mame.fixed
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@ -164,8 +164,11 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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IMPORTENT: {fileID: 4747871931704546037, guid: e6f56a07c0ec38946a0257a1e0b8926d, type: 3}
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IMPORTENT: {fileID: 4747871931704546037, guid: e6f56a07c0ec38946a0257a1e0b8926d, type: 3}
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bTest: 0
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bTestSkipWebApiToConServer: 0
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mTestSrvIP: 192.168.0.47
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mTestSrvIP: 192.168.0.47
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bUseLocalWebApi: 0
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mLocalWebApi: http://localhost:5051
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bEditorUUID: 0
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--- !u!1 &1498586261
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--- !u!1 &1498586261
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GameObject:
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GameObject:
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m_ObjectHideFlags: 3
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m_ObjectHideFlags: 3
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@ -125,6 +125,7 @@ public class UMAME : MonoBehaviour, IEmuCore
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#endregion
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#endregion
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bool LoadGame(string loadRom, bool bReplay = false)
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bool LoadGame(string loadRom, bool bReplay = false)
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{
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{
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emu.ResetRomRoot(RomPath);
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//Application.targetFrameRate = 60;
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//Application.targetFrameRate = 60;
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mReplayWriter = new ReplayWriter(mChangeRomName, "fuck", ReplayData.ReplayFormat.FM32IP64, Encoding.UTF8);
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mReplayWriter = new ReplayWriter(mChangeRomName, "fuck", ReplayData.ReplayFormat.FM32IP64, Encoding.UTF8);
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mChangeRomName = loadRom;
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mChangeRomName = loadRom;
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