Merge pull request 'master' (#10) from Alienjack/AxibugEmuOnline:master into master

Reviewed-on: #10
This commit is contained in:
sin365 2024-07-16 18:00:05 +08:00
commit 584609eecd
18 changed files with 241 additions and 1562 deletions

4
.gitignore vendored
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@ -1,9 +1,13 @@
/AxibugEmuOnline.Client/*.vsconfig
/AxibugEmuOnline.Client/Library/
/AxibugEmuOnline.Client/Temp/
/AxibugEmuOnline.Client/UserSettings/
/AxibugEmuOnline.Client/.vs/
/AxibugEmuOnline.Client/*.csproj
/AxibugEmuOnline.Client/*.sln
/AxibugEmuOnline.Client/*.sln
/AxibugEmuOnline.Client/obj/
/AxibugEmuOnline.Client/log/
/AxibugEmuOnline.Client/ProjectSettings/Packages/
/AxibugEmuOnline.Web/config.cfg
/AxibugEmuOnline.Client/ProjectSettings/ProjectVersion.txt

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@ -1,3 +1,14 @@
{
"name": "MyNes.Core"
"name": "MyNes.Core",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
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"precompiledReferences": [],
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@ -2,8 +2,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using UnityEngine;
namespace MyNes.Core
{

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@ -28,10 +28,10 @@ namespace MyNes.Core
case TracerStatus.Error: Debug.LogError(message); break;
case TracerStatus.Infromation:
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//Debug.Log(message);
Debug.Log(message);
break;
case TracerStatus.Warning:
//Debug.LogWarning(message);
Debug.LogWarning(message);
break;
}

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@ -42,6 +42,7 @@ namespace AxibugEmuOnline.Client
void OnAudioFilterRead(float[] data, int channels)
{
int step = channels;
for (int i = 0; i < data.Length; i += step)
{
var rawFloat = _buffer.Count <= 0 ? lastData : _buffer.Dequeue() / 124f;
@ -62,6 +63,11 @@ namespace AxibugEmuOnline.Client
FPS = 1d / delta.TotalSeconds;
if (_buffer.Count > 2048)
{
_buffer.Clear();
}
for (int i = 0; i < samples_a; i++)
{
_buffer.Enqueue(buffer[i]);

View File

@ -29,7 +29,7 @@ namespace AxibugEmuOnline.Client
public void Initialize()
{
m_rawBufferWarper = new Texture2D(256, 240);
m_drawCanvas.texture = RenderTexture.GetTemporary(256, 240, 0, UnityEngine.Experimental.Rendering.GraphicsFormat.B8G8R8A8_UNorm);
//m_drawCanvas.texture = RenderTexture.GetTemporary(256, 240, 0, UnityEngine.Experimental.Rendering.GraphicsFormat.B8G8R8A8_SRGB);
}
public void GetColor(uint value, ref Color res)

View File

@ -1,7 +1,6 @@
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@ -9,13 +9,6 @@
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@ -4,5 +4,8 @@
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@ -318,7 +403,6 @@ PlayerSettings:
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@ -326,11 +410,9 @@ PlayerSettings:
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@ -667,7 +737,4 @@ PlayerSettings:
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