Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
This commit is contained in:
commit
5b8ed639f3
8
AxibugEmuOnline.Client/Assets/Editors.meta
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using AxibugEmuOnline.Client;
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace AxibugEmuOnline.Editors
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{
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[CustomEditor(typeof(CommandDispatcher))]
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public class CommandDispatcherEditor : Editor
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{
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{
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base.OnInspectorGUI();
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dispacather.GetRegisters(out var normal, out var solo);
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foreach (var item in normal)
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{
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Draw(item);
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}
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EditorGUILayout.EndVertical();
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EditorGUILayout.LabelField("SOLO");
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foreach (var item in solo)
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{
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Draw(item);
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}
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EditorGUILayout.EndVertical();
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Repaint();
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}
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private void Draw(CommandExecuter item)
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{
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EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
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using (new EditorGUI.DisabledGroupScope(!item.Enable))
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EditorGUILayout.ObjectField(item.gameObject, typeof(GameObject), false);
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|
@ -56,6 +56,9 @@ namespace AxibugEmuOnline.Client.ClientCore
|
||||
tickLoop = go.AddComponent<TickLoop>();
|
||||
coRunner = go.AddComponent<CoroutineRunner>();
|
||||
|
||||
var importNode = GameObject.Find("IMPORTENT");
|
||||
GameObject.DontDestroyOnLoad(importNode);
|
||||
|
||||
StartCoroutine(AppTickFlow());
|
||||
RePullNetInfo();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ using AxibugEmuOnline.Client.Common;
|
||||
using AxibugEmuOnline.Client.Event;
|
||||
using AxibugEmuOnline.Client.Network;
|
||||
using AxibugProtobuf;
|
||||
using System;
|
||||
|
||||
namespace AxibugEmuOnline.Client.Manager
|
||||
{
|
||||
|
@ -1,84 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class CommandDispatcher : MonoBehaviour
|
||||
{
|
||||
public static CommandDispatcher Instance { get; private set; }
|
||||
|
||||
List<MenuItemController> m_register = new List<MenuItemController>();
|
||||
Dictionary<KeyCode, MenuItemController.EnumCommand> m_keyMapper = new Dictionary<KeyCode, MenuItemController.EnumCommand>();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
m_keyMapper.Add(KeyCode.A, MenuItemController.EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.D, MenuItemController.EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.W, MenuItemController.EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.S, MenuItemController.EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.K, MenuItemController.EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.L, MenuItemController.EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.I, MenuItemController.EnumCommand.OptionMenu);
|
||||
|
||||
m_keyMapper.Add(KeyCode.LeftArrow, MenuItemController.EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.RightArrow, MenuItemController.EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.UpArrow, MenuItemController.EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.DownArrow, MenuItemController.EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.Return, MenuItemController.EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.Escape, MenuItemController.EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.RightShift, MenuItemController.EnumCommand.OptionMenu);
|
||||
m_keyMapper.Add(KeyCode.LeftShift, MenuItemController.EnumCommand.OptionMenu);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
public void RegistController(MenuItemController controller)
|
||||
{
|
||||
if (m_register.Contains(controller)) { return; }
|
||||
|
||||
m_register.Add(controller);
|
||||
}
|
||||
|
||||
public void UnRegistController(MenuItemController menuItemController)
|
||||
{
|
||||
m_register.Remove(menuItemController);
|
||||
}
|
||||
|
||||
readonly List<MenuItemController> oneFrameRegister = new List<MenuItemController>();
|
||||
private void Update()
|
||||
{
|
||||
foreach (var item in m_keyMapper)
|
||||
{
|
||||
if (Input.GetKeyDown(item.Key))
|
||||
{
|
||||
oneFrameRegister.Clear();
|
||||
oneFrameRegister.AddRange(m_register);
|
||||
|
||||
for (int i = 0; i < oneFrameRegister.Count; i++)
|
||||
{
|
||||
var controller = oneFrameRegister[i];
|
||||
if (!controller.enabled) continue;
|
||||
controller.ExecuteCommand(item.Value, false);
|
||||
}
|
||||
}
|
||||
if (Input.GetKeyUp(item.Key))
|
||||
{
|
||||
oneFrameRegister.Clear();
|
||||
oneFrameRegister.AddRange(m_register);
|
||||
|
||||
for (int i = 0; i < oneFrameRegister.Count; i++)
|
||||
{
|
||||
var controller = oneFrameRegister[i];
|
||||
if (!controller.enabled) continue;
|
||||
controller.ExecuteCommand(item.Value, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e5c9fb1d636a5d43b09c7db07044b4f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,129 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class CommandDispatcher : MonoBehaviour
|
||||
{
|
||||
public static CommandDispatcher Instance { get; private set; }
|
||||
|
||||
/// <summary> 平级注册对象,都会响应指令 </summary>
|
||||
List<CommandExecuter> m_register = new List<CommandExecuter>();
|
||||
/// <summary> 独占注册对象,指令会被列表中最后一个对象独占 </summary>
|
||||
List<CommandExecuter> m_registerHigh = new List<CommandExecuter>();
|
||||
|
||||
Dictionary<KeyCode, EnumCommand> m_keyMapper = new Dictionary<KeyCode, EnumCommand>();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
m_keyMapper.Add(KeyCode.A, EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.D, EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.W, EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.S, EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.K, EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.L, EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.I, EnumCommand.OptionMenu);
|
||||
|
||||
m_keyMapper.Add(KeyCode.LeftArrow, EnumCommand.SelectItemLeft);
|
||||
m_keyMapper.Add(KeyCode.RightArrow, EnumCommand.SelectItemRight);
|
||||
m_keyMapper.Add(KeyCode.UpArrow, EnumCommand.SelectItemUp);
|
||||
m_keyMapper.Add(KeyCode.DownArrow, EnumCommand.SelectItemDown);
|
||||
m_keyMapper.Add(KeyCode.Return, EnumCommand.Enter);
|
||||
m_keyMapper.Add(KeyCode.Escape, EnumCommand.Back);
|
||||
m_keyMapper.Add(KeyCode.RightShift, EnumCommand.OptionMenu);
|
||||
m_keyMapper.Add(KeyCode.LeftShift, EnumCommand.OptionMenu);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
public void RegistController(CommandExecuter controller)
|
||||
{
|
||||
if (!controller.AloneMode)
|
||||
{
|
||||
if (m_register.Contains(controller)) { return; }
|
||||
|
||||
m_register.Add(controller);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_registerHigh.Contains(controller)) { return; }
|
||||
|
||||
m_registerHigh.Add(controller);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnRegistController(CommandExecuter menuItemController)
|
||||
{
|
||||
if (!menuItemController.AloneMode)
|
||||
m_register.Remove(menuItemController);
|
||||
else
|
||||
m_registerHigh.Remove(menuItemController);
|
||||
}
|
||||
|
||||
readonly List<CommandExecuter> oneFrameRegister = new List<CommandExecuter>();
|
||||
private void Update()
|
||||
{
|
||||
foreach (var item in m_keyMapper)
|
||||
{
|
||||
peekRegister(oneFrameRegister);
|
||||
|
||||
if (Input.GetKeyDown(item.Key))
|
||||
{
|
||||
foreach (var controller in oneFrameRegister)
|
||||
{
|
||||
if (!controller.Enable) continue;
|
||||
controller.ExecuteCommand(item.Value, false);
|
||||
}
|
||||
}
|
||||
if (Input.GetKeyUp(item.Key))
|
||||
{
|
||||
foreach (var controller in oneFrameRegister)
|
||||
{
|
||||
if (!controller.Enable) continue;
|
||||
controller.ExecuteCommand(item.Value, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<CommandExecuter> peekRegister(List<CommandExecuter> results)
|
||||
{
|
||||
results.Clear();
|
||||
|
||||
if (m_registerHigh.Count > 0)
|
||||
{
|
||||
for (int i = m_registerHigh.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var controller = m_registerHigh[i];
|
||||
if (controller.Enable)
|
||||
{
|
||||
results.Add(controller);
|
||||
return results;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var controller in m_register)
|
||||
{
|
||||
if (!controller.Enable) continue;
|
||||
|
||||
results.Add(controller);
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public void GetRegisters(out IReadOnlyList<CommandExecuter> normal, out IReadOnlyList<CommandExecuter> alone)
|
||||
{
|
||||
normal = m_register;
|
||||
alone = m_registerHigh;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
@ -0,0 +1,118 @@
|
||||
using AxibugEmuOnline.Client.UI;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public abstract class CommandExecuter : MonoBehaviour
|
||||
{
|
||||
private PulseInvoker m_pulsInvoker_Left;
|
||||
private PulseInvoker m_pulsInvoker_Right;
|
||||
private PulseInvoker m_pulsInvoker_Up;
|
||||
private PulseInvoker m_pulsInvoker_Down;
|
||||
|
||||
[SerializeField]
|
||||
float PulseInvoke_Delay = 0.4f;
|
||||
[SerializeField]
|
||||
float PulseInvoke_Interval = 0.05f;
|
||||
|
||||
public abstract bool Enable { get; }
|
||||
public virtual bool AloneMode { get; }
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
m_pulsInvoker_Left = new PulseInvoker(OnCmdSelectItemLeft, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Right = new PulseInvoker(OnCmdSelectItemRight, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Up = new PulseInvoker(OnCmdSelectItemUp, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Down = new PulseInvoker(OnCmdSelectItemDown, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
}
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
m_pulsInvoker_Left.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Right.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Up.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Down.Update(Time.deltaTime);
|
||||
}
|
||||
|
||||
public void ExecuteCommand(EnumCommand cmd, bool cancel)
|
||||
{
|
||||
if (!cancel)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case EnumCommand.SelectItemLeft:
|
||||
m_pulsInvoker_Left.SetActive();
|
||||
OnCmdSelectItemLeft();
|
||||
break;
|
||||
case EnumCommand.SelectItemRight:
|
||||
m_pulsInvoker_Right.SetActive();
|
||||
OnCmdSelectItemRight();
|
||||
break;
|
||||
case EnumCommand.SelectItemUp:
|
||||
m_pulsInvoker_Up.SetActive();
|
||||
OnCmdSelectItemUp();
|
||||
break;
|
||||
case EnumCommand.SelectItemDown:
|
||||
m_pulsInvoker_Down.SetActive();
|
||||
OnCmdSelectItemDown();
|
||||
break;
|
||||
case EnumCommand.Enter:
|
||||
if (OnCmdEnter())
|
||||
{
|
||||
m_pulsInvoker_Left.DisActive();
|
||||
m_pulsInvoker_Right.DisActive();
|
||||
m_pulsInvoker_Up.DisActive();
|
||||
m_pulsInvoker_Down.DisActive();
|
||||
}
|
||||
break;
|
||||
case EnumCommand.Back:
|
||||
OnCmdBack();
|
||||
break;
|
||||
case EnumCommand.OptionMenu:
|
||||
OnCmdOptionMenu();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case EnumCommand.SelectItemLeft:
|
||||
m_pulsInvoker_Left.DisActive(); break;
|
||||
case EnumCommand.SelectItemRight:
|
||||
m_pulsInvoker_Right.DisActive(); break;
|
||||
case EnumCommand.SelectItemUp:
|
||||
m_pulsInvoker_Up.DisActive(); break;
|
||||
case EnumCommand.SelectItemDown:
|
||||
m_pulsInvoker_Down.DisActive(); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnCmdSelectItemLeft() { }
|
||||
|
||||
protected virtual void OnCmdSelectItemRight() { }
|
||||
|
||||
protected virtual void OnCmdSelectItemUp() { }
|
||||
|
||||
protected virtual void OnCmdSelectItemDown() { }
|
||||
|
||||
protected virtual void OnCmdOptionMenu() { }
|
||||
protected virtual bool OnCmdEnter() => false;
|
||||
protected virtual void OnCmdBack() { }
|
||||
|
||||
}
|
||||
|
||||
public enum EnumCommand
|
||||
{
|
||||
SelectItemLeft,
|
||||
SelectItemRight,
|
||||
SelectItemUp,
|
||||
SelectItemDown,
|
||||
Enter,
|
||||
Back,
|
||||
OptionMenu
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8506406a7119fff468b4ce029101f81a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -33,6 +33,11 @@ namespace AxibugEmuOnline.Client.UI
|
||||
protected TweenerCore<float, float, FloatOptions> progressTween;
|
||||
protected float m_progress;
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
public void SetData(MenuData data)
|
||||
{
|
||||
Reset();
|
||||
@ -47,7 +52,6 @@ namespace AxibugEmuOnline.Client.UI
|
||||
m_select = false;
|
||||
m_progress = 0f;
|
||||
|
||||
if (InfoNode != null) InfoNode.alpha = 0;
|
||||
Root.localScale = Vector3.one * UnSelectScale;
|
||||
if (progressTween != null) { progressTween.Kill(); progressTween = null; }
|
||||
|
||||
@ -79,7 +83,10 @@ namespace AxibugEmuOnline.Client.UI
|
||||
m_select = selected;
|
||||
|
||||
if (ShadowIcon != null) ShadowIcon.gameObject.SetActiveEx(selected);
|
||||
if (SubMenuItemGroup != null) SubMenuItemGroup.SetSelect(selected);
|
||||
if (SubMenuItemGroup != null)
|
||||
{
|
||||
SubMenuItemGroup.SetSelect(selected);
|
||||
}
|
||||
|
||||
if (progressTween != null) { progressTween.Kill(); progressTween = null; }
|
||||
|
||||
|
@ -4,34 +4,14 @@ using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public abstract class MenuItemController : MonoBehaviour
|
||||
public abstract class MenuItemController : CommandExecuter
|
||||
{
|
||||
public enum EnumCommand
|
||||
{
|
||||
SelectItemLeft,
|
||||
SelectItemRight,
|
||||
SelectItemUp,
|
||||
SelectItemDown,
|
||||
Enter,
|
||||
Back,
|
||||
OptionMenu
|
||||
}
|
||||
|
||||
|
||||
[SerializeField]
|
||||
protected Transform m_menuItemRoot;
|
||||
protected List<MenuItem> m_runtimeMenuUI = new List<MenuItem>();
|
||||
public override bool Enable => enabled;
|
||||
|
||||
private PulseInvoker m_pulsInvoker_Left;
|
||||
private PulseInvoker m_pulsInvoker_Right;
|
||||
private PulseInvoker m_pulsInvoker_Up;
|
||||
private PulseInvoker m_pulsInvoker_Down;
|
||||
private MenuItem m_enteredItem = null;
|
||||
|
||||
[SerializeField]
|
||||
float PulseInvoke_Delay = 0.4f;
|
||||
[SerializeField]
|
||||
float PulseInvoke_Interval = 0.05f;
|
||||
protected MenuItem m_enteredItem = null;
|
||||
|
||||
protected int m_selectIndex = -1;
|
||||
|
||||
@ -61,87 +41,6 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
Canvas.ForceUpdateCanvases();
|
||||
SelectIndex = 0;
|
||||
|
||||
m_pulsInvoker_Left = new PulseInvoker(OnCmdSelectItemLeft, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Right = new PulseInvoker(OnCmdSelectItemRight, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Up = new PulseInvoker(OnCmdSelectItemUp, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
m_pulsInvoker_Down = new PulseInvoker(OnCmdSelectItemDown, PulseInvoke_Delay, PulseInvoke_Interval);
|
||||
}
|
||||
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
m_pulsInvoker_Left.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Right.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Up.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Down.Update(Time.deltaTime);
|
||||
}
|
||||
|
||||
public void ExecuteCommand(EnumCommand cmd, bool cancel)
|
||||
{
|
||||
if (!cancel)
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case EnumCommand.SelectItemLeft:
|
||||
m_pulsInvoker_Left.SetActive();
|
||||
OnCmdSelectItemLeft();
|
||||
break;
|
||||
case EnumCommand.SelectItemRight:
|
||||
m_pulsInvoker_Right.SetActive();
|
||||
OnCmdSelectItemRight();
|
||||
break;
|
||||
case EnumCommand.SelectItemUp:
|
||||
m_pulsInvoker_Up.SetActive();
|
||||
OnCmdSelectItemUp();
|
||||
break;
|
||||
case EnumCommand.SelectItemDown:
|
||||
m_pulsInvoker_Down.SetActive();
|
||||
OnCmdSelectItemDown();
|
||||
break;
|
||||
case EnumCommand.Enter:
|
||||
if (m_enteredItem == null)
|
||||
{
|
||||
var willEnterItem = GetItemUIByIndex(SelectIndex);
|
||||
bool res = OnCmdEnter(willEnterItem);
|
||||
if (res)
|
||||
{
|
||||
m_enteredItem = willEnterItem;
|
||||
|
||||
m_pulsInvoker_Left.DisActive();
|
||||
m_pulsInvoker_Right.DisActive();
|
||||
m_pulsInvoker_Up.DisActive();
|
||||
m_pulsInvoker_Down.DisActive();
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
case EnumCommand.Back:
|
||||
if (m_enteredItem != null)
|
||||
{
|
||||
OnCmdBack(m_enteredItem);
|
||||
m_enteredItem = null;
|
||||
}
|
||||
break;
|
||||
case EnumCommand.OptionMenu:
|
||||
OnCmdOptionMenu();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (cmd)
|
||||
{
|
||||
case EnumCommand.SelectItemLeft:
|
||||
m_pulsInvoker_Left.DisActive(); break;
|
||||
case EnumCommand.SelectItemRight:
|
||||
m_pulsInvoker_Right.DisActive(); break;
|
||||
case EnumCommand.SelectItemUp:
|
||||
m_pulsInvoker_Up.DisActive(); break;
|
||||
case EnumCommand.SelectItemDown:
|
||||
m_pulsInvoker_Down.DisActive(); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual MenuItem GetItemUIByIndex(int index)
|
||||
@ -149,19 +48,32 @@ namespace AxibugEmuOnline.Client
|
||||
return m_runtimeMenuUI[SelectIndex];
|
||||
}
|
||||
|
||||
protected virtual void OnCmdSelectItemLeft() { }
|
||||
protected override bool OnCmdEnter()
|
||||
{
|
||||
if (m_enteredItem == null)
|
||||
{
|
||||
var willEnterItem = GetItemUIByIndex(SelectIndex);
|
||||
bool res = willEnterItem.OnEnterItem();
|
||||
if (res)
|
||||
{
|
||||
m_enteredItem = willEnterItem;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
protected virtual void OnCmdSelectItemRight() { }
|
||||
return false;
|
||||
}
|
||||
|
||||
protected virtual void OnCmdSelectItemUp() { }
|
||||
protected override void OnCmdBack()
|
||||
{
|
||||
if (m_enteredItem != null)
|
||||
{
|
||||
m_enteredItem.OnExitItem();
|
||||
m_enteredItem = null;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnCmdSelectItemDown() { }
|
||||
|
||||
protected virtual void OnCmdOptionMenu() { }
|
||||
protected virtual bool OnCmdEnter(MenuItem item) => item.OnEnterItem();
|
||||
protected virtual bool OnCmdBack(MenuItem item) => item.OnExitItem();
|
||||
protected abstract void OnSelectMenuChanged();
|
||||
|
||||
}
|
||||
|
||||
public abstract class MenuItemController<T> : MenuItemController
|
||||
@ -189,10 +101,5 @@ namespace AxibugEmuOnline.Client
|
||||
if (CommandDispatcher.Instance != null)
|
||||
CommandDispatcher.Instance.UnRegistController(this);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
8
AxibugEmuOnline.Client/Assets/Script/UI/OptionUI.meta
Normal file
8
AxibugEmuOnline.Client/Assets/Script/UI/OptionUI.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65c17e13e38c7dd459e5c74ff9b37e87
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
207
AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs
Normal file
207
AxibugEmuOnline.Client/Assets/Script/UI/OptionUI/OptionUI.cs
Normal file
@ -0,0 +1,207 @@
|
||||
using DG.Tweening;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class OptionUI : CommandExecuter
|
||||
{
|
||||
public static OptionUI Instance { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
RectTransform MenuRoot;
|
||||
[SerializeField]
|
||||
RectTransform SelectBorder;
|
||||
|
||||
[Space]
|
||||
[Header("Ä£°å")]
|
||||
[SerializeField] OptionUI_ExecuteItem TEMPLATE_EXECUTEITEM;
|
||||
|
||||
public override bool AloneMode => true;
|
||||
public override bool Enable => m_bPoped;
|
||||
|
||||
private bool m_bPoped = false;
|
||||
private List<MonoBehaviour> m_runtimeMenuItems = new List<MonoBehaviour>();
|
||||
|
||||
private int m_selectIndex = -1;
|
||||
public int SelectIndex
|
||||
{
|
||||
get { return m_selectIndex; }
|
||||
set
|
||||
{
|
||||
value = Mathf.Clamp(value, 0, m_runtimeMenuItems.Count - 1);
|
||||
if (m_selectIndex == value) return;
|
||||
|
||||
m_selectIndex = value;
|
||||
|
||||
var itemUIRect = m_runtimeMenuItems[m_selectIndex].transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
DOTween.To(() => SelectBorder.position, (value) => SelectBorder.position = value, itemUIRect.position, 0.125f);
|
||||
SelectBorder.SetAsLastSibling();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
TEMPLATE_EXECUTEITEM.gameObject.SetActiveEx(false);
|
||||
SelectBorder.gameObject.SetActiveEx(false);
|
||||
base.Awake();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Canvas.ForceUpdateCanvases();
|
||||
var width = MenuRoot.rect.size.x;
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = width;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.T))
|
||||
{
|
||||
if (m_bPoped) Hide();
|
||||
else Pop(new List<OptionMenu>
|
||||
{
|
||||
new ExecuteMenu("²âÊԲ˵¥1"),
|
||||
new ExecuteMenu("Copilot"),
|
||||
new ExecuteMenu("ChatGPT 4o"),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void Pop(IEnumerable<OptionMenu> menus)
|
||||
{
|
||||
ReleaseRuntimeMenus();
|
||||
foreach (var menu in menus) CreateRuntimeMenuItem(menu);
|
||||
CommandDispatcher.Instance.RegistController(this);
|
||||
SelectBorder.gameObject.SetActiveEx(true);
|
||||
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
m_selectIndex = 0;
|
||||
var itemUIRect = m_runtimeMenuItems[m_selectIndex].transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
SelectBorder.SetAsLastSibling();
|
||||
|
||||
if (!m_bPoped)
|
||||
{
|
||||
m_bPoped = true;
|
||||
DOTween.To(
|
||||
() => MenuRoot.anchoredPosition.x,
|
||||
(value) =>
|
||||
{
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = value;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
},
|
||||
0,
|
||||
0.3f
|
||||
).SetEase(Ease.OutCubic);
|
||||
}
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
if (m_bPoped)
|
||||
{
|
||||
SelectBorder.gameObject.SetActiveEx(false);
|
||||
|
||||
CommandDispatcher.Instance.UnRegistController(this);
|
||||
m_bPoped = false;
|
||||
Canvas.ForceUpdateCanvases();
|
||||
var width = MenuRoot.rect.width;
|
||||
DOTween.To(
|
||||
() => MenuRoot.anchoredPosition.x,
|
||||
(value) =>
|
||||
{
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = value;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
},
|
||||
width,
|
||||
0.3f
|
||||
).SetEase(Ease.OutCubic);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateRuntimeMenuItem(OptionMenu menuData)
|
||||
{
|
||||
if (menuData is ExecuteMenu executeMenu)
|
||||
{
|
||||
var menuUI = GameObject.Instantiate(TEMPLATE_EXECUTEITEM.gameObject, TEMPLATE_EXECUTEITEM.transform.parent).GetComponent<OptionUI_ExecuteItem>();
|
||||
menuUI.gameObject.SetActive(true);
|
||||
menuUI.SetData(executeMenu);
|
||||
m_runtimeMenuItems.Add(menuUI);
|
||||
}
|
||||
}
|
||||
|
||||
private void ReleaseRuntimeMenus()
|
||||
{
|
||||
foreach (var item in m_runtimeMenuItems)
|
||||
{
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
m_runtimeMenuItems.Clear();
|
||||
}
|
||||
|
||||
protected override void OnCmdSelectItemDown()
|
||||
{
|
||||
SelectIndex++;
|
||||
}
|
||||
|
||||
protected override void OnCmdSelectItemUp()
|
||||
{
|
||||
SelectIndex--;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class OptionMenu
|
||||
{
|
||||
public string Name { get; protected set; }
|
||||
public Sprite Icon { get; protected set; }
|
||||
public OptionMenu(string name, Sprite icon = null)
|
||||
{
|
||||
Name = name;
|
||||
Icon = icon;
|
||||
}
|
||||
}
|
||||
|
||||
public class ExecuteMenu : OptionMenu
|
||||
{
|
||||
public ExecuteMenu(string name, Sprite icon = null) : base(name, icon) { }
|
||||
|
||||
public virtual void OnExcute() { }
|
||||
}
|
||||
|
||||
public abstract class ValueSetMenu : OptionMenu
|
||||
{
|
||||
public ValueSetMenu(string name) : base(name) { }
|
||||
|
||||
public abstract Type ValueType { get; }
|
||||
public abstract object ValueRaw { get; }
|
||||
public abstract void OnValueChanged(object newValue);
|
||||
}
|
||||
|
||||
public class ValueSetMenu<T> : ValueSetMenu
|
||||
{
|
||||
public sealed override Type ValueType => typeof(T);
|
||||
|
||||
public T Value { get; private set; }
|
||||
|
||||
public sealed override object ValueRaw => Value;
|
||||
|
||||
public sealed override void OnValueChanged(object newValue)
|
||||
{
|
||||
Value = (T)newValue;
|
||||
}
|
||||
protected ValueSetMenu(string name) : base(name) { }
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d9077edba700447499a21395109542df
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,22 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class OptionUI_ExecuteItem : MonoBehaviour
|
||||
{
|
||||
[SerializeField] Text m_MenuNameTxt;
|
||||
[SerializeField] Image m_Icon;
|
||||
|
||||
public void SetData(ExecuteMenu executeMenu)
|
||||
{
|
||||
m_MenuNameTxt.text = executeMenu.Name;
|
||||
if (executeMenu.Icon == null) m_Icon.gameObject.SetActiveEx(false);
|
||||
else
|
||||
{
|
||||
m_Icon.gameObject.SetActiveEx(true);
|
||||
m_Icon.sprite = executeMenu.Icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eb6aef4a36f116c42a45843286be880c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -7,14 +7,33 @@ using App = AxibugEmuOnline.Client.ClientCore.App;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class Game_NES : MenuItem
|
||||
public class RomListMenuItem : MenuItem
|
||||
{
|
||||
[SerializeField]
|
||||
CanvasGroup RomGroupRoot;
|
||||
[SerializeField]
|
||||
EnumPlatform Platform;
|
||||
|
||||
private TweenerCore<float, float, FloatOptions> m_showTween;
|
||||
|
||||
private void Awake()
|
||||
private RomLib RomLib
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (Platform)
|
||||
{
|
||||
case EnumPlatform.NES:
|
||||
return App.nesRomLib;
|
||||
default:
|
||||
throw new System.NotImplementedException($"δʵÏÖµÄƽ̨ {Platform}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
|
||||
RomGroupRoot.gameObject.SetActive(false);
|
||||
RomGroupRoot.alpha = 0;
|
||||
}
|
||||
@ -52,13 +71,13 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
var thirdMenuGroup = SubMenuItemGroup as ThirdMenuRoot;
|
||||
thirdMenuGroup.itemGroup.Clear();
|
||||
App.nesRomLib.FetchRomCount((roms) =>
|
||||
RomLib.FetchRomCount((roms) =>
|
||||
{
|
||||
var thirdMenuGroup = SubMenuItemGroup as ThirdMenuRoot;
|
||||
thirdMenuGroup.itemGroup.UpdateDependencyProperty(thirdMenuGroup);
|
||||
thirdMenuGroup.itemGroup.SetData(roms);
|
||||
thirdMenuGroup.itemGroup.UpdateProxyVisualState();
|
||||
thirdMenuGroup.SelectIndex = 0;
|
||||
thirdMenuGroup.ResetToFirst();
|
||||
});
|
||||
|
||||
if (SubMenuItemGroup != null) SubMenuItemGroup.SetSelect(true);
|
@ -22,10 +22,12 @@ namespace AxibugEmuOnline.Client
|
||||
private TweenerCore<int, int, NoOptions> rollTween;
|
||||
|
||||
|
||||
protected virtual void Awake()
|
||||
protected override void Awake()
|
||||
{
|
||||
m_selected = false;
|
||||
if (alphaGroup != null) alphaGroup.alpha = 0;
|
||||
|
||||
base.Awake();
|
||||
}
|
||||
|
||||
public override void Init(List<MenuData> menuDataList)
|
||||
@ -62,31 +64,35 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnCmdEnter(MenuItem item)
|
||||
protected override bool OnCmdEnter()
|
||||
{
|
||||
base.OnCmdEnter();
|
||||
|
||||
LaunchUI.Instance.ToDetailMenuLayout();
|
||||
var item = GetItemUIByIndex(SelectIndex);
|
||||
item.SetSelectState(false);
|
||||
base.OnCmdEnter(item);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnCmdBack(MenuItem item)
|
||||
protected override void OnCmdBack()
|
||||
{
|
||||
LaunchUI.Instance.ToMainMenuLayout();
|
||||
item.SetSelectState(true);
|
||||
base.OnCmdBack(item);
|
||||
base.OnCmdBack();
|
||||
|
||||
return true;
|
||||
LaunchUI.Instance.ToMainMenuLayout();
|
||||
var item = GetItemUIByIndex(SelectIndex);
|
||||
item.SetSelectState(true);
|
||||
}
|
||||
|
||||
protected override void OnCmdSelectItemUp()
|
||||
{
|
||||
if (m_enteredItem == null)
|
||||
SelectIndex--;
|
||||
}
|
||||
|
||||
protected override void OnCmdSelectItemDown()
|
||||
{
|
||||
if (m_enteredItem == null)
|
||||
SelectIndex++;
|
||||
}
|
||||
|
||||
|
@ -39,6 +39,12 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetToFirst()
|
||||
{
|
||||
m_selectIndex = -1;
|
||||
SelectIndex = 0;
|
||||
}
|
||||
|
||||
protected override MenuItem GetItemUIByIndex(int index)
|
||||
{
|
||||
return itemGroup.GetItemUIByDataIndex(index).GetComponent<MenuItem>();
|
||||
@ -54,14 +60,16 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
public override void Init(List<MenuData> menuDataList) { }
|
||||
|
||||
protected override bool OnCmdEnter(MenuItem item)
|
||||
protected override bool OnCmdEnter()
|
||||
{
|
||||
var item = GetItemUIByIndex(SelectIndex);
|
||||
return item.OnEnterItem();
|
||||
}
|
||||
|
||||
protected override bool OnCmdBack(MenuItem item)
|
||||
protected override void OnCmdBack()
|
||||
{
|
||||
return item.OnExitItem();
|
||||
var item = GetItemUIByIndex(SelectIndex);
|
||||
item.OnExitItem();
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
@ -89,7 +97,10 @@ namespace AxibugEmuOnline.Client
|
||||
if (!useAnim)
|
||||
srollRect.content.anchoredPosition += new Vector2(0, gap);
|
||||
else
|
||||
srollRect.content.anchoredPosition += new Vector2(0, gap);
|
||||
{
|
||||
var endValue = srollRect.content.anchoredPosition + new Vector2(0, gap);
|
||||
DOTween.To(() => srollRect.content.anchoredPosition, (x) => srollRect.content.anchoredPosition = x, endValue, 0.125f);
|
||||
}
|
||||
}
|
||||
|
||||
Vector3[] corner = new Vector3[4];
|
||||
|
Loading…
Reference in New Issue
Block a user