修复uint*作为模拟器核心屏幕数据时,一些批量赋值的bug
This commit is contained in:
parent
8452be9fc8
commit
6b30c73c30
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxiReplay
|
||||
{
|
||||
@ -110,7 +111,7 @@ namespace AxiReplay
|
||||
public int GetSkipFrameCount()
|
||||
{
|
||||
var frameGap = mDiffFrameCount;
|
||||
if (frameGap > 10000) return 0;
|
||||
if (frameGap <= 0) return 0;
|
||||
|
||||
int skip = 0;
|
||||
|
||||
|
@ -5,6 +5,7 @@ using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
/// <summary> 颜色设置 </summary>
|
||||
public class BgColorSettings
|
||||
{
|
||||
public delegate void OnColorChangedHandle(XMBColor color);
|
||||
|
@ -112,21 +112,17 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
|
||||
m_sampledState = FromNet(replayData);
|
||||
var localState = NesControllerMapper.Get().CreateState();
|
||||
var rawData = ToNet(localState);
|
||||
if (LastTestInput != rawData)
|
||||
{
|
||||
LastTestInput = rawData;
|
||||
App.log.Debug($"{DateTime.Now.ToString("hh:mm:ss.fff")} Input F:{App.roomMgr.netReplay.mCurrClientFrameIdx} | I:{rawData}");
|
||||
}
|
||||
App.roomMgr.SendRoomSingelPlayerInput(frameIndex, rawData);
|
||||
}
|
||||
else
|
||||
else m_sampledState = default;
|
||||
|
||||
var localState = NesControllerMapper.Get().CreateState();
|
||||
var rawData = ToNet(localState);
|
||||
if (LastTestInput != rawData)
|
||||
{
|
||||
//App.log.Error($"Server Lag remoteFrame->{App.roomMgr.netReplay.mRemoteFrameIdx} diff->{frameDiff} " +
|
||||
// $"frame=>{replayData.FrameStartID} InPut=>{replayData.InPut}");
|
||||
m_sampledState = default;
|
||||
LastTestInput = rawData;
|
||||
App.log.Debug($"{DateTime.Now.ToString("hh:mm:ss.fff")} Input F:{App.roomMgr.netReplay.mCurrClientFrameIdx} | I:{rawData}");
|
||||
}
|
||||
App.roomMgr.SendRoomSingelPlayerInput(frameIndex, rawData);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -62,8 +62,7 @@ namespace AxibugEmuOnline.Client
|
||||
FixEmulatorFrame();
|
||||
|
||||
var screenBuffer = NesCore.ppu.GetScreenPtr();
|
||||
var lineColorMode = NesCore.ppu.GetLineColorMode();
|
||||
VideoProvider.SetDrawData(screenBuffer, lineColorMode, 277, 240);
|
||||
VideoProvider.SetDrawData(screenBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,7 @@
|
||||
using AxibugEmuOnline.Client.Common;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@ -23,11 +25,10 @@ namespace AxibugEmuOnline.Client
|
||||
DrawCanvas.worldCamera = Camera.main;
|
||||
}
|
||||
|
||||
public unsafe void SetDrawData(uint* screenData, byte[] lineColorMode, int screenWidth, int screenHeight)
|
||||
public unsafe void SetDrawData(uint* screenData)
|
||||
{
|
||||
if (wrapTex == null)
|
||||
{
|
||||
//wrapTex = new Texture2D(272, 240, TextureFormat.BGRA32, false);
|
||||
wrapTex = new Texture2D(272, 240, TextureFormat.RGBA32, false);
|
||||
wrapTex.filterMode = FilterMode.Point;
|
||||
|
||||
@ -36,7 +37,7 @@ namespace AxibugEmuOnline.Client
|
||||
Image.texture = wrapTex;
|
||||
Image.material.SetTexture("_MainTex", wrapTex);
|
||||
|
||||
TexBufferSize = screenWidth * screenHeight * 4;
|
||||
TexBufferSize = wrapTex.width * wrapTex.height * 4;
|
||||
|
||||
var palRaw = PaletteDefine.m_cnPalette[0];
|
||||
pPal = new Texture2D(palRaw.Length, 1, TextureFormat.RGBA32, false);
|
||||
|
@ -41,6 +41,34 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static void memset(byte* ptr, int offset, byte value, int length)
|
||||
{
|
||||
var offsetptr = ptr + offset;
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
offsetptr[i] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static void memset(byte* ptr, byte value, int length)
|
||||
{
|
||||
memset(ptr, 0, value, length);
|
||||
}
|
||||
|
||||
public unsafe static void memset(uint* ptr, int offset, uint value, int length)
|
||||
{
|
||||
var offsetptr = ptr + offset;
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
offsetptr[i] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe static void memset(uint* ptr, uint value, int length)
|
||||
{
|
||||
memset(ptr, 0, value, length);
|
||||
}
|
||||
|
||||
public static void memcpy(Array dst, Array src, int length)
|
||||
{
|
||||
Array.Copy(src, dst, length);
|
||||
|
@ -221,10 +221,7 @@ namespace VirtualNes.Core
|
||||
Debuger.Log("Allocating PPU...");
|
||||
ppu = new PPU(this);
|
||||
|
||||
var screenBuffer = new uint[PPU.SCREEN_WIDTH * PPU.SCREEN_HEIGHT];
|
||||
var colormode = new byte[PPU.SCREEN_HEIGHT];
|
||||
|
||||
ppu.SetScreenPtr(screenBuffer, colormode);
|
||||
ppu.InitBuffer();
|
||||
|
||||
Debuger.Log("Allocating APU...");
|
||||
apu = new APU(this);
|
||||
@ -766,71 +763,9 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
if (bDraw)
|
||||
{
|
||||
DrawPad();
|
||||
}
|
||||
|
||||
FrameCount++;
|
||||
}
|
||||
|
||||
private void DrawPad()
|
||||
{
|
||||
if (m_bMoviePlay)
|
||||
{
|
||||
int offset_h = 12;
|
||||
int offset_v = Supporter.Config.graphics.bAllLine ? (240 - 18) : (240 - 22);
|
||||
|
||||
if (Supporter.Config.movie.bPadDisplay)
|
||||
{
|
||||
uint dwData = pad.GetSyncData();
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
byte Data = (byte)(dwData >> (i * 8));
|
||||
if ((m_MovieControl & (1 << i)) != 0)
|
||||
{
|
||||
DrawBitmap(offset_h, offset_v, m_PadImg);
|
||||
|
||||
// KEY
|
||||
if ((Data & (1 << 4)) != 0) DrawBitmap(offset_h + 3, offset_v + 1, m_KeyImg0); // U
|
||||
if ((Data & (1 << 5)) != 0) DrawBitmap(offset_h + 3, offset_v + 5, m_KeyImg0); // D
|
||||
if ((Data & (1 << 6)) != 0) DrawBitmap(offset_h + 1, offset_v + 3, m_KeyImg0); // L
|
||||
if ((Data & (1 << 7)) != 0) DrawBitmap(offset_h + 5, offset_v + 3, m_KeyImg0); // R
|
||||
|
||||
// START,SELECT
|
||||
if ((Data & (1 << 2)) != 0) DrawBitmap(offset_h + 9, offset_v + 5, m_KeyImg1); // SELECT
|
||||
if ((Data & (1 << 3)) != 0) DrawBitmap(offset_h + 13, offset_v + 5, m_KeyImg1); // START
|
||||
|
||||
// A,B
|
||||
if ((Data & (1 << 0)) != 0) DrawBitmap(offset_h + 23, offset_v + 3, m_KeyImg2); // A
|
||||
if ((Data & (1 << 1)) != 0) DrawBitmap(offset_h + 18, offset_v + 3, m_KeyImg2); // B
|
||||
|
||||
offset_h += 30;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Supporter.Config.movie.bTimeDisplay)
|
||||
{
|
||||
// Time display
|
||||
int t = m_MovieStep;
|
||||
int h = t / 216000;
|
||||
t -= h * 216000;
|
||||
int m = t / 3600;
|
||||
t -= m * 3600;
|
||||
int s = t / 60;
|
||||
t -= s * 60;
|
||||
|
||||
string szTemp = $"{h:00}:{m:00}:{s:00}.{t * 100 / 60:00}";
|
||||
DrawString(256 - 80 + 0, offset_v - 1, szTemp, 0x1F);
|
||||
DrawString(256 - 80 + 0, offset_v + 1, szTemp, 0x1F);
|
||||
DrawString(256 - 80 - 1, offset_v + 0, szTemp, 0x1F);
|
||||
DrawString(256 - 80 + 1, offset_v + 0, szTemp, 0x1F);
|
||||
DrawString(256 - 80, offset_v, szTemp, 0x30);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void DrawString(int x, int y, string str, byte col)
|
||||
{
|
||||
foreach (var @char in str)
|
||||
@ -866,33 +801,6 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void DrawBitmap(int x, int y, byte[] bitMap)
|
||||
{
|
||||
int i, j;
|
||||
int h, v;
|
||||
var Scn = ppu.GetScreenPtr();
|
||||
int pScn = 8 + (256 + 16) * y + x;
|
||||
int pPtr;
|
||||
|
||||
int lpBitmap = 0;
|
||||
h = bitMap[lpBitmap++];
|
||||
v = bitMap[lpBitmap++];
|
||||
|
||||
for (j = 0; j < v; j++)
|
||||
{
|
||||
pPtr = pScn;
|
||||
for (i = 0; i < h; i++)
|
||||
{
|
||||
if (bitMap[lpBitmap] != 0xFF)
|
||||
{
|
||||
Scn[pPtr] = bitMap[lpBitmap];
|
||||
}
|
||||
lpBitmap++;
|
||||
pPtr++;
|
||||
}
|
||||
pScn += 256 + 16;
|
||||
}
|
||||
}
|
||||
|
||||
int CPU_CALL_COUNT = 0;
|
||||
internal void EmulationCPU(int basecycles)
|
||||
|
@ -386,7 +386,7 @@ namespace VirtualNes.Core
|
||||
loopy_shift = 0;
|
||||
|
||||
if (lpScreen != null)
|
||||
Unsafe.InitBlockUnaligned(lpScreen, 0, SCREEN_WIDTH * SCREEN_HEIGHT);
|
||||
MemoryUtility.memset(lpScreen, 0, 0, SCREEN_WIDTH * SCREEN_HEIGHT);
|
||||
if (lpColormode != null)
|
||||
MemoryUtility.memset(lpColormode, 0, SCREEN_HEIGHT);
|
||||
}
|
||||
@ -402,7 +402,7 @@ namespace VirtualNes.Core
|
||||
|
||||
if (lpScreen != null)
|
||||
{
|
||||
Unsafe.InitBlockUnaligned(lpScreen, 0x3F, SCREEN_WIDTH);
|
||||
MemoryUtility.memset(lpScreen, 0, 0x3f, SCREEN_WIDTH);
|
||||
}
|
||||
if (lpColormode != null)
|
||||
{
|
||||
@ -457,8 +457,8 @@ namespace VirtualNes.Core
|
||||
{
|
||||
byte chr_h = 0, chr_l = 0, attr = 0;
|
||||
|
||||
Unsafe.InitBlockUnaligned(BGwrite, 0, 34);
|
||||
Unsafe.InitBlockUnaligned(BGmono, 0, 34);
|
||||
MemoryUtility.memset(BGwrite, 0, 34);
|
||||
MemoryUtility.memset(BGmono, 0, 34);
|
||||
|
||||
// Linecolor mode
|
||||
lpColormode[scanline] = (byte)(((MMU.PPUREG[1] & PPU_BGCOLOR_BIT) >> 5) | ((MMU.PPUREG[1] & PPU_COLORMODE_BIT) << 7));
|
||||
@ -466,7 +466,7 @@ namespace VirtualNes.Core
|
||||
// Render BG
|
||||
if ((MMU.PPUREG[1] & PPU_BGDISP_BIT) == 0)
|
||||
{
|
||||
Unsafe.InitBlockUnaligned(lpScanline, MMU.BGPAL[0], SCREEN_WIDTH);
|
||||
MemoryUtility.memset(lpScanline, MMU.BGPAL[0], SCREEN_WIDTH);
|
||||
if (nes.GetRenderMethod() == EnumRenderMethod.TILE_RENDER)
|
||||
{
|
||||
nes.EmulationCPU(NES.FETCH_CYCLES * 4 * 32);
|
||||
@ -869,7 +869,7 @@ namespace VirtualNes.Core
|
||||
{
|
||||
byte* pBGw = BGwrite;
|
||||
byte* pSPw = SPwrite;
|
||||
Unsafe.InitBlockUnaligned(pSPw, 0, 34);
|
||||
MemoryUtility.memset(pSPw, 0, 34);
|
||||
|
||||
spmax = 0;
|
||||
Sprite sp = new Sprite(MMU.SPRAM, 0);
|
||||
@ -1092,8 +1092,11 @@ namespace VirtualNes.Core
|
||||
return lpColormode;
|
||||
}
|
||||
|
||||
internal void SetScreenPtr(uint[] screenBuffer, byte[] colormode)
|
||||
internal void InitBuffer()
|
||||
{
|
||||
var screenBuffer = new uint[SCREEN_WIDTH * SCREEN_HEIGHT];
|
||||
var colormode = new byte[SCREEN_HEIGHT];
|
||||
|
||||
lpScreenGCH = GCHandle.Alloc(screenBuffer, GCHandleType.Pinned);
|
||||
lpScreen = (uint*)lpScreenGCH.AddrOfPinnedObject();
|
||||
lpColormode = colormode;
|
||||
@ -1180,11 +1183,16 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct UInt128
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public UInt32 a;
|
||||
[FieldOffset(4)]
|
||||
public UInt32 b;
|
||||
[FieldOffset(8)]
|
||||
public UInt32 c;
|
||||
[FieldOffset(12)]
|
||||
public UInt32 d;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user