyVitaCommonDialog : MonoBehaviour
|
||||||
|
{
|
||||||
|
static Action<string> resultAct = null;
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
#if UNITY_PSP2
|
||||||
|
Sony.Vita.Dialog.Ime.OnGotIMEDialogResult += OnGotIMEDialogResult;
|
||||||
|
Sony.Vita.Dialog.Main.Initialise();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowPSVitaIME(Action<string> callback, string placeHolder, string defaultText)
|
||||||
|
{
|
||||||
|
resultAct = callback;
|
||||||
|
#if UNITY_PSP2
|
||||||
|
Sony.Vita.Dialog.Ime.ImeDialogParams info = new Sony.Vita.Dialog.Ime.ImeDialogParams();
|
||||||
|
|
||||||
|
// Set supported languages, 'or' flags together or set to 0 to support all languages.
|
||||||
|
info.supportedLanguages = Sony.Vita.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_JAPANESE |
|
||||||
|
Sony.Vita.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_ENGLISH_GB |
|
||||||
|
Sony.Vita.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_DANISH;
|
||||||
|
info.languagesForced = true;
|
||||||
|
|
||||||
|
info.type = Sony.Vita.Dialog.Ime.EnumImeDialogType.TYPE_DEFAULT;
|
||||||
|
info.option = 0;
|
||||||
|
info.canCancel = true;
|
||||||
|
info.textBoxMode = Sony.Vita.Dialog.Ime.FlagsTextBoxMode.TEXTBOX_MODE_WITH_CLEAR;
|
||||||
|
info.enterLabel = Sony.Vita.Dialog.Ime.EnumImeDialogEnterLabel.ENTER_LABEL_DEFAULT;
|
||||||
|
info.maxTextLength = 128;
|
||||||
|
info.title = placeHolder;
|
||||||
|
info.initialText = defaultText;
|
||||||
|
Sony.Vita.Dialog.Ime.Open(info);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_PSP2
|
||||||
|
void OnGotIMEDialogResult(Sony.Vita.Dialog.Messages.PluginMessage msg)
|
||||||
|
{
|
||||||
|
Sony.Vita.Dialog.Ime.ImeDialogResult result = Sony.Vita.Dialog.Ime.GetResult();
|
||||||
|
Debug.Log("IME result: " + result.result);
|
||||||
|
Debug.Log("IME button: " + result.button);
|
||||||
|
Debug.Log("IME text: " + result.text);
|
||||||
|
if (result.result == Sony.Vita.Dialog.Ime.EnumImeDialogResult.RESULT_OK)
|
||||||
|
{
|
||||||
|
resultAct.Invoke(result);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
#if UNITY_PSP2
|
||||||
|
void Update ()
|
||||||
|
{
|
||||||
|
Sony.Vita.Dialog.Main.Update();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7bc72e9d59cc9134d8855521049ad788
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
Loading…
Reference in New Issue
Block a user