NEScore StateSave机制 实现

This commit is contained in:
ALIENJACK\alien 2024-08-29 17:20:01 +08:00
parent 2f5b5d9841
commit 5ce82c9406
44 changed files with 1606 additions and 257 deletions

View File

@ -8,8 +8,9 @@ using VirtualNes.Core.Debug;
namespace AxibugEmuOnline.Client
{
public class NesEmulator : MonoBehaviour
{
{
public NES NesCore { get; private set; }
public VideoProvider VideoProvider;

View File

@ -17,6 +17,7 @@ namespace AxibugEmuOnline.Client
private int TexBufferSize;
private Texture2D pPal;
public void SetDrawData(uint[] screenData, byte[] lineColorMode, int screenWidth, int screenHeight)
{
if (wrapTex == null)

View File

@ -1,5 +1,6 @@

using System;
using System.IO;
using VirtualNes.Core.Debug;
namespace VirtualNes.Core
@ -536,6 +537,58 @@ namespace VirtualNes.Core
return data;
}
internal void GetFrameIRQ(ref int Cycle, ref byte Count, ref byte Type, ref byte IRQ, ref byte Occur)
{
@internal.GetFrameIRQ(ref Cycle, ref Count, ref Type, ref IRQ, ref Occur);
}
internal void SaveState(StateBuffer buffer)
{
// 時間軸を同期させる為Flushする
QueueFlush();
@internal.SaveState(buffer);
buffer.Position += (@internal.GetSize() + 15) & (~0x0F);
// VRC6
if ((exsound_select & 0x01) != 0)
{
vrc6.SaveState(buffer);
buffer.Position += (vrc6.GetSize() + 15) & (~0x0F); // Padding
}
// VRC7 (not support)
if ((exsound_select & 0x02) != 0)
{
vrc7.SaveState(buffer);
buffer.Position += (vrc7.GetSize() + 15) & (~0x0F); // Padding
}
// FDS
if ((exsound_select & 0x04) != 0)
{
fds.SaveState(buffer);
buffer.Position += (fds.GetSize() + 15) & (~0x0F); // Padding
}
// MMC5
if ((exsound_select & 0x08) != 0)
{
mmc5.SaveState(buffer);
buffer.Position += (mmc5.GetSize() + 15) & (~0x0F); // Padding
}
// N106
if ((exsound_select & 0x10) != 0)
{
n106.SaveState(buffer);
buffer.Position += (n106.GetSize() + 15) & (~0x0F); // Padding
}
// FME7
if ((exsound_select & 0x20) != 0)
{
fme7.SaveState(buffer);
buffer.Position += (fme7.GetSize() + 15) & (~0x0F); // Padding
}
}
}
public struct QUEUEDATA

View File

@ -1,4 +1,5 @@
using System;
using System.IO;
namespace VirtualNes.Core
{
@ -403,7 +404,18 @@ namespace VirtualNes.Core
return fds.now_freq;
}
private class FDSSOUND
public override uint GetSize()
{
return fds.GetSize() + fds_sync.GetSize();
}
public override void SaveState(StateBuffer buffer)
{
fds.SaveState(buffer);
fds_sync.SaveState(buffer);
}
private class FDSSOUND : IStateBufferObject
{
public byte[] reg = new byte[0x80];
public byte volenv_mode; // Volume Envelope
@ -467,6 +479,41 @@ namespace VirtualNes.Core
now_freq = 0;
output = 0;
}
public uint GetSize()
{
return 512;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(volenv_mode);
buffer.Write(volenv_gain);
buffer.Write(volenv_decay);
buffer.Write(volenv_phaseacc);
buffer.Write(swpenv_mode);
buffer.Write(swpenv_gain);
buffer.Write(swpenv_decay);
buffer.Write(swpenv_phaseacc);
buffer.Write(envelope_enable);
buffer.Write(envelope_speed);
buffer.Write(wave_setup);
buffer.Write(master_volume);
buffer.Write(main_wavetable);
buffer.Write(main_enable);
buffer.Write(main_frequency);
buffer.Write(main_addr);
buffer.Write(lfo_wavetable);
buffer.Write(lfo_enable);
buffer.Write(lfo_frequency);
buffer.Write(lfo_addr);
buffer.Write(lfo_phaseacc);
buffer.Write(sweep_bias);
buffer.Write(now_volume);
buffer.Write(now_freq);
buffer.Write(output);
}
}
}
}

View File

@ -1,4 +1,5 @@
using System;
using static VirtualNes.Core.APU_FME7;
namespace VirtualNes.Core
{
@ -91,7 +92,7 @@ namespace VirtualNes.Core
byte[][] envelope_table;
sbyte[][] envstep_table;
ENVELOPE envelope = new ENVELOPE();
ENVELOPE envelope;
NOISE noise = new NOISE();
CHANNEL[] op = new CHANNEL[3] { new CHANNEL(), new CHANNEL(), new CHANNEL() };
byte address;
@ -117,6 +118,7 @@ namespace VirtualNes.Core
envstep_sawtooth, envstep_pulse, envstep_triangle, envstep_pulse,
envstep_sawtooth, envstep_pulse, envstep_triangle, envstep_pulse
};
envelope = new ENVELOPE(envelope_table, envstep_table);
Reset(APU_CLOCK, 22050);
}
@ -133,8 +135,8 @@ namespace VirtualNes.Core
item.ZeroMemory();
}
envelope.envtbl = envelope_table[0];
envelope.envstep = envstep_table[0];
envelope.envtbl_index = 0;
envelope.envstep_index = 0;
noise.noiserange = 1;
noise.noiseout = 0xFF;
@ -211,8 +213,8 @@ namespace VirtualNes.Core
envelope.freq = INT2FIX(((envelope.reg[1] & 0x0F) << 8) + envelope.reg[0] + 1);
break;
case 0x0D:
envelope.envtbl = envelope_table[data & 0x0F];
envelope.envstep = envstep_table[data & 0x0F];
envelope.envtbl_index = (byte)(data & 0x0F);
envelope.envstep_index = (byte)(data & 0x0F);
envelope.envadr = 0;
break;
}
@ -332,7 +334,22 @@ namespace VirtualNes.Core
return ch.output_vol;
}
public class ENVELOPE
public override uint GetSize()
{
return (uint)(1 + envelope.GetSize() + noise.GetSize() + op[0].GetSize() * op.Length);
}
public override void SaveState(StateBuffer buffer)
{
buffer.Write(address);
envelope.SaveState(buffer);
noise.SaveState(buffer);
foreach (var oneOp in op)
oneOp.SaveState(buffer);
}
public class ENVELOPE : IStateBufferObject
{
public byte[] reg = new byte[3];
public byte volume;
@ -341,8 +358,19 @@ namespace VirtualNes.Core
public int phaseacc;
public int envadr;
public byte[] envtbl;
public sbyte[] envstep;
public byte envtbl_index;
public byte envstep_index;
byte[][] ref_envtbl;
sbyte[][] ref_envstep;
public byte[] envtbl => ref_envtbl[envtbl_index];
public sbyte[] envstep => ref_envstep[envstep_index];
public ENVELOPE(byte[][] envtbl, sbyte[][] envstep)
{
ref_envtbl = envtbl;
ref_envstep = envstep;
}
public void ZeroMemory()
{
@ -351,12 +379,28 @@ namespace VirtualNes.Core
freq = 0;
phaseacc = 0;
envadr = 0;
envtbl = null;
envstep = null;
envtbl_index = 0;
envstep_index = 0;
}
public uint GetSize()
{
return 18;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(volume);
buffer.Write(freq);
buffer.Write(phaseacc);
buffer.Write(envadr);
buffer.Write(envtbl_index);
buffer.Write(envstep_index);
}
}
public class NOISE
public class NOISE : IStateBufferObject
{
public int freq;
public int phaseacc;
@ -367,9 +411,22 @@ namespace VirtualNes.Core
{
freq = 0; phaseacc = 0; noiserange = 0; noiseout = 0;
}
public uint GetSize()
{
return 13;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(freq);
buffer.Write(phaseacc);
buffer.Write(noiserange);
buffer.Write(noiseout);
}
}
public class CHANNEL
public class CHANNEL : IStateBufferObject
{
public byte[] reg = new byte[3];
public byte enable;
@ -394,6 +451,24 @@ namespace VirtualNes.Core
phaseacc = 0;
output_vol = 0;
}
public uint GetSize()
{
return 20;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(env_on);
buffer.Write(noise_on);
buffer.Write(adder);
buffer.Write(volume);
buffer.Write(freq);
buffer.Write(phaseacc);
buffer.Write(output_vol);
}
}
}
}

View File

@ -1,6 +1,9 @@
namespace VirtualNes.Core
using System;
using System.IO;
namespace VirtualNes.Core
{
public abstract class APU_INTERFACE
public abstract class APU_INTERFACE : IStateBufferObject
{
public const float APU_CLOCK = 1789772.5f;
@ -19,8 +22,7 @@
public virtual void VSync() { }
public virtual bool Sync(int cycles) { return false; }
public virtual int GetFreq(int channel) { return 0; }
public virtual int GetStateSize() { return 0; }
public virtual void SaveState(byte[] p) { }
public virtual void SaveState(StateBuffer buffer) { }
public virtual void LoadState(byte[] p) { }
public static int INT2FIX(int x)
@ -32,5 +34,11 @@
{
return x >> 16;
}
public virtual uint GetSize()
{
return 0;
}
}
}

View File

@ -1,5 +1,8 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace VirtualNes.Core
{
@ -1190,7 +1193,49 @@ namespace VirtualNes.Core
break;
}
}
public class RECTANGLE
internal void GetFrameIRQ(ref int cycle, ref byte count, ref byte type, ref byte IRQ, ref byte occur)
{
cycle = FrameCycle;
count = (byte)FrameCount;
type = (byte)FrameType;
IRQ = FrameIRQ;
occur = FrameIRQoccur;
}
public override uint GetSize()
{
return sizeof(byte) +
sizeof(byte) +
sizeof(int) +
sizeof(int) +
sizeof(int) +
sizeof(byte) +
sizeof(byte) +
ch0.GetSize() +
ch1.GetSize() +
ch2.GetSize() +
ch3.GetSize() +
ch4.GetSize();
}
public unsafe override void SaveState(StateBuffer p)
{
p.Write(reg4015);
p.Write(sync_reg4015);
p.Write(FrameCycle);
p.Write(FrameCount);
p.Write(FrameType);
p.Write(FrameIRQ);
p.Write(FrameIRQoccur);
ch0.SaveState(p);
ch1.SaveState(p);
ch2.SaveState(p);
ch3.SaveState(p);
ch4.SaveState(p);
}
public class RECTANGLE : IStateBufferObject
{
public byte[] reg = new byte[4]; // register
@ -1269,8 +1314,46 @@ namespace VirtualNes.Core
dummy2 = 0;
sync_len_count = 0;
}
public uint GetSize()
{
return 64;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(holdnote);
buffer.Write(volume);
buffer.Write(complement);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(freqlimit);
buffer.Write(adder);
buffer.Write(duty);
buffer.Write(len_count);
buffer.Write(nowvolume);
buffer.Write(env_fixed);
buffer.Write(env_decay);
buffer.Write(env_count);
buffer.Write(dummy0);
buffer.Write(env_vol);
buffer.Write(swp_on);
buffer.Write(swp_inc);
buffer.Write(swp_shift);
buffer.Write(swp_decay);
buffer.Write(swp_count);
buffer.Write(dummy1);
buffer.Write(sync_reg);
buffer.Write(sync_output_enable);
buffer.Write(sync_enable);
buffer.Write(sync_holdnote);
buffer.Write(dummy2);
buffer.Write(sync_len_count);
}
}
public class TRIANGLE
public class TRIANGLE : IStateBufferObject
{
public byte[] reg = new byte[4];
@ -1296,6 +1379,7 @@ namespace VirtualNes.Core
public int sync_len_count;
public int sync_lin_count;
internal void ZeroMemory()
{
Array.Clear(reg, 0, reg.Length);
@ -1318,8 +1402,34 @@ namespace VirtualNes.Core
sync_len_count = 0;
sync_lin_count = 0;
}
public uint GetSize()
{
return 47;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(holdnote);
buffer.Write(counter_start);
buffer.Write(dummy0);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(len_count);
buffer.Write(lin_count);
buffer.Write(adder);
buffer.Write(nowvolume);
buffer.Write(sync_reg);
buffer.Write(sync_enable);
buffer.Write(sync_holdnote);
buffer.Write(sync_counter_start);
buffer.Write(sync_len_count);
buffer.Write(sync_lin_count);
}
}
public class DPCM
public class DPCM : IStateBufferObject
{
public byte[] reg = new byte[4];
public byte enable;
@ -1343,8 +1453,42 @@ namespace VirtualNes.Core
public byte sync_irq_enable;
public int sync_cycles, sync_cache_cycles;
public int sync_dmalength, sync_cache_dmalength;
public uint GetSize()
{
return 72;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(looping);
buffer.Write(cur_byte);
buffer.Write(dpcm_value);
buffer.Write(freq);
buffer.Write(phaseacc);
buffer.Write(output);
buffer.Write(address);
buffer.Write(cache_addr);
buffer.Write(dmalength);
buffer.Write(cache_dmalength);
buffer.Write(dpcm_output_real);
buffer.Write(dpcm_output_fake);
buffer.Write(dpcm_output_old);
buffer.Write(dpcm_output_offset);
buffer.Write(sync_reg);
buffer.Write(sync_enable);
buffer.Write(sync_looping);
buffer.Write(sync_irq_gen);
buffer.Write(sync_irq_enable);
buffer.Write(sync_cycles);
buffer.Write(sync_cache_cycles);
buffer.Write(sync_dmalength);
buffer.Write(sync_cache_dmalength);
}
}
public class NOISE
public class NOISE : IStateBufferObject
{
public byte[] reg = new byte[4]; // register
@ -1377,6 +1521,7 @@ namespace VirtualNes.Core
public byte dummy1;
public int sync_len_count;
internal void ZeroMemory()
{
Array.Clear(reg, 0, reg.Length);
@ -1406,6 +1551,37 @@ namespace VirtualNes.Core
dummy1 = 0;
sync_len_count = 0;
}
public uint GetSize()
{
return 52;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(holdnote);
buffer.Write(volume);
buffer.Write(xor_tap);
buffer.Write(shift_reg);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(len_count);
buffer.Write(nowvolume);
buffer.Write(output);
buffer.Write(env_fixed);
buffer.Write(env_decay);
buffer.Write(env_count);
buffer.Write(dummy0);
buffer.Write(env_vol);
buffer.Write(sync_reg);
buffer.Write(sync_output_enable);
buffer.Write(sync_enable);
buffer.Write(sync_holdnote);
buffer.Write(dummy1);
buffer.Write(sync_len_count);
}
}
}
}

View File

@ -370,7 +370,27 @@ namespace VirtualNes.Core
return ch.output_vol;
}
public class SYNCRECTANGLE
public override uint GetSize()
{
//3*sizeof(BYTE) + sizeof(ch0) + sizeof(ch1) + sizeof(sch0) + sizeof(sch1); 源代码似乎少了sync_reg5015的大小
return 3 + ch0.GetSize() + ch1.GetSize() + 1 + sch0.GetSize() + sch1.GetSize();
}
public override void SaveState(StateBuffer buffer)
{
buffer.Write(reg5010);
buffer.Write(reg5011);
buffer.Write(reg5015);
ch0.SaveState(buffer);
ch1.SaveState(buffer);
buffer.Write(sync_reg5015);
sch0.SaveState(buffer);
sch1.SaveState(buffer);
}
public class SYNCRECTANGLE : IStateBufferObject
{
// For sync
public byte[] reg = new byte[4];
@ -387,9 +407,23 @@ namespace VirtualNes.Core
Array.Clear(dummy, 0, dummy.Length);
vbl_length = 0;
}
public uint GetSize()
{
return 12;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(holdnote);
buffer.Write(dummy);
buffer.Write(vbl_length);
}
}
public class RECTANGLE
public class RECTANGLE : IStateBufferObject
{
public byte[] reg = new byte[4];
public byte enable;
@ -410,6 +444,29 @@ namespace VirtualNes.Core
public int adder;
public int duty_flip;
public uint GetSize()
{
return 45;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(vbl_length);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(output_vol);
buffer.Write(fixed_envelope);
buffer.Write(holdnote);
buffer.Write(volume);
buffer.Write(env_vol);
buffer.Write(env_phase);
buffer.Write(env_decay);
buffer.Write(adder);
buffer.Write(duty_flip);
}
}
}
}

View File

@ -1,101 +1,130 @@
using RECTANGLE = VirtualNes.Core.APU_VRC6.RECTANGLE;
using Codice.CM.Client.Differences;
using System;
using RECTANGLE = VirtualNes.Core.APU_VRC6.RECTANGLE;
using SAWTOOTH = VirtualNes.Core.APU_VRC6.SAWTOOTH;
namespace VirtualNes.Core
{
public class APU_N106 : APU_INTERFACE
{
RECTANGLE ch0 = new RECTANGLE();
RECTANGLE ch1 = new RECTANGLE();
SAWTOOTH ch2 = new SAWTOOTH();
CHANNEL[] op = new CHANNEL[8];
const int CHANNEL_VOL_SHIFT = 6;
float cpu_clock;
int cycle_rate;
uint cycle_rate;
byte addrinc;
byte address;
byte channel_use;
byte[] tone = new byte[0x100];
public APU_N106()
{
Reset(APU_CLOCK, 22050);
// 仮設定
cpu_clock = APU_CLOCK;
cycle_rate = (uint)(cpu_clock * 12.0f * (1 << 20) / (45.0f * 22050.0f));
}
public override void Reset(float fClock, int nRate)
{
ch0.ZeroMemory();
ch1.ZeroMemory();
ch2.ZeroMemory();
for (int i = 0; i < 8; i++)
{
op[i].ZeroMemory();
op[i].tonelen = 0x10 << 18;
}
address = 0;
addrinc = 1;
channel_use = 8;
Setup(fClock, nRate);
// TONEの初期化はしない...
}
public override void Setup(float fClock, int nRate)
{
cpu_clock = fClock;
cycle_rate = (int)(fClock * 65536.0f / nRate);
cycle_rate = (uint)(cpu_clock * 12.0f * (1 << 20) / (45.0f * nRate));
}
public override void Write(ushort addr, byte data)
{
switch (addr)
if (addr == 0x4800)
{
// VRC6 CH0 rectangle
case 0x9000:
ch0.reg[0] = data;
ch0.gate = (byte)(data & 0x80);
ch0.volume = (byte)(data & 0x0F);
ch0.duty_pos = (byte)((data >> 4) & 0x07);
break;
case 0x9001:
ch0.reg[1] = data;
ch0.freq = INT2FIX((((ch0.reg[2] & 0x0F) << 8) | data) + 1);
break;
case 0x9002:
ch0.reg[2] = data;
ch0.enable = (byte)(data & 0x80);
ch0.freq = INT2FIX((((data & 0x0F) << 8) | ch0.reg[1]) + 1);
break;
// VRC6 CH1 rectangle
case 0xA000:
ch1.reg[0] = data;
ch1.gate = (byte)(data & 0x80);
ch1.volume = (byte)(data & 0x0F);
ch1.duty_pos = (byte)((data >> 4) & 0x07);
break;
case 0xA001:
ch1.reg[1] = data;
ch1.freq = INT2FIX((((ch1.reg[2] & 0x0F) << 8) | data) + 1);
break;
case 0xA002:
ch1.reg[2] = data;
ch1.enable = (byte)(data & 0x80);
ch1.freq = INT2FIX((((data & 0x0F) << 8) | ch1.reg[1]) + 1);
break;
// VRC6 CH2 sawtooth
case 0xB000:
ch2.reg[1] = data;
ch2.phaseaccum = (byte)(data & 0x3F);
break;
case 0xB001:
ch2.reg[1] = data;
ch2.freq = INT2FIX((((ch2.reg[2] & 0x0F) << 8) | data) + 1);
break;
case 0xB002:
ch2.reg[2] = data;
ch2.enable = (byte)(data & 0x80);
ch2.freq = INT2FIX((((data & 0x0F) << 8) | ch2.reg[1]) + 1);
// ch2.adder = 0; // クリアするとノイズの原因になる
// ch2.accum = 0; // クリアするとノイズの原因になる
break;
// tone[address*2+0] = (INT)(data&0x0F);
// tone[address*2+1] = (INT)(data >>4);
tone[address * 2 + 0] = (byte)(data & 0x0F);
tone[address * 2 + 1] = (byte)(data >> 4);
if (address >= 0x40)
{
int no = (address - 0x40) >> 3;
uint tonelen = 0;
ref CHANNEL ch = ref op[no];
switch (address & 7)
{
case 0x00:
ch.freq = (uint)((ch.freq & ~0x000000FF) | data);
break;
case 0x02:
ch.freq = (uint)((ch.freq & ~0x0000FF00) | ((uint)data << 8));
break;
case 0x04:
ch.freq = (uint)((ch.freq & ~0x00030000) | (((uint)data & 0x03) << 16));
tonelen = (uint)((0x20 - (data & 0x1c)) << 18);
ch.databuf = (byte)((data & 0x1c) >> 2);
if (ch.tonelen != tonelen)
{
ch.tonelen = tonelen;
ch.phase = 0;
}
break;
case 0x06:
ch.toneadr = data;
break;
case 0x07:
ch.vol = (byte)(data & 0x0f);
ch.volupdate = 0xFF;
if (no == 7)
channel_use = (byte)(((data >> 4) & 0x07) + 1);
break;
}
}
if (addrinc != 0)
{
address = (byte)((address + 1) & 0x7f);
}
}
else if (addr == 0xF800)
{
address = (byte)(data & 0x7F);
addrinc = (byte)(data & 0x80);
}
}
public override byte Read(ushort addr)
{
// $4800 dummy read!!
if (addr == 0x0000)
{
if (addrinc != 0)
{
address = (byte)((address + 1) & 0x7F);
}
}
return (byte)(addr >> 8);
}
public override int Process(int channel)
{
switch (channel)
if (channel >= (8 - channel_use) && channel < 8)
{
case 0:
return RectangleRender(ch0);
case 1:
return RectangleRender(ch1);
case 2:
return SawtoothRender(ch2);
return ChannelRender(ref op[channel]);
}
return 0;
@ -103,143 +132,117 @@ namespace VirtualNes.Core
public override int GetFreq(int channel)
{
if (channel == 0 || channel == 1)
if (channel < 8)
{
RECTANGLE ch;
if (channel == 0) ch = ch0;
else ch = ch1;
if (ch.enable == 0 || ch.gate != 0 || ch.volume == 0)
channel &= 7;
if (channel < (8 - channel_use))
return 0;
if (ch.freq < INT2FIX(8))
ref CHANNEL ch = ref op[channel & 0x07];
if (ch.freq == 0 || ch.vol == 0)
return 0;
return (int)((256.0f * cpu_clock / (FIX2INT(ch.freq) * 16.0f)));
}
if (channel == 2)
{
SAWTOOTH ch = ch2;
if (ch.enable == 0 || ch.phaseaccum == 0)
int temp = channel_use * (8 - ch.databuf) * 4 * 45;
if (temp == 0)
return 0;
if (ch.freq < INT2FIX(8))
return 0;
return (int)(256.0f * cpu_clock / (FIX2INT(ch.freq) * 14.0f));
return (int)(256.0 * (double)cpu_clock * 12.0 * ch.freq / ((double)0x40000 * temp));
}
return 0;
}
int RectangleRender(RECTANGLE ch)
private int ChannelRender(ref CHANNEL ch)
{
// Enable?
if (ch.enable == 0)
{
ch.output_vol = 0;
ch.adder = 0;
return ch.output_vol;
}
uint phasespd = (uint)(channel_use << 20);
// Digitized output
if (ch.gate != 0)
{
ch.output_vol = ch.volume << APU_VRC6.RECTANGLE_VOL_SHIFT;
return ch.output_vol;
}
// 一定以上の周波数は処理しない(無駄)
if (ch.freq < INT2FIX(8))
{
ch.output_vol = 0;
return ch.output_vol;
}
ch.phaseacc -= cycle_rate;
ch.phaseacc -= (int)cycle_rate;
if (ch.phaseacc >= 0)
return ch.output_vol;
int output = ch.volume << APU_VRC6.RECTANGLE_VOL_SHIFT;
if (ch.freq > cycle_rate)
{
// add 1 step
ch.phaseacc += ch.freq;
ch.adder = (byte)((ch.adder + 1) & 0x0F);
if (ch.adder <= ch.duty_pos)
ch.output_vol = output;
else
ch.output_vol = -output;
}
else
{
// average calculate
int num_times, total;
num_times = total = 0;
while (ch.phaseacc < 0)
if (ch.volupdate != 0)
{
ch.phaseacc += ch.freq;
ch.adder = (byte)((ch.adder + 1) & 0x0F);
if (ch.adder <= ch.duty_pos)
total += output;
else
total += -output;
num_times++;
ch.output = (tone[((ch.phase >> 18) + ch.toneadr) & 0xFF] * ch.vol) << CHANNEL_VOL_SHIFT;
ch.volupdate = 0;
}
ch.output_vol = total / num_times;
return ch.output;
}
return ch.output_vol;
while (ch.phaseacc < 0)
{
ch.phaseacc += (int)phasespd;
ch.phase += ch.freq;
}
while (ch.tonelen != 0 && (ch.phase >= ch.tonelen))
{
ch.phase -= ch.tonelen;
}
ch.output = (tone[((ch.phase >> 18) + ch.toneadr) & 0xFF] * ch.vol) << CHANNEL_VOL_SHIFT;
return ch.output;
}
int SawtoothRender(SAWTOOTH ch)
public override uint GetSize()
{
// Digitized output
if (ch.enable == 0)
return (uint)(3 * sizeof(byte) + 8 * op[0].GetSize() + tone.Length);
}
public override void SaveState(StateBuffer buffer)
{
buffer.Write(addrinc);
buffer.Write(address);
buffer.Write(channel_use);
foreach (var oneOp in op)
oneOp.SaveState(buffer);
buffer.Write(tone);
}
public struct CHANNEL : IStateBufferObject
{
public int phaseacc;
public uint freq;
public uint phase;
public uint tonelen;
public int output;
public byte toneadr;
public byte volupdate;
public byte vol;
public byte databuf;
internal void ZeroMemory()
{
ch.output_vol = 0;
return ch.output_vol;
phaseacc = 0;
freq = 0;
phase = 0;
tonelen = 0;
output = 0;
toneadr = 0;
volupdate = 0;
vol = 0;
databuf = 0;
}
// 一定以上の周波数は処理しない(無駄)
if (ch.freq < INT2FIX(9))
public uint GetSize()
{
return ch.output_vol;
return 4 * 5 + 4;
}
ch.phaseacc -= cycle_rate / 2;
if (ch.phaseacc >= 0)
return ch.output_vol;
if (ch.freq > cycle_rate / 2)
public void SaveState(StateBuffer buffer)
{
// add 1 step
ch.phaseacc += ch.freq;
if (++ch.adder >= 7)
{
ch.adder = 0;
ch.accum = 0;
}
ch.accum += ch.phaseaccum;
ch.output_vol = ch.accum << APU_VRC6.SAWTOOTH_VOL_SHIFT;
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(phase);
buffer.Write(tonelen);
buffer.Write(output);
buffer.Write(toneadr);
buffer.Write(volupdate);
buffer.Write(vol);
buffer.Write(databuf);
}
else
{
// average calculate
int num_times, total;
num_times = total = 0;
while (ch.phaseacc < 0)
{
ch.phaseacc += ch.freq;
if (++ch.adder >= 7)
{
ch.adder = 0;
ch.accum = 0;
}
ch.accum += ch.phaseaccum;
total += ch.accum << APU_VRC6.SAWTOOTH_VOL_SHIFT;
num_times++;
}
ch.output_vol = (total / num_times);
}
return ch.output_vol;
}
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.IO;
namespace VirtualNes.Core
{
@ -245,7 +246,18 @@ namespace VirtualNes.Core
return ch.output_vol;
}
public class RECTANGLE
public override uint GetSize()
{
return ch0.GetSize() + ch1.GetSize() + ch2.GetSize();
}
public override void SaveState(StateBuffer p)
{
ch0.SaveState(p);
ch1.SaveState(p);
ch2.SaveState(p);
}
public class RECTANGLE : IStateBufferObject
{
public byte[] reg = new byte[3];
@ -274,9 +286,27 @@ namespace VirtualNes.Core
adder = 0;
duty_pos = 0;
}
public uint GetSize()
{
return 20;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(gate);
buffer.Write(volume);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(output_vol);
buffer.Write(adder);
buffer.Write(duty_pos);
}
}
public class SAWTOOTH
public class SAWTOOTH : IStateBufferObject
{
public byte[] reg = new byte[3];
@ -305,6 +335,24 @@ namespace VirtualNes.Core
accum = 0;
phaseaccum = 0;
}
public uint GetSize()
{
return 20;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(reg);
buffer.Write(enable);
buffer.Write(volume);
buffer.Write(phaseacc);
buffer.Write(freq);
buffer.Write(output_vol);
buffer.Write(adder);
buffer.Write(accum);
buffer.Write(phaseaccum);
}
}
}
}

View File

@ -1,4 +1,5 @@
using System;
using System.IO;
using VirtualNes.Core.Emu2413;
namespace VirtualNes.Core
@ -92,5 +93,15 @@ namespace VirtualNes.Core
return 0;
}
public override uint GetSize()
{
return 0;
}
public override void SaveState(StateBuffer buffer)
{
//not impl
}
}
}

View File

@ -2021,6 +2021,11 @@ namespace VirtualNes.Core
{
r = R;
}
internal int GetDmaCycles()
{
return DMA_cycles;
}
}
public enum StatusFlag6502 : int

View File

@ -53,6 +53,11 @@ namespace VirtualNes.Core
}
}
public Span<T> Span(int start, int length)
{
return new Span<T>(m_rawArray, start + Offset, length);
}
public static implicit operator ArrayRef<T>(T[] array)
{
return new ArrayRef<T>(array);

View File

@ -40,5 +40,10 @@ namespace VirtualNes.Core
}
}
}
public static void memcpy(Array dst, Array src, int length)
{
Array.Copy(src, dst, length);
}
}
}

View File

@ -1,23 +0,0 @@
namespace VirtualNes.Core
{
public enum NESCOMMAND
{
NESCMD_NONE = 0,
NESCMD_HWRESET,
NESCMD_SWRESET,
NESCMD_EXCONTROLLER, // Commandparam
NESCMD_DISK_THROTTLE_ON,
NESCMD_DISK_THROTTLE_OFF,
NESCMD_DISK_EJECT,
NESCMD_DISK_0A,
NESCMD_DISK_0B,
NESCMD_DISK_1A,
NESCMD_DISK_1B,
NESCMD_DISK_2A,
NESCMD_DISK_2B,
NESCMD_DISK_3A,
NESCMD_DISK_3B,
NESCMD_SOUND_MUTE, // CommandParam
}
}

View File

@ -60,12 +60,12 @@ namespace VirtualNes
public const byte BANKTYPE_CRAM = 0x01;
public const byte BANKTYPE_VRAM = 0x80;
// 儈儔乕僞僀僾
// =ミラータイプ;
public const byte VRAM_HMIRROR = 0x00; // Horizontal
public const byte VRAM_VMIRROR = 0x01; // Virtical
public const byte VRAM_MIRROR4 = 0x02; // All screen
public const byte VRAM_MIRROR4L = 0x03; // PA10 L屌掕 $2000-$23FF偺儈儔乕
public const byte VRAM_MIRROR4H = 0x04; // PA10 H屌掕 $2400-$27FF偺儈儔乕
public const byte VRAM_MIRROR4L = 0x03; // PA10 L固定 $2000-$23FFのミラー
public const byte VRAM_MIRROR4H = 0x04; // PA10 H固定 $2400-$27FFのミラー
// Frame-IRQ儗僕僗僞($4017)
public static int FrameIRQ;

View File

@ -1,7 +1,12 @@
using Codice.CM.Client.Differences;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices.ComTypes;
using System.Security.Cryptography;
using System.Text;
using UnityEngine;
using VirtualNes.Core.Debug;
namespace VirtualNes.Core
@ -21,7 +26,6 @@ namespace VirtualNes.Core
private List<CHEATCODE> m_CheatCode = new List<CHEATCODE>();
private List<GENIECODE> m_GenieCode = new List<GENIECODE>();
private bool m_bDiskThrottle;
private int m_CommandRequest;
private int m_nSnapNo;
private bool m_bNsfPlaying;
private bool m_bNsfInit;
@ -173,7 +177,6 @@ namespace VirtualNes.Core
Debuger.Log("VirtuaNES - CSharpCore\n");
m_bDiskThrottle = false;
m_CommandRequest = 0;
m_nSnapNo = 0;
@ -451,31 +454,6 @@ namespace VirtualNes.Core
}
}
public void Command(NESCOMMAND cmd)
{
CommandParam(cmd, 0);
}
public bool CommandParam(NESCOMMAND cmd, int param)
{
switch (cmd)
{
case NESCOMMAND.NESCMD_NONE: break;
case NESCOMMAND.NESCMD_HWRESET:
Reset();
m_CommandRequest = (int)cmd;
break;
case NESCOMMAND.NESCMD_SWRESET:
SoftReset();
m_CommandRequest = (int)cmd;
break;
default:
throw new NotImplementedException($"{cmd} not impl right now");
}
return true;
}
public void CheatInitial()
{
m_CheatCode.Clear();
@ -1673,6 +1651,256 @@ namespace VirtualNes.Core
return m_BarcodeOut;
}
public State GetState()
{
State state = new State();
//HEADER
{
state.HEADER.ID = "VirtuaNES ST";
state.HEADER.BlockVersion = 0x0200;
if (rom.GetMapperNo() != 20)
state.HEADER.Ext0 = rom.GetPROM_CRC();
else
{
state.HEADER.Ext0 = rom.GetGameID();
state.HEADER.Ext1 = (ushort)rom.GetMakerID();
state.HEADER.Ext2 = (ushort)rom.GetDiskNo();
}
}
//REGISTER STATE
{
state.regBLOCK.ID = "REG DATA";
state.regBLOCK.BlockVersion = 0x0210;
state.regBLOCK.BlockSize = state.reg.GetSize();
R6502 R = null;
cpu.GetContext(ref R);
state.reg.cpureg.PC = R.PC;
state.reg.cpureg.A = R.A;
state.reg.cpureg.X = R.X;
state.reg.cpureg.Y = R.Y;
state.reg.cpureg.S = R.S;
state.reg.cpureg.P = R.P;
state.reg.cpureg.I = R.INT_pending;
int cycles = 0;
apu.GetFrameIRQ(ref cycles,
ref state.reg.cpureg.FrameIRQ_count,
ref state.reg.cpureg.FrameIRQ_type,
ref state.reg.cpureg.FrameIRQ,
ref state.reg.cpureg.FrameIRQ_occur);
state.reg.cpureg.FrameIRQ_cycles = cycles; // 参照がINTな為
state.reg.cpureg.DMA_cycles = cpu.GetDmaCycles();
state.reg.cpureg.emul_cycles = emul_cycles;
state.reg.cpureg.base_cycles = base_cycles;
// SAVE PPU STATE
state.reg.ppureg.reg0 = MMU.PPUREG[0];
state.reg.ppureg.reg1 = MMU.PPUREG[1];
state.reg.ppureg.reg2 = MMU.PPUREG[2];
state.reg.ppureg.reg3 = MMU.PPUREG[3];
state.reg.ppureg.reg7 = MMU.PPU7_Temp;
state.reg.ppureg.loopy_t = MMU.loopy_t;
state.reg.ppureg.loopy_v = MMU.loopy_v;
state.reg.ppureg.loopy_x = MMU.loopy_x;
state.reg.ppureg.toggle56 = MMU.PPU56Toggle;
}
//RAM STATE
{
state.ram = RAMSTAT.GetDefault();
uint size = 0;
// SAVE RAM STATE
MemoryUtility.memcpy(state.ram.RAM, MMU.RAM, state.ram.RAM.Length);
MemoryUtility.memcpy(state.ram.BGPAL, MMU.BGPAL, state.ram.BGPAL.Length);
MemoryUtility.memcpy(state.ram.SPPAL, MMU.SPPAL, state.ram.SPPAL.Length);
MemoryUtility.memcpy(state.ram.SPRAM, MMU.SPRAM, state.ram.SPRAM.Length);
// S-RAM STATE(使用/未使用に関わらず存在すればセーブする)
if (rom.IsSAVERAM())
{
size = (uint)SAVERAM_SIZE;
}
// Create Header
state.ramBLOCK.ID = "RAM DATA";
state.ramBLOCK.BlockVersion = 0x0100;
state.ramBLOCK.BlockSize = size + state.ram.GetSize();
if (rom.IsSAVERAM())
{
state.WRAM = new byte[SAVERAM_SIZE];
Array.Copy(MMU.WRAM, state.WRAM, SAVERAM_SIZE);
}
}
//BANK STATE
{
state.mmu = MMUSTAT.GetDefault();
uint size = 0;
// SAVE CPU MEMORY BANK DATA
// BANK0,1,2はバンクセーブに関係なし
// VirtuaNES0.30から
// バンクはSRAM使用に関わらずセーブ
for (int i = 3; i < 8; i++)
{
state.mmu.CPU_MEM_TYPE[i] = MMU.CPU_MEM_TYPE[i];
state.mmu.CPU_MEM_PAGE[i] = (ushort)MMU.CPU_MEM_PAGE[i];
if (MMU.CPU_MEM_TYPE[i] == MMU.BANKTYPE_RAM
|| MMU.CPU_MEM_TYPE[i] == MMU.BANKTYPE_DRAM)
{
size += 8 * 1024; // 8K BANK
}
}
// SAVE VRAM MEMORY DATA
for (int i = 0; i < 12; i++)
{
state.mmu.PPU_MEM_TYPE[i] = MMU.PPU_MEM_TYPE[i];
state.mmu.PPU_MEM_PAGE[i] = (ushort)MMU.PPU_MEM_PAGE[i];
}
size += 4 * 1024; // 1K BANK x 4 (VRAM)
for (int i = 0; i < 8; i++)
{
state.mmu.CRAM_USED[i] = MMU.CRAM_USED[i];
if (MMU.CRAM_USED[i] != 0)
{
size += 4 * 1024; // 4K BANK
}
}
// Create Header
state.mmuBLOCK.ID = "MMU DATA";
state.mmuBLOCK.BlockVersion = 0x0200;
state.mmuBLOCK.BlockSize = size + state.mmu.GetSize();
state.CPU_MEM_BANK = new List<byte>();
// WRITE CPU RAM MEMORY BANK
for (int i = 3; i < 8; i++)
{
if (state.mmu.CPU_MEM_TYPE[i] != MMU.BANKTYPE_ROM)
{
state.CPU_MEM_BANK.AddRange(MMU.CPU_MEM_BANK[i].Span(0, 8 * 1024).ToArray());
}
}
// WRITE VRAM MEMORY(常に4K分すべて書き込む)
state.VRAM = new byte[4 * 1024];
Array.Copy(MMU.VRAM, state.VRAM, state.VRAM.Length);
state.CRAM = new List<byte>();
// WRITE CRAM MEMORY
for (int i = 0; i < 8; i++)
{
if (MMU.CRAM_USED[i] != 0)
{
var bytes = new byte[4 * 1024];
Array.Copy(MMU.CRAM, 0x1000 * i, bytes, 0, bytes.Length);
state.CRAM.AddRange(bytes);
}
}
}
// MMC STATE
{
state.mmc = MMCSTAT.GetDefault();
// Create Header
state.mmcBLOCK.ID = "MMC DATA";
state.mmcBLOCK.BlockVersion = 0x0100;
state.mmcBLOCK.BlockSize = state.mmc.GetSize();
if (mapper.IsStateSave())
{
mapper.SaveState(state.mmc.mmcdata);
}
}
//CONTROLLER STATE
{
// Create Header
state.ctrBLOCK.ID = "CTR DATA";
state.ctrBLOCK.BlockVersion = 0x0100;
state.ctrBLOCK.BlockSize = state.ctr.GetSize();
state.ctr.pad1bit = pad.pad1bit;
state.ctr.pad2bit = pad.pad2bit;
state.ctr.pad3bit = pad.pad3bit;
state.ctr.pad4bit = pad.pad4bit;
state.ctr.strobe = (byte)(pad.GetStrobe() ? 0xFF : 0);
}
//SND STATE
{
state.snd = SNDSTAT.GetDefault();
// Create Header
state.sndBLOCK.ID = "SND DATA";
state.sndBLOCK.BlockVersion = 0x0100;
state.sndBLOCK.BlockSize = state.snd.GetSize();
StateBuffer buffer = new StateBuffer();
apu.SaveState(buffer);
Array.Copy(buffer.Data.ToArray(), state.snd.snddata, buffer.Data.Count);
}
// DISKIMAGE STATE
if (rom.GetMapperNo() == 20)
{
var lpDisk = rom.GetPROM();
var lpWrite = rom.GetDISK();
int DiskSize = 16 + 65500 * rom.GetDiskNo();
// 相違数をカウント
for (int i = 16; i < DiskSize; i++)
{
if (lpWrite[i] != 0)
state.dsk.DifferentSize++;
}
state.dskBLOCK.ID = "DISKDATA";
state.dskBLOCK.BlockVersion = 0x0210;
state.dskBLOCK.BlockSize = 0;
for (int i = 16; i < DiskSize; i++)
{
if (lpWrite[i] != 0)
{
state.dskdata = (uint)(i & 0x00FFFFFF);
state.dskdata |= ((uint)lpDisk[i] & 0xFF) << 24;
}
}
}
// EXCTR STATE
if (pad.GetExController() != 0)
{
state.exctrBLOCK.ID = "EXCTRDAT";
state.exctrBLOCK.BlockVersion = 0x0100;
state.exctrBLOCK.BlockSize = state.exctr.GetSize();
// Some excontrollers will default 0
state.exctr.data = pad.GetSyncExData();
}
return state;
}
public void LoadState(State state)
{
}
public enum IRQMETHOD
{
IRQ_HSYNC = 0, IRQ_CLOCK = 1

View File

@ -1,4 +1,6 @@
using System.Collections.Generic;
using Codice.CM.Client.Differences;
using System;
using System.Collections.Generic;
namespace VirtualNes.Core
{
@ -507,6 +509,68 @@ namespace VirtualNes.Core
{
return excontroller_select;
}
internal bool GetStrobe()
{
return bStrobe;
}
internal uint GetSyncExData()
{
uint data = 0;
switch ((EXCONTROLLER)excontroller_select)
{
case EXCONTROLLER.EXCONTROLLER_ZAPPER:
case EXCONTROLLER.EXCONTROLLER_PADDLE:
case EXCONTROLLER.EXCONTROLLER_SPACESHADOWGUN:
case EXCONTROLLER.EXCONTROLLER_OEKAKIDS_TABLET:
case EXCONTROLLER.EXCONTROLLER_VSZAPPER:
{
int x, y;
x = expad.GetSyncData(0);
y = expad.GetSyncData(1);
if (x == -1 || y == -1)
{
data = 0x80000000;
}
else
{
data = (uint)((x & 0xFF) | ((y & 0xFF) << 8));
}
}
if (excontroller_select != (int)EXCONTROLLER.EXCONTROLLER_SPACESHADOWGUN)
{
if (expad.GetSyncData(2) != 0)
data |= 0x0010000;
}
else
{
data |= (uint)(expad.GetSyncData(2) << 16);
}
break;
case EXCONTROLLER.EXCONTROLLER_CRAZYCLIMBER:
data = (uint)expad.GetSyncData(0);
break;
case EXCONTROLLER.EXCONTROLLER_TOPRIDER:
data = (uint)expad.GetSyncData(0);
break;
case EXCONTROLLER.EXCONTROLLER_FAMILYTRAINER_A:
case EXCONTROLLER.EXCONTROLLER_FAMILYTRAINER_B:
data = (uint)expad.GetSyncData(0);
break;
case EXCONTROLLER.EXCONTROLLER_EXCITINGBOXING:
data = (uint)expad.GetSyncData(0);
break;
case EXCONTROLLER.EXCONTROLLER_MAHJANG:
data = (uint)expad.GetSyncData(0);
break;
default:
break;
}
return data;
}
}
public enum VSType

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 915f7790a5c8e34469efbee412b66d3a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,23 @@
namespace VirtualNes.Core
{
public struct BLOCKHDR : IStateBufferObject
{
public string ID;
public ushort Reserved;
public ushort BlockVersion;
public uint BlockSize;
public readonly void SaveState(StateBuffer buffer)
{
buffer.Write(ID);
buffer.Write(Reserved);
buffer.Write(BlockVersion);
buffer.Write(BlockSize);
}
public readonly uint GetSize()
{
return (uint)(ID.Length + sizeof(ushort) + sizeof(ushort) + sizeof(uint));
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d7e8126382c9728429056ba33afc85eb
guid: 4c00b92c189cbc841a1f8e26749ba6df
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,28 @@
using Codice.CM.Client.Differences;
using System;
namespace VirtualNes.Core
{
public struct CTRSTAT : IStateBufferObject
{
public uint pad1bit;
public uint pad2bit;
public uint pad3bit;
public uint pad4bit;
public byte strobe;
public readonly uint GetSize()
{
return sizeof(uint) * 4 + sizeof(byte);
}
public readonly void SaveState(StateBuffer buffer)
{
buffer.Write(pad1bit);
buffer.Write(pad2bit);
buffer.Write(pad3bit);
buffer.Write(pad4bit);
buffer.Write(strobe);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: be39d1ba53756fc4fa9cbdc7d7fc34a2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
namespace VirtualNes.Core
{
public struct DISKDATA
{
public int DifferentSize;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f364c4c9681ea6b4fad0c68f42f9b230
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
namespace VirtualNes.Core
{
public struct EXCTRSTAT : IStateBufferObject
{
public uint data;
public readonly uint GetSize()
{
return sizeof(uint);
}
public readonly void SaveState(StateBuffer buffer)
{
throw new System.NotImplementedException();
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ed6b363609705fd41a70255c4bbc7dd2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace VirtualNes.Core
{
public struct FILEHDR2 : IStateBufferObject
{
public string ID;
/// <summary> 2字节 </summary>
public ushort BlockVersion;
/// <summary> 4字节 </summary>
public uint Ext0;
/// <summary> 2字节 </summary>
public ushort Ext1;
/// <summary> 2字节 </summary>
public ushort Ext2;
public void SaveState(StateBuffer buffer)
{
buffer.Write(ID);
buffer.Write(BlockVersion);
buffer.Write(Ext1);
buffer.Write(Ext2);
}
public uint GetSize()
{
return (uint)(ID.Length + sizeof(ushort) + sizeof(uint) + sizeof(ushort) + sizeof(ushort));
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 86729820f1e0c0d4cbd58955e1238fd6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,22 @@
namespace VirtualNes.Core
{
public struct MMCSTAT : IStateBufferObject
{
public byte[] mmcdata;
public static MMCSTAT GetDefault()
{
return new MMCSTAT() { mmcdata = new byte[256] };
}
public uint GetSize()
{
return (uint)mmcdata.Length;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(mmcdata);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 61532b9db0674494099449267f13b2c5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,38 @@
namespace VirtualNes.Core
{
public struct MMUSTAT : IStateBufferObject
{
public byte[] CPU_MEM_TYPE;
public ushort[] CPU_MEM_PAGE;
public byte[] PPU_MEM_TYPE;
public ushort[] PPU_MEM_PAGE;
public byte[] CRAM_USED;
public static MMUSTAT GetDefault()
{
var res = new MMUSTAT();
res.CPU_MEM_TYPE = new byte[8];
res.CPU_MEM_PAGE = new ushort[8];
res.PPU_MEM_TYPE = new byte[12];
res.PPU_MEM_PAGE = new ushort[12];
res.CRAM_USED = new byte[8];
return res;
}
public uint GetSize()
{
return (uint)(CPU_MEM_TYPE.Length + CPU_MEM_PAGE.Length + PPU_MEM_TYPE.Length + PPU_MEM_PAGE.Length + CRAM_USED.Length);
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(CPU_MEM_TYPE);
buffer.Write(CPU_MEM_PAGE);
buffer.Write(PPU_MEM_TYPE);
buffer.Write(PPU_MEM_PAGE);
buffer.Write(CRAM_USED);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bae9e1d800e0de741b04ec6979bc086f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,38 @@

namespace VirtualNes.Core
{
public struct RAMSTAT : IStateBufferObject
{
/// <summary> Internal NES RAM </summary>
public byte[] RAM;
/// <summary> BG Palette </summary>
public byte[] BGPAL;
/// <summary> SP Palette </summary>
public byte[] SPPAL;
/// <summary> Sprite RAM </summary>
public byte[] SPRAM;
public static RAMSTAT GetDefault()
{
var res = new RAMSTAT();
res.RAM = new byte[2 * 1024];
res.BGPAL = new byte[16];
res.SPPAL = new byte[16];
res.SPRAM = new byte[256];
return res;
}
public readonly uint GetSize()
{
return (uint)(RAM.Length + BGPAL.Length + SPPAL.Length + SPRAM.Length);
}
public readonly void SaveState(StateBuffer buffer)
{
buffer.Write(RAM);
buffer.Write(BGPAL);
buffer.Write(SPPAL);
buffer.Write(SPRAM);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1acd6e5360be08b4e88b477d7983aa1d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,96 @@
namespace VirtualNes.Core
{
public struct REGSTAT : IStateBufferObject
{
public CPUSTAT cpureg;
public PPUSTAT ppureg;
public void SaveState(StateBuffer buffer)
{
cpureg.SaveState(buffer);
ppureg.SaveState(buffer);
}
public uint GetSize()
{
return cpureg.GetSize() + ppureg.GetSize();
}
}
public struct CPUSTAT : IStateBufferObject
{
public ushort PC;
public byte A;
public byte X;
public byte Y;
public byte S;
public byte P;
public byte I; // Interrupt pending flag
public byte FrameIRQ;
public byte FrameIRQ_occur;
public byte FrameIRQ_count;
public byte FrameIRQ_type;
public int FrameIRQ_cycles;
public int DMA_cycles;
public long emul_cycles;
public long base_cycles;
public readonly uint GetSize()
{
return 32;
}
public readonly void SaveState(StateBuffer buffer)
{
buffer.Write(PC);
buffer.Write(A);
buffer.Write(X);
buffer.Write(Y);
buffer.Write(S);
buffer.Write(P);
buffer.Write(I);
buffer.Write(FrameIRQ);
buffer.Write(FrameIRQ_occur);
buffer.Write(FrameIRQ_count);
buffer.Write(FrameIRQ_type);
buffer.Write(FrameIRQ_cycles);
buffer.Write(DMA_cycles);
buffer.Write(emul_cycles);
buffer.Write(base_cycles);
}
}
public struct PPUSTAT : IStateBufferObject
{
public byte reg0;
public byte reg1;
public byte reg2;
public byte reg3;
public byte reg7;
public byte toggle56;
public ushort loopy_t;
public ushort loopy_v;
public ushort loopy_x;
public readonly uint GetSize()
{
return 12;
}
public readonly void SaveState(StateBuffer buffer)
{
buffer.Write(reg0);
buffer.Write(reg1);
buffer.Write(reg2);
buffer.Write(reg3);
buffer.Write(reg7);
buffer.Write(toggle56);
buffer.Write(loopy_t);
buffer.Write(loopy_v);
buffer.Write(loopy_x);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1350a5cfb70265848b3af2a05a2709eb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace VirtualNes.Core
{
public struct SNDSTAT : IStateBufferObject
{
public byte[] snddata;
public static SNDSTAT GetDefault()
{
return new SNDSTAT() { snddata = new byte[0x800] };
}
public uint GetSize()
{
return (uint)snddata.Length;
}
public void SaveState(StateBuffer buffer)
{
buffer.Write(snddata);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1906102fbfecacf4a988a89e6d373c10
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,39 @@
using System.Collections.Generic;
namespace VirtualNes.Core
{
public struct State
{
public FILEHDR2 HEADER;
public BLOCKHDR regBLOCK;
public REGSTAT reg;
public BLOCKHDR ramBLOCK;
public RAMSTAT ram;
/// <summary> Maybe null cause by rom IsSaveRAM() </summary>
public byte[] WRAM;
public BLOCKHDR mmuBLOCK;
public MMUSTAT mmu;
public List<byte> CPU_MEM_BANK;
public byte[] VRAM;
public List<byte> CRAM;
public BLOCKHDR mmcBLOCK;
public MMCSTAT mmc;
public BLOCKHDR ctrBLOCK;
public CTRSTAT ctr;
public BLOCKHDR sndBLOCK;
public SNDSTAT snd;
public BLOCKHDR dskBLOCK;
public DISKDATA dsk;
public uint dskdata;
public BLOCKHDR exctrBLOCK;
public EXCTRSTAT exctr;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b685425b0082cf246bf59e849aef0d0b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace VirtualNes.Core
{
public class StateBuffer
{
public List<byte> Data = new List<byte>();
public long Position
{
get => Data.Count - 1;
set
{
var gap = value - Position;
if (gap > 0)
{
Data.AddRange(new byte[gap]);
}
else
{
Data.RemoveRange((int)Position, (int)gap);
}
}
}
public void Write(byte[] bytes)
{
Data.AddRange(bytes);
}
public void Write(sbyte[] sbytes)
{
foreach(var value in sbytes)
{
Write(value);
}
}
public void Write(byte[] bytes, int length)
{
Data.AddRange(bytes);
}
public void Write(byte value)
{
Data.Add(value);
}
public void Write(ushort[] values)
{
foreach (var value in values)
Write(value);
}
public void Write(int[] values)
{
foreach (var value in values)
Write(value);
}
public void Write(string value)
{
Write(Encoding.ASCII.GetBytes(value));
}
public void Write(double value)
{
Write(BitConverter.GetBytes(value));
}
public void Write(ushort value)
{
Write(BitConverter.GetBytes(value));
}
public void Write(int value)
{
Write(BitConverter.GetBytes(value));
}
public void Write(sbyte value)
{
Write(value);
}
public void Write(long value)
{
Write(BitConverter.GetBytes(value));
}
}
public interface IStateBufferObject
{
uint GetSize();
void SaveState(StateBuffer buffer);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f215860b2526aa04a819da176e190437
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -658,7 +658,7 @@ PlayerSettings:
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
Android: 1
Android: 0
Standalone: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}