主界面UI调整

This commit is contained in:
ALIENJACK\alien 2024-11-11 18:18:59 +08:00
parent bca708282b
commit 7a7e089542
24 changed files with 5586 additions and 3258 deletions

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@ -0,0 +1,973 @@
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using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Event;
using System;
namespace AxibugEmuOnline.Client
{
public class BackgroundListMenuItem : VirtualSubMenuItem
{
protected override void GetVirtualListDatas(Action<object> datas)
{
return;
}
}
}

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using AxibugEmuOnline.Client.UI;
namespace AxibugEmuOnline.Client
{
public class BgSettingItem : MenuItem, IVirtualItem
{
public int Index { get; set; }
public void SetData(object data)
{
}
public void SetDependencyProperty(object data)
{
}
public void Release()
{
}
}
}

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@ -155,9 +155,10 @@ namespace AxibugEmuOnline.Client.UI
itemScript = prefabClone.GetComponent<MenuItem>(); itemScript = prefabClone.GetComponent<MenuItem>();
itemScript.gameObject.SetActive(true); itemScript.gameObject.SetActive(true);
itemScript.transform.SetParent(GroupRoot.transform); itemScript.transform.SetParent(GroupRoot.transform);
itemScript.transform.localScale = Vector3.one;
itemScript.SetData(settingData); itemScript.SetData(settingData);
itemScript.transform.localScale = Vector3.one;
} }
UnityEditor.EditorUtility.SetDirty(this); UnityEditor.EditorUtility.SetDirty(this);

View File

@ -57,6 +57,7 @@ namespace AxibugEmuOnline.Client.UI
m_progress = 0f; m_progress = 0f;
Root.localScale = Vector3.one * UnSelectScale; Root.localScale = Vector3.one * UnSelectScale;
if (progressTween != null) { progressTween.Kill(); progressTween = null; } if (progressTween != null) { progressTween.Kill(); progressTween = null; }
if (ShadowIcon != null) ShadowIcon.gameObject.SetActive(false); if (ShadowIcon != null) ShadowIcon.gameObject.SetActive(false);

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@ -188,11 +188,14 @@ namespace AxibugEmuOnline.Client
#if UNITY_EDITOR #if UNITY_EDITOR
if (Application.isPlaying) if (Application.isPlaying)
{ {
return GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>(); var item= GameObject.Instantiate(template.gameObject, parent).GetComponent<MenuItem>();
item.transform.localPosition = Vector3.zero;
return item;
} }
else else
{ {
var clone = UnityEditor.PrefabUtility.InstantiatePrefab(template.gameObject, parent) as GameObject; var clone = UnityEditor.PrefabUtility.InstantiatePrefab(template.gameObject, parent) as GameObject;
clone.transform.localPosition = Vector3.zero;
return clone.GetComponent<MenuItem>(); return clone.GetComponent<MenuItem>();
} }
#else #else